Player Matchup

Vulcan
Vulcan
Gold I
COD_PR0_333
Vulcan
Gold I
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,762 MMR
Party 1
Cupid
Cupid
Gold IV
ChApMaNking
Cupid
Gold IV
Level 107
God Stats
31W - 37L
1,599 SR
Queue Stats
266W - 260L
1,361 MMR
Party 1
Cerberus
Cerberus
Platinum I
L0v3r-0F-D4nK-99
Cerberus
Platinum I
Level 118
God Stats
14W - 9L
1,605 SR
Queue Stats
151W - 135L
2,078 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 89
1,568 SR
1,734 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,430 SR
1,329 MMR
Awilix
Awilix
Gold I
MaryK8nGnashley
Awilix
Gold I
Level 122
God Stats
53W - 50L
1,606 SR
Queue Stats
388W - 466L
1,355 MMR
Solo
Aphrodite
Aphrodite
Bronze III
pokemon080400
Aphrodite
Bronze III
Level 107
God Stats
2W - 2L
1,361 SR
Queue Stats
174W - 174L
1,339 MMR
Party 2
Sobek
Sobek
Bronze III
zsasz12
Sobek
Bronze III
Level 100
God Stats
2W - 1L
1,323 SR
Queue Stats
231W - 252L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
12 / 2 / 11
12,318
821
23,796
7,307
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 11
11,852
790
14,372
9,159
3,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 15
10,898
727
7,956
15,989
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshCabrakanAthenaMorgan Le FayCthulhu

VS

Bans
TiamatCu ChulainnDanzaburouKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
9,283
619
8,929
16,693
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
pokemon080400
Aphrodite
14
4 / 8 / 1
10,506
700
9,124
16,345
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
zsasz12
Sobek
13
0 / 7 / 6
10,210
681
4,916
20,814
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
6
6
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
2
11
8.75
W
9
3
11
4.83
W
2
1
15
9.5
L
2
8
2
0.38
L
Aphrodite
pokemon080400
Aphrodite
4
8
1
0.56
L
Sobek
zsasz12
Sobek
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
22,969
32,455
Taken
53,852
24,920
Mitigated
40,026
8,027
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,796
7,818
0
1,073
7,307
2,932
892
4,974
2,333
58,520
0
W
14,372
8,862
78
1,578
9,159
3,498
1,767
4,151
5,008
0
46,651
W
7,956
257
0
5,298
15,989
18,490
183
5,340
10,649
19,628
0
L
8,929
3,071
0
1,005
16,693
5,592
0
10,892
5,801
0
28,089
L
Aphrodite
pokemon080400
Aphrodite
9,124
818
5,718
7,142
16,345
9,430
21
11,731
4,614
40,637
0
L
Sobek
zsasz12
Sobek
4,916
464
0
3,300
20,814
25,004
0
9,915
10,899
13,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
29,999
191
Minions Killed
148
10
Camps Cleared
4
905,412
Distance Traveled
821,179
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,318
821
87
6
5
319,022
4
W
Cupid
11,852
790
60
4
4
267,954
1
W
Cerberus
10,898
727
44
3
1
318,436
0
L
Awilix
9,283
619
51
3
1
290,242
1
L
Aphrodite
10,506
700
75
5
3
235,973
4
L
Sobek
10,210
681
22
1
0
294,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role