Player Matchup

Artio
Artio
BigboiKromper
Artio
Level 26
God Stats
6W - 4L
1,762 SR
Queue Stats
130W - 119L
1,648 Elo+
Solo
Artemis
Artemis
Eduardofl35
Artemis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 195L
1,702 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoonLovesYou
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,886 SR
Queue Stats
70W - 66L
1,668 Elo+
Solo
Loki
Loki
KingPhantom25
Loki
Level 28
God Stats
5W - 5L
1,862 SR
Queue Stats
98W - 131L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
RockyBalboaTKO
Erlang Shen
Level 29
God Stats
3W - 4L
1,610 SR
Queue Stats
232W - 208L
1,664 Elo+
Solo
Team Averages
Level 25
1,724 SR
1,634 Elo+

VS

Team Averages
Level 39
1,495 SR
1,641 Elo+
Hou Yi
Hou Yi
Maqnolia
Hou Yi
Level 15
God Stats
1W - 3L
1,335 SR
Queue Stats
25W - 21L
1,597 Elo+
Solo
Tyr
Tyr
NuttddOnUrMom
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,762 Elo+
Party 1
Geb
Geb
PegAsiAviation
Geb
Level 23
God Stats
11W - 11L
1,764 SR
Queue Stats
53W - 38L
1,660 Elo+
Solo
Merlin
Merlin
esrgry
Merlin
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
125W - 118L
1,589 Elo+
Solo
Awilix
Awilix
toxicmobaplayer
Awilix
Level 122
God Stats
6W - 7L
1,541 SR
Queue Stats
688W - 627L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 5
5,503
423
2,447
10,382
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Eduardofl35
Artemis
10
2 / 5 / 4
6,260
482
6,203
7,917
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GoonLovesYou
Morgan Le Fay
11
3 / 6 / 3
6,672
513
7,910
8,245
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 2
7,613
586
7,121
10,094
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
RockyBalboaTKO
Erlang Shen
10
0 / 4 / 0
6,150
473
2,679
5,940
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Maqnolia
Hou Yi
13
4 / 2 / 4
7,569
582
6,406
7,687
2,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 0 / 0
8,583
660
3,618
6,839
4,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
3 / 3 / 5
7,195
553
4,204
10,135
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
esrgry
Merlin
12
2 / 4 / 5
7,576
583
4,725
6,539
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 5
8,648
665
11,533
8,133
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
22
22
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Artemis
Eduardofl35
Artemis
2
5
4
0.8
L
Morgan Le Fay
GoonLovesYou
Morgan Le Fay
3
6
3
0.75
L
5
3
2
2
W
Hou Yi
Maqnolia
Hou Yi
4
2
4
3
W
4
0
0
4
W
3
3
5
1.83
L
Erlang Shen
RockyBalboaTKO
Erlang Shen
0
4
0
0
W
Merlin
esrgry
Merlin
2
4
5
1.13
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
30,486
42,578
Taken
39,333
17,005
Mitigated
18,867
10,589
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,447
458
1,125
2,739
10,382
6,391
0
2,360
7,960
11,122
0
L
Artemis
Eduardofl35
Artemis
6,203
2,526
0
1,482
7,917
1,796
836
1,437
6,480
0
30,449
L
Morgan Le Fay
GoonLovesYou
Morgan Le Fay
7,910
1,080
0
1,122
8,245
2,454
0
2,551
5,454
36,760
0
L
7,121
1,790
0
3,349
10,094
3,069
0
2,184
7,815
0
45,648
W
Hou Yi
Maqnolia
Hou Yi
6,406
3,606
0
2,838
7,687
2,390
248
1,164
6,523
0
52,920
W
3,618
794
0
4,384
6,839
4,511
78
97
6,742
0
53,146
W
4,204
586
0
2,655
10,135
7,257
54
3,122
7,013
8,761
0
L
Erlang Shen
RockyBalboaTKO
Erlang Shen
2,679
1,284
0
772
5,940
3,295
207
0
5,940
0
28,003
W
Merlin
esrgry
Merlin
4,725
218
49
1,362
6,539
2,115
436
4,327
2,212
42,103
0
W
11,533
4,922
0
3,725
8,133
2,594
0
1,647
6,486
0
54,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
39,571
292
Minions Killed
404
0
Camps Cleared
0
1,276,286
Distance Traveled
1,346,762
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,503
423
12
1
0
251,227
7
L
Artemis
6,260
482
56
4
0
220,278
2
L
Morgan Le Fay
6,672
513
59
5
0
264,078
3
L
Loki
7,613
586
92
7
0
291,842
4
W
Hou Yi
7,569
582
91
7
0
252,123
1
W
Tyr
8,583
660
125
10
0
266,425
1
W
Geb
7,195
553
5
0
0
266,513
8
L
Erlang Shen
6,150
473
73
6
0
248,861
0
W
Merlin
7,576
583
93
7
0
253,954
5
W
Awilix
8,648
665
90
7
0
307,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role