Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
A FUTURE WEAPON
Chronos
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 54L
1,563 Elo+
Party 2
Bastet
Bastet
Nekoaris
Bastet
Level 158
God Stats
7W - 7L
1,645 SR
Queue Stats
17W - 16L
1,586 Elo+
Solo
Charybdis
Charybdis
Relb
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
kiekerstetter11
Horus
Level 121
God Stats
0W - 2L
1,570 SR
Queue Stats
170W - 178L
1,561 Elo+
Party 2
Team Averages
Level 133
1,543 SR
1,542 Elo+

VS

Team Averages
Level 133
1,567 SR
1,608 Elo+
Hercules
Hercules
LJTRiXX
Hercules
Level 118
God Stats
5W - 3L
1,848 SR
Queue Stats
292W - 269L
1,549 Elo+
Solo
Ullr
Ullr
PolyN0va
Ullr
Level 154
God Stats
24W - 18L
1,607 SR
Queue Stats
395W - 297L
1,638 Elo+
Party 1
Janus
Janus
XxBlackMambaGxX
Janus
Level 157
God Stats
14W - 22L
1,266 SR
Queue Stats
203W - 207L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
ultravioI3t
Zhong Kui
Level 109
God Stats
2W - 3L
1,375 SR
Queue Stats
226W - 221L
1,637 Elo+
Solo
Khepri
Khepri
zYungPoseidon
Khepri
Level 125
God Stats
7W - 5L
1,739 SR
Queue Stats
280W - 243L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 0
6,927
693
5,829
10,356
3,917
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,736
574
6,610
10,053
3,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Nekoaris
Bastet
10
0 / 2 / 0
5,624
562
3,184
4,082
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Relb
Charybdis
11
0 / 4 / 1
5,801
580
6,698
9,370
3,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
5,820
582
5,164
11,741
8,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LJTRiXX
Hercules
14
4 / 1 / 6
8,260
826
6,332
11,402
10,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
15
8 / 0 / 5
9,367
937
13,045
7,109
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 4
7,518
752
7,520
4,399
1,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ultravioI3t
Zhong Kui
15
3 / 0 / 8
8,170
817
9,286
7,471
6,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 9
7,457
746
4,396
4,966
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
16
16
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
0
2
0
0
W
Hercules
LJTRiXX
Hercules
4
1
6
7
L
Bastet
Nekoaris
Bastet
0
2
0
0
W
Ullr
8
0
5
10.5
L
Charybdis
Relb
Charybdis
0
4
1
0.13
W
1
0
4
3
L
0
5
0
0
W
Zhong Kui
ultravioI3t
Zhong Kui
3
0
8
7
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
40,579
45,602
Taken
35,347
20,786
Mitigated
25,706
10,062
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,829
559
462
2,044
10,356
3,917
0
4,926
5,200
34,380
0
L
6,610
2,190
0
2,293
10,053
3,802
0
4,920
5,099
15,214
0
W
Hercules
LJTRiXX
Hercules
6,332
908
226
2,057
11,402
10,232
0
4,630
6,772
0
11,529
L
Bastet
Nekoaris
Bastet
3,184
398
0
0
4,082
1,119
0
200
3,882
0
10,486
W
Ullr
13,045
5,188
0
468
7,109
2,595
2,205
2,399
4,710
0
32,122
L
Charybdis
Relb
Charybdis
6,698
3,617
0
840
9,370
3,273
1
4,781
4,377
0
15,100
W
7,520
411
0
450
4,399
1,797
385
2,110
2,289
27,110
0
L
5,164
2,060
543
3,880
11,741
8,675
0
5,994
5,509
0
12,828
W
Zhong Kui
ultravioI3t
Zhong Kui
9,286
2,594
0
4,188
7,471
6,505
1,167
2,016
5,455
33,637
0
W
4,396
174
0
1,536
4,966
4,577
380
1,711
3,255
15,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
40,772
170
Minions Killed
217
3
Camps Cleared
11
854,978
Distance Traveled
978,962
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,927
693
79
8
0
184,717
3
L
Chronos
5,736
574
24
2
1
180,245
0
W
Hercules
8,260
826
11
1
1
198,383
4
L
Bastet
5,624
562
24
2
1
145,725
0
W
Ullr
9,367
937
50
5
5
193,380
0
L
Charybdis
5,801
580
23
2
0
161,819
1
W
Janus
7,518
752
70
7
0
209,141
1
L
Horus
5,820
582
20
2
1
182,472
2
W
Zhong Kui
8,170
817
63
6
5
184,033
1
W
Khepri
7,457
746
23
2
0
194,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role