Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KILLJOY76781
Nu Wa
Level 90
God Stats
1W - 2L
1,731 SR
Queue Stats
69W - 55L
1,589 Elo+
Solo
Artio
Artio
SuhhChiLL
Artio
Level 77
God Stats
12W - 8L
1,430 SR
Queue Stats
812W - 765L
1,548 Elo+
Solo
Kukulkan
Kukulkan
TeLaC0mes
Kukulkan
Level 116
God Stats
6W - 1L
1,827 SR
Queue Stats
142W - 133L
1,547 Elo+
Solo
Danzaburou
Danzaburou
immolater
Danzaburou
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
234W - 180L
1,464 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,530 Elo+

VS

Team Averages
Level 124
1,639 SR
1,566 Elo+
Heimdallr
Heimdallr
Djamangus
Heimdallr
Level 147
God Stats
3W - 1L
1,903 SR
Queue Stats
74W - 60L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
Fresh Kang
Amaterasu
Level 153
God Stats
6W - 4L
1,706 SR
Queue Stats
322W - 355L
1,512 Elo+
Solo
Anhur
Anhur
GemeOtaku
Anhur
Level 143
God Stats
2W - 2L
1,544 SR
Queue Stats
211W - 215L
1,491 Elo+
Solo
Chernobog
Chernobog
Gulsettii
Chernobog
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,670 Elo+
Party 1
Ymir
Ymir
SPACEGHOSTK3V
Ymir
Level 51
God Stats
3W - 5L
1,543 SR
Queue Stats
323W - 350L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 6
6,495
1,624
1,324
4,199
4,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 1 / 9
5,854
1,464
5,005
2,737
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
SuhhChiLL
Artio
9
1 / 1 / 8
5,706
1,427
1,643
5,240
2,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TeLaC0mes
Kukulkan
11
3 / 0 / 8
6,466
1,617
3,371
3,674
1,498
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
immolater
Danzaburou
11
4 / 0 / 7
6,457
1,614
4,486
3,229
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Djamangus
Heimdallr
5
0 / 1 / 1
4,217
1,054
0
1,206
561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Fresh Kang
Amaterasu
6
1 / 2 / 0
4,674
1,169
1,615
3,331
2,280
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
GemeOtaku
Anhur
10
0 / 4 / 1
5,069
1,267
1,959
5,353
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Gulsettii
Chernobog
6
0 / 3 / 1
4,305
1,076
1,971
4,107
1,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 2 / 0
4,796
1,199
862
3,689
3,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
12
Kills
2
2
Deaths
12
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
L
Heimdallr
Djamangus
Heimdallr
0
1
1
0.5
L
Amaterasu
Fresh Kang
Amaterasu
1
2
0
0.5
L
Anhur
GemeOtaku
Anhur
0
4
1
0.13
L
Chernobog
Gulsettii
Chernobog
0
3
1
0.17
W
1
1
9
5.5
L
1
2
0
0.5
W
Artio
SuhhChiLL
Artio
1
1
8
5
W
Kukulkan
TeLaC0mes
Kukulkan
3
0
8
7
W
Danzaburou
immolater
Danzaburou
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
6,407
19,079
Taken
17,686
10,606
Mitigated
9,931
8,024
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,324
0
397
1,813
4,199
4,447
536
271
3,928
3,774
0
L
Heimdallr
Djamangus
Heimdallr
0
0
0
0
1,206
561
0
1,206
0
0
0
L
Amaterasu
Fresh Kang
Amaterasu
1,615
607
0
932
3,331
2,280
0
1,634
1,697
0
3,060
L
Anhur
GemeOtaku
Anhur
1,959
718
54
825
5,353
2,073
0
3,617
1,736
0
5,899
L
Chernobog
Gulsettii
Chernobog
1,971
798
72
606
4,107
1,527
0
2,441
1,666
0
3,532
W
5,005
888
299
314
2,737
1,075
1,105
290
2,447
6,837
0
L
862
0
9
331
3,689
3,490
0
2,445
1,244
2,777
0
W
Artio
SuhhChiLL
Artio
1,643
46
897
1,974
5,240
2,323
503
185
3,868
3,777
0
W
Kukulkan
TeLaC0mes
Kukulkan
3,371
647
363
288
3,674
1,498
1,004
0
3,674
11,234
0
W
Danzaburou
immolater
Danzaburou
4,486
2,561
285
1,394
3,229
1,263
1,782
116
3,113
0
17,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
23,061
45
Minions Killed
15
0
Camps Cleared
0
438,719
Distance Traveled
183,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,495
1,624
2
1
0
87,076
1
L
Heimdallr
4,217
1,054
0
0
0
6,761
0
L
Amaterasu
4,674
1,169
0
0
0
27,388
0
L
Anhur
5,069
1,267
7
2
0
68,896
1
L
Chernobog
4,305
1,076
2
1
0
45,547
0
W
Nu Wa
5,854
1,464
6
2
0
97,674
0
L
Ymir
4,796
1,199
6
2
0
35,167
0
W
Artio
5,706
1,427
4
1
0
91,142
0
W
Kukulkan
6,466
1,617
12
3
0
83,345
0
W
Danzaburou
6,457
1,614
21
5
0
79,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role