Player Matchup

Chaac
Chaac
ArmyOfCorgis
Chaac
Level 129
God Stats
3W - 5L
1,480 SR
Queue Stats
235W - 261L
1,387 Elo+
Party 2
Discordia
Discordia
Rubee500
Discordia
Level 22
God Stats
8W - 19L
1,449 SR
Queue Stats
23W - 35L
1,184 Elo+
Party 2
Nox
Nox
Tatick11
Nox
Level 15
God Stats
1W - 3L
1,424 SR
Queue Stats
6W - 15L
1,287 Elo+
Solo
Team Averages
Level 55
1,451 SR
1,286 Elo+

VS

Team Averages
Level 45
1,467 SR
1,286 Elo+
Chaac
Chaac
Frankenstein_hz
Chaac
Level 24
God Stats
29W - 23L
1,544 SR
Queue Stats
41W - 56L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
KaiserReX
Baron Samedi
Level 22
God Stats
12W - 19L
1,358 SR
Queue Stats
62W - 81L
1,105 Elo+
Party 1
Anhur
Anhur
clutchGEAR3rd
Anhur
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 134L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
10,120
633
13,648
27,909
17,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Rubee500
Discordia
12
1 / 8 / 4
9,296
581
6,321
10,414
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 4
9,792
612
6,023
10,757
3,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 5
11,721
733
17,549
18,184
12,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KaiserReX
Baron Samedi
13
1 / 1 / 10
10,101
631
9,472
9,300
5,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 5
11,122
695
16,022
10,182
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
16
16
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
8
6
5
1.75
W
Baron Samedi
KaiserReX
Baron Samedi
1
1
10
6
L
Discordia
Rubee500
Discordia
1
8
4
0.38
L
2
4
4
1
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
43,043
49,080
Taken
37,666
24,247
Mitigated
22,047
12,059
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,648
2,424
0
10,720
27,909
17,918
104
7,072
20,837
0
41,630
W
17,549
3,312
0
5,673
18,184
12,772
0
5,453
12,731
0
55,221
W
Baron Samedi
KaiserReX
Baron Samedi
9,472
975
1,220
3,691
9,300
5,476
485
5,903
3,397
26,742
0
L
Discordia
Rubee500
Discordia
6,321
420
0
467
10,414
2,978
631
1,218
9,196
24,285
0
L
6,023
571
0
872
10,757
3,351
774
1,342
9,415
17,545
0
W
16,022
8,657
0
3,517
10,182
3,799
1,533
2,778
7,404
0
41,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
32,944
149
Minions Killed
179
1
Camps Cleared
10
764,029
Distance Traveled
874,629
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,120
633
60
4
0
292,575
6
W
Chaac
11,721
733
81
5
4
295,336
0
W
Baron Samedi
10,101
631
33
2
1
275,031
0
L
Discordia
9,296
581
52
3
1
239,630
0
L
Nox
9,792
612
37
2
0
231,824
0
W
Anhur
11,122
695
65
4
5
304,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role