Player Matchup

Cthulhu
Cthulhu
Blizzor1447
Cthulhu
Level 29
God Stats
9W - 6L
1,114 SR
Queue Stats
66W - 62L
1,363 Elo+
Solo
Cernunnos
Cernunnos
IlTheBaguettelI
Cernunnos
Level 66
God Stats
30W - 24L
1,470 SR
Queue Stats
124W - 144L
1,316 Elo+
Solo
Merlin
Merlin
TheMrHeaven777
Merlin
Level 27
God Stats
31W - 51L
1,316 SR
Queue Stats
126W - 218L
1,275 Elo+
Solo
Team Averages
Level 41
1,300 SR
1,318 Elo+

VS

Team Averages
Level 31
1,275 SR
1,192 Elo+
Hou Yi
Hou Yi
Animeman691338
Hou Yi
Level 4
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 3L
896 Elo+
Party 1
Anubis
Anubis
SwARmDelta
Anubis
Level 25
God Stats
0W - 1L
1,170 SR
Queue Stats
13W - 15L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
reni24100
Baron Samedi
Level 65
God Stats
24W - 25L
1,458 SR
Queue Stats
175W - 267L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blizzor1447
Cthulhu
14
9 / 4 / 9
12,638
665
14,649
21,107
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
IlTheBaguettelI
Cernunnos
17
7 / 1 / 8
12,424
654
14,191
18,784
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 12
11,962
630
12,152
11,165
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
10,666
561
12,441
17,305
5,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
SwARmDelta
Anubis
12
0 / 13 / 4
9,851
518
6,843
15,817
8,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
reni24100
Baron Samedi
16
6 / 0 / 2
11,999
632
20,594
15,422
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
8
8
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cthulhu
Blizzor1447
Cthulhu
9
4
9
3.38
W
Cernunnos
IlTheBaguettelI
Cernunnos
7
1
8
11
L
Anubis
SwARmDelta
Anubis
0
13
4
0.15
W
4
3
12
3.33
L
Baron Samedi
reni24100
Baron Samedi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,992
Damage
39,878
51,056
Taken
48,544
34,637
Mitigated
21,467
10,668
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,441
3,383
0
1,714
17,305
5,913
1,111
10,153
6,498
0
32,061
W
Cthulhu
Blizzor1447
Cthulhu
14,649
773
1,317
4,390
21,107
24,374
30
8,337
12,127
25,946
0
W
Cernunnos
IlTheBaguettelI
Cernunnos
14,191
4,739
1,051
3,423
18,784
6,615
2,174
9,948
8,267
0
63,483
L
Anubis
SwARmDelta
Anubis
6,843
642
0
899
15,817
8,505
0
6,480
8,812
19,702
0
W
12,152
0
260
227
11,165
3,648
820
7,964
2,631
47,773
0
L
Baron Samedi
reni24100
Baron Samedi
20,594
525
1,752
9,860
15,422
7,049
267
9,106
5,979
54,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
32,516
216
Minions Killed
164
8
Camps Cleared
3
986,435
Distance Traveled
868,136
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,666
561
56
3
1
285,529
1
W
Cthulhu
12,638
665
25
1
1
325,596
0
W
Cernunnos
12,424
654
89
5
6
334,420
0
L
Anubis
9,851
518
33
2
1
238,874
0
W
Merlin
11,962
630
102
5
1
326,419
1
L
Baron Samedi
11,999
632
75
4
1
343,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role