Player Matchup

Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Unscrewednunu
Chang'e
Bronze III
Level 104
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 3L
1,438 MMR
Solo
Neith
Neith
Bronze III
stromation
Neith
Bronze III
Level 103
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 4L
1,331 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,351 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,544 SR
1,485 MMR
King Arthur
King Arthur
Silver II
Atackdoido
King Arthur
Silver II
Level 151
God Stats
59W - 75L
1,505 SR
Queue Stats
306W - 400L
1,311 MMR
Party 1
Bacchus
Bacchus
Gold II
Redkingdoom
Bacchus
Gold II
Level 151
God Stats
1W - 1L
1,725 SR
Queue Stats
69W - 64L
1,895 MMR
Party 1
Ra
Ra
Gold II
emanuel28
Ra
Gold II
Level 151
God Stats
5W - 8L
1,402 SR
Queue Stats
422W - 500L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 6 / 1
10,037
558
14,735
20,617
11,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
13
0 / 5 / 4
9,595
533
9,429
13,279
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
14
2 / 4 / 3
10,258
570
21,231
13,585
4,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothPersephoneAthenaTiamatGilgamesh

VS

Bans
Morgan Le FayUllrDanzaburouMerlinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atackdoido
King Arthur
14
4 / 4 / 7
11,442
636
10,827
20,104
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Redkingdoom
Bacchus
15
5 / 1 / 10
11,387
633
14,417
22,054
27,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 8
11,895
661
15,780
10,885
5,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
6
1
0.58
W
King Arthur
Atackdoido
King Arthur
4
4
7
1.88
W
Bacchus
Redkingdoom
Bacchus
5
1
10
10
L
Chang'e
0
5
4
0.4
W
6
0
8
10
L
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
41,024
47,481
Taken
53,043
20,562
Mitigated
56,129
13,923
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,735
1,979
0
3,103
20,617
11,493
0
12,801
7,116
0
36,150
W
King Arthur
Atackdoido
King Arthur
10,827
625
0
1,588
20,104
22,293
457
3,825
16,279
5,274
26,933
W
Bacchus
Redkingdoom
Bacchus
14,417
1,483
0
6,787
22,054
27,972
387
5,085
16,969
28,950
0
L
Chang'e
9,429
691
4,180
3,364
13,279
4,296
0
9,432
3,637
31,700
0
W
15,780
881
4,738
5,637
10,885
5,864
1,471
965
9,920
62,632
0
L
Neith
21,231
9,689
0
3,276
13,585
4,773
44
9,572
3,581
0
53,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
34,724
188
Minions Killed
178
7
Camps Cleared
8
916,584
Distance Traveled
1,058,652
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,037
558
57
3
5
327,256
3
W
King Arthur
11,442
636
45
3
2
324,260
5
W
Bacchus
11,387
633
18
1
2
353,418
3
L
Chang'e
9,595
533
52
3
0
306,670
4
W
Ra
11,895
661
115
6
4
380,974
3
L
Neith
10,258
570
79
4
2
282,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role