Player Matchup

Sylvanus
Sylvanus
Anon_Steve
Sylvanus
Level 156
God Stats
1W - 6L
1,316 SR
Queue Stats
377W - 311L
1,602 Elo+
Party 1
Artio
Artio
Blink_Susano
Artio
Level 59
God Stats
2W - 2L
1,855 SR
Queue Stats
225W - 123L
1,609 Elo+
Party 1
Hera
Hera
InfectiousHeart_
Hera
Level 98
God Stats
17W - 13L
1,547 SR
Queue Stats
366W - 292L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
MoneyGoes1337
Ne Zha
Level 160
God Stats
7W - 8L
1,730 SR
Queue Stats
853W - 741L
1,654 Elo+
Party 1
Ullr
Ullr
giantsdms
Ullr
Level 143
God Stats
2W - 4L
1,615 SR
Queue Stats
643W - 544L
1,599 Elo+
Party 1
Team Averages
Level 123
1,613 SR
1,591 Elo+

VS

Team Averages
Level 106
1,568 SR
1,571 Elo+
Hachiman
Hachiman
Cards255
Hachiman
Level 107
God Stats
3W - 5L
1,461 SR
Queue Stats
121W - 116L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OOJdog
Tsukuyomi
Level 87
God Stats
5W - 2L
1,900 SR
Queue Stats
91W - 118L
1,556 Elo+
Solo
Merlin
Merlin
Rainydrop
Merlin
Level 103
God Stats
5W - 2L
1,469 SR
Queue Stats
41W - 42L
1,550 Elo+
Solo
Khepri
Khepri
TheRyanKing95
Khepri
Level 77
God Stats
2W - 0L
1,471 SR
Queue Stats
57W - 62L
1,568 Elo+
Party 2
Artio
Artio
WildWolfFire
Artio
Level 156
God Stats
8W - 5L
1,541 SR
Queue Stats
153W - 135L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anon_Steve
Sylvanus
13
0 / 5 / 1
8,121
406
5,881
15,199
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
9,163
458
8,890
20,455
16,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 1
9,137
457
8,689
8,896
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 0
9,409
470
5,189
17,600
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
17
0 / 3 / 0
9,923
496
4,526
13,812
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cards255
Hachiman
18
3 / 0 / 4
11,372
569
10,068
11,466
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
OOJdog
Tsukuyomi
18
6 / 1 / 8
11,179
559
15,001
16,674
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rainydrop
Merlin
17
6 / 1 / 6
10,795
540
12,356
8,968
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 12
9,692
485
4,349
7,576
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 8
10,344
517
10,231
16,626
19,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
20
20
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anon_Steve
Sylvanus
0
5
1
0.1
L
0
4
3
0.38
W
Hachiman
Cards255
Hachiman
3
0
4
5
L
0
3
1
0.17
L
5
5
0
1
W
Tsukuyomi
OOJdog
Tsukuyomi
6
1
8
10
W
Merlin
Rainydrop
Merlin
6
1
6
9
W
1
1
12
7
W
4
2
8
4
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
52,005
75,962
Taken
61,310
43,688
Mitigated
43,795
27,175
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anon_Steve
Sylvanus
5,881
883
2,018
5,194
15,199
12,715
0
5,739
9,149
25,204
0
L
8,890
650
583
7,534
20,455
16,592
84
5,781
13,646
55,541
0
W
Hachiman
Cards255
Hachiman
10,068
5,495
0
5,778
11,466
4,151
568
4,749
6,609
0
106,016
L
8,689
1,325
0
308
8,896
3,038
55
4,221
4,327
69,744
0
L
5,189
241
0
6,848
17,600
6,766
0
7,450
9,622
0
63,000
W
Tsukuyomi
OOJdog
Tsukuyomi
15,001
4,454
0
5,854
16,674
7,795
1,237
6,444
10,022
0
95,807
W
Merlin
Rainydrop
Merlin
12,356
836
318
2,796
8,968
3,695
1,062
3,646
5,312
77,949
0
W
4,349
552
0
2,057
7,576
8,997
182
2,570
4,829
25,002
0
W
10,231
974
952
6,989
16,626
19,157
234
5,743
10,841
51,624
0
L
Ullr
4,526
1,573
0
4,690
13,812
4,577
1,470
1,479
12,282
0
81,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,753
Gold Earned
53,382
592
Minions Killed
592
0
Camps Cleared
0
1,861,370
Distance Traveled
1,948,198
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,121
406
30
2
0
372,012
16
L
Artio
9,163
458
109
5
0
362,832
2
W
Hachiman
11,372
569
180
9
0
360,440
9
L
Hera
9,137
457
160
8
0
381,433
2
L
Ne Zha
9,409
470
123
6
0
394,948
10
W
Tsukuyomi
11,179
559
138
7
0
435,141
6
W
Merlin
10,795
540
132
7
0
375,834
4
W
Khepri
9,692
485
30
2
0
389,457
10
W
Artio
10,344
517
112
6
0
387,326
9
L
Ullr
9,923
496
170
9
0
350,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role