Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AyPsychopomp
Sylvanus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,433 Elo+
Party 2
Chiron
Chiron
Cheeto7
Chiron
Level 100
God Stats
6W - 2L
1,683 SR
Queue Stats
377W - 367L
1,438 Elo+
Party 1
Fenrir
Fenrir
HFM_DeathWarrior
Fenrir
Level 153
God Stats
3W - 3L
1,641 SR
Queue Stats
241W - 231L
1,539 Elo+
Party 2
Osiris
Osiris
MR Pickles9004
Osiris
Level 31
God Stats
2W - 0L
1,754 SR
Queue Stats
54W - 47L
1,426 Elo+
Party 1
Team Averages
Level 82
1,616 SR
1,467 Elo+

VS

Team Averages
Level 53
1,513 SR
1,438 Elo+
Nike
Nike
bluecourage
Nike
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 134L
1,302 Elo+
Solo
Rama
Rama
chase383
Rama
Level 107
God Stats
4W - 5L
1,513 SR
Queue Stats
284W - 233L
1,585 Elo+
Party 3
Khepri
Khepri
eSQUAREDsmith
Khepri
Level 18
God Stats
1W - 3L
1,495 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
liebeITzlove
Morgan Le Fay
Level 46
God Stats
18W - 29L
1,456 SR
Queue Stats
349W - 412L
1,386 Elo+
Party 4
Thor
Thor
titan17ggg
Thor
Level 63
God Stats
8W - 13L
1,604 SR
Queue Stats
548W - 607L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 0 / 7
11,866
593
15,586
9,244
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
AyPsychopomp
Sylvanus
14
1 / 2 / 10
10,008
500
5,062
12,459
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Cheeto7
Chiron
16
5 / 4 / 1
10,462
523
12,579
15,669
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 3 / 5
10,809
540
10,407
18,178
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 2 / 4
10,734
537
9,129
11,825
9,150
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,970
449
6,473
13,945
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
6 / 3 / 3
10,556
528
14,549
13,778
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 3 / 1
8,805
440
3,196
10,812
9,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
liebeITzlove
Morgan Le Fay
14
1 / 10 / 0
8,614
431
7,201
15,172
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 2
8,174
409
6,061
17,080
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
28
Kills
11
11
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
7
13.5
W
Sylvanus
AyPsychopomp
Sylvanus
1
2
10
3
W
Chiron
Cheeto7
Chiron
5
4
1
1.38
W
9
3
5
3.83
W
3
2
4
2.5
L
1
5
3
0.5
L
Rama
6
3
3
2.5
L
3
3
1
1.17
L
Morgan Le Fay
liebeITzlove
Morgan Le Fay
1
10
0
0.1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
37,480
67,375
Taken
70,787
37,655
Mitigated
32,790
24,949
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,586
247
0
5,246
9,244
4,477
79
3,780
5,415
69,012
0
W
Sylvanus
AyPsychopomp
Sylvanus
5,062
1,395
2,840
4,518
12,459
11,975
291
2,067
10,251
28,097
0
W
Chiron
Cheeto7
Chiron
12,579
4,967
969
4,605
15,669
4,745
974
1,033
14,540
0
83,321
W
10,407
2,100
0
3,422
18,178
7,308
220
3,464
14,671
0
65,104
W
9,129
2,649
0
3,349
11,825
9,150
994
591
10,491
0
69,606
L
6,473
1,548
0
3,160
13,945
9,050
0
2,924
11,021
0
42,769
L
Rama
14,549
10,633
0
5,484
13,778
4,397
0
3,106
10,672
0
73,690
L
3,196
446
36
2,080
10,812
9,542
0
4,522
6,290
13,954
0
L
Morgan Le Fay
liebeITzlove
Morgan Le Fay
7,201
379
0
1,029
15,172
4,528
0
6,787
8,385
51,247
0
L
6,061
619
0
3,593
17,080
5,273
0
3,309
13,771
0
54,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
45,119
462
Minions Killed
419
0
Camps Cleared
0
1,893,528
Distance Traveled
1,708,076
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,866
593
113
6
0
367,973
5
W
Sylvanus
10,008
500
47
2
0
388,335
1
W
Chiron
10,462
523
115
6
0
342,392
4
W
Fenrir
10,809
540
72
4
0
395,229
0
W
Osiris
10,734
537
115
6
0
399,599
0
L
Nike
8,970
449
86
4
0
333,772
0
L
Rama
10,556
528
129
6
0
336,510
6
L
Khepri
8,805
440
24
1
0
354,803
8
L
Morgan Le Fay
8,614
431
82
4
0
308,974
6
L
Thor
8,174
409
98
5
0
374,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role