Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AnhurRaStar
Nox
Level 29
God Stats
10W - 5L
1,504 SR
Queue Stats
111W - 103L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Modesthy
Jormungandr
Level 17
God Stats
2W - 0L
1,977 SR
Queue Stats
11W - 17L
1,431 Elo+
Solo
Team Averages
Level 36
1,660 SR
1,498 Elo+

VS

Team Averages
Level 59
1,594 SR
1,653 Elo+
Hercules
Hercules
Horn1335
Hercules
Level 60
God Stats
3W - 5L
1,660 SR
Queue Stats
55W - 31L
1,667 Elo+
Party 2
Izanami
Izanami
Jwm7100
Izanami
Level 102
God Stats
23W - 21L
1,524 SR
Queue Stats
196W - 242L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Luke1328
Kukulkan
Level 15
God Stats
6W - 4L
1,599 SR
Queue Stats
200W - 70L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
13 / 1 / 10
10,983
845
15,153
10,276
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
8 / 2 / 12
10,085
776
10,139
8,987
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Modesthy
Jormungandr
13
4 / 1 / 14
9,168
705
5,367
11,049
10,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Horn1335
Hercules
8
1 / 10 / 1
7,344
565
3,439
13,384
12,820
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Jwm7100
Izanami
11
3 / 6 / 0
8,557
658
7,217
11,456
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Luke1328
Kukulkan
10
0 / 9 / 2
7,624
586
11,438
9,856
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
25
Kills
4
4
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
1
10
18
W
8
2
12
7
L
Hercules
Horn1335
Hercules
1
10
1
0.15
L
Izanami
Jwm7100
Izanami
3
6
0
0.5
L
Kukulkan
Luke1328
Kukulkan
0
9
2
0.11
W
Jormungandr
Modesthy
Jormungandr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,659
Damage
22,094
30,312
Taken
34,696
18,192
Mitigated
20,144
6,732
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,153
5,505
0
3,543
10,276
3,944
1,971
3,360
6,916
0
41,972
W
10,139
486
0
1,167
8,987
3,714
462
3,251
5,736
39,121
0
L
Hercules
Horn1335
Hercules
3,439
599
243
1,098
13,384
12,820
123
4,984
8,060
0
7,402
L
Izanami
Jwm7100
Izanami
7,217
3,323
0
977
11,456
4,319
147
5,496
5,740
0
26,870
L
Kukulkan
Luke1328
Kukulkan
11,438
551
0
934
9,856
3,005
0
4,442
5,286
34,260
0
W
Jormungandr
Modesthy
Jormungandr
5,367
862
0
2,022
11,049
10,534
272
5,186
5,863
12,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
23,525
128
Minions Killed
107
8
Camps Cleared
2
711,356
Distance Traveled
566,923
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,983
845
55
4
6
224,063
1
W
Nox
10,085
776
66
5
2
252,993
2
L
Hercules
7,344
565
11
1
0
187,943
0
L
Izanami
8,557
658
43
3
2
177,902
2
L
Kukulkan
7,624
586
53
4
0
201,078
3
W
Jormungandr
9,168
705
7
1
0
234,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role