Player Matchup

Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Grogamar
Cerberus
Level 103
God Stats
2W - 0L
1,705 SR
Queue Stats
30W - 18L
1,455 Elo+
Party 1
Charybdis
Charybdis
Rivaini
Charybdis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
UndulatePeak15
Baron Samedi
Level 88
God Stats
5W - 4L
1,612 SR
Queue Stats
184W - 178L
1,468 Elo+
Solo
Fenrir
Fenrir
tretheking99
Fenrir
Level 89
God Stats
3W - 8L
1,176 SR
Queue Stats
300W - 314L
1,379 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,447 Elo+

VS

Team Averages
Level 68
1,534 SR
1,398 Elo+
Baron Samedi
Baron Samedi
BBDS Dirty
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,277 Elo+
Solo
Sol
Sol
PlebeianPotato
Sol
Level 99
God Stats
5W - 6L
1,461 SR
Queue Stats
248W - 265L
1,500 Elo+
Solo
Rama
Rama
SpaceyVermin
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
testebrabrissimo
Erlang Shen
Level 26
God Stats
0W - 1L
1,709 SR
Queue Stats
49W - 50L
1,370 Elo+
Solo
Jormungandr
Jormungandr
xKeithh
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 5 / 21
10,904
682
15,230
14,848
6,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Grogamar
Cerberus
20
8 / 2 / 24
13,119
820
16,931
39,531
58,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Rivaini
Charybdis
19
6 / 5 / 17
12,250
766
16,720
15,795
7,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
UndulatePeak15
Baron Samedi
20
9 / 1 / 21
12,684
793
28,044
14,323
9,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
10 / 1 / 20
12,896
806
13,808
16,086
10,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BBDS Dirty
Baron Samedi
17
4 / 11 / 5
11,107
694
13,658
21,131
10,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 5 / 4
11,501
719
24,754
17,573
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 5
11,093
693
21,837
17,651
8,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
testebrabrissimo
Erlang Shen
16
1 / 8 / 10
11,200
700
7,672
27,236
32,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
xKeithh
Jormungandr
19
1 / 5 / 11
11,659
729
15,970
14,755
19,626
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
49
35
Kills
14
14
Deaths
35
103
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
5
21
2.5
L
Baron Samedi
BBDS Dirty
Baron Samedi
4
11
5
0.59
W
Cerberus
Grogamar
Cerberus
8
2
24
10
L
5
5
4
1.4
W
Charybdis
Rivaini
Charybdis
6
5
17
2.9
L
3
6
5
0.92
W
Baron Samedi
UndulatePeak15
Baron Samedi
9
1
21
19.5
L
Erlang Shen
testebrabrissimo
Erlang Shen
1
8
10
0.75
W
Fenrir
10
1
20
20
L
Jormungandr
xKeithh
Jormungandr
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,733
Damage
83,891
100,583
Taken
98,346
91,981
Mitigated
78,853
55,440
Healing
31,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,230
5,092
0
1,472
14,848
6,588
1,485
7,721
7,127
0
33,623
L
Baron Samedi
BBDS Dirty
Baron Samedi
13,658
1,539
3,335
3,670
21,131
10,830
540
11,725
9,406
24,650
0
W
Cerberus
Grogamar
Cerberus
16,931
1,705
2,666
14,949
39,531
58,150
131
20,627
18,904
35,210
0
L
24,754
7,503
0
7,395
17,573
8,257
820
11,120
6,453
41,817
2,633
W
Charybdis
Rivaini
Charybdis
16,720
9,987
1,132
1,854
15,795
7,284
1,747
7,006
8,789
0
40,694
L
21,837
16,247
1,197
5,592
17,651
8,005
1,516
7,412
10,239
0
43,510
W
Baron Samedi
UndulatePeak15
Baron Samedi
28,044
1,814
21,150
8,312
14,323
9,622
871
7,575
6,748
49,997
0
L
Erlang Shen
testebrabrissimo
Erlang Shen
7,672
2,832
1,544
5,965
27,236
32,135
75
8,504
18,732
0
10,877
W
Fenrir
13,808
3,982
189
3,716
16,086
10,337
1,896
9,604
6,482
0
24,517
L
Jormungandr
xKeithh
Jormungandr
15,970
2,571
684
2,591
14,755
19,626
480
6,214
8,541
38,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,853
Gold Earned
56,560
201
Minions Killed
159
0
Camps Cleared
0
1,489,838
Distance Traveled
1,336,025
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,904
682
27
2
0
279,137
0
L
Baron Samedi
11,107
694
28
2
0
235,185
0
W
Cerberus
13,119
820
47
3
0
317,100
1
L
Sol
11,501
719
44
3
0
276,993
1
W
Charybdis
12,250
766
57
4
0
262,157
2
L
Rama
11,093
693
51
3
0
229,599
0
W
Baron Samedi
12,684
793
44
3
0
295,221
1
L
Erlang Shen
11,200
700
4
0
0
308,780
1
W
Fenrir
12,896
806
26
2
0
336,223
0
L
Jormungandr
11,659
729
32
2
0
285,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role