Player Matchup

Artio
Artio
Jaeluffo
Artio
Level 69
God Stats
3W - 5L
1,777 SR
Queue Stats
94W - 119L
1,330 Elo+
Party 2
Merlin
Merlin
Joacollazo21
Merlin
Level 25
God Stats
9W - 6L
1,373 SR
Queue Stats
86W - 126L
1,197 Elo+
Party 2
Rama
Rama
darkmatter48
Rama
Level 42
God Stats
36W - 38L
1,500 SR
Queue Stats
55W - 69L
1,420 Elo+
Solo
Team Averages
Level 45
1,550 SR
1,315 Elo+

VS

Team Averages
Level 16
1,445 SR
1,227 Elo+
Susano
Susano
BlackquaMan434
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,414 Elo+
Solo
Hachiman
Hachiman
YoungManJenkins
Hachiman
Level 16
God Stats
5W - 7L
1,334 SR
Queue Stats
5W - 12L
1,115 Elo+
Party 1
Guan Yu
Guan Yu
jetfan_831
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jaeluffo
Artio
13
3 / 1 / 10
9,859
657
8,354
13,842
22,106
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
5 / 2 / 6
10,036
669
14,932
8,900
3,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 5
10,354
690
10,913
8,815
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
8,229
549
7,987
12,610
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
11
1 / 5 / 4
8,396
560
12,090
12,748
4,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
jetfan_831
Guan Yu
12
5 / 5 / 1
8,812
587
4,319
15,334
17,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Artio
Jaeluffo
Artio
3
1
10
8
W
Merlin
5
2
6
4
L
Hachiman
1
5
4
0.6
W
6
3
5
2.83
L
Guan Yu
jetfan_831
Guan Yu
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
24,396
31,557
Taken
40,692
28,683
Mitigated
26,792
5,377
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,987
960
0
1,234
12,610
4,463
0
7,863
4,747
0
28,607
W
Artio
Jaeluffo
Artio
8,354
1,859
898
2,386
13,842
22,106
200
381
13,461
17,681
0
W
Merlin
14,932
1,379
289
1,334
8,900
3,280
989
227
8,673
44,183
0
L
Hachiman
12,090
8,001
0
1,271
12,748
4,651
0
8,273
4,475
0
31,672
W
10,913
9,495
0
470
8,815
3,297
1,298
0
8,815
0
22,819
L
Guan Yu
jetfan_831
Guan Yu
4,319
715
2,288
2,715
15,334
17,678
0
7,479
7,855
0
13,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
25,437
114
Minions Killed
113
2
Camps Cleared
6
713,132
Distance Traveled
743,472
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,229
549
47
3
4
251,362
1
W
Artio
9,859
657
21
1
1
281,258
2
W
Merlin
10,036
669
58
4
1
228,741
1
L
Hachiman
8,396
560
46
3
0
228,928
0
W
Rama
10,354
690
35
2
0
203,133
0
L
Guan Yu
8,812
587
20
1
2
263,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role