Player Matchup

Bacchus
Bacchus
J_Rowe1999
Bacchus
Level 28
God Stats
15W - 12L
1,663 SR
Queue Stats
64W - 77L
1,412 Elo+
Party 1
Zeus
Zeus
XxfedoraxX
Zeus
Level 88
God Stats
12W - 10L
1,583 SR
Queue Stats
202W - 200L
1,520 Elo+
Party 1
Neith
Neith
jeff_12321
Neith
Level 7
God Stats
0W - 4L
1,284 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Team Averages
Level 41
1,510 SR
1,368 Elo+

VS

Team Averages
Level 23
1,539 SR
1,320 Elo+
Tiamat
Tiamat
Chess134man
Tiamat
Level 25
God Stats
17W - 16L
1,671 SR
Queue Stats
115W - 115L
1,458 Elo+
Party 2
Neith
Neith
Godlly_Calloutz
Neith
Level 38
God Stats
11W - 13L
1,444 SR
Queue Stats
185W - 200L
1,422 Elo+
Party 2
Yemoja
Yemoja
Warlockkills
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J_Rowe1999
Bacchus
11
3 / 1 / 4
8,617
783
4,206
8,757
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 7 / 4
8,129
739
10,692
10,423
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
1 / 2 / 5
7,109
646
4,391
7,883
2,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 5 / 3
7,864
715
8,952
8,498
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 4
8,746
795
8,892
8,800
3,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
11
0 / 2 / 7
7,200
655
3,713
6,136
4,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
10
10
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
5
3
1.1
W
6
1
4
8
L
Bacchus
J_Rowe1999
Bacchus
3
1
4
5
W
Yemoja
0
2
7
1.75
L
4
7
4
0.86
L
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
21,557
27,063
Taken
23,434
14,783
Mitigated
13,358
4,773
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,952
835
0
513
8,498
5,169
0
5,216
3,282
24,892
0
W
8,892
5,646
0
5,033
8,800
3,242
41
5,939
2,861
0
30,729
L
Bacchus
J_Rowe1999
Bacchus
4,206
940
212
1,335
8,757
8,568
210
3,854
4,577
6,821
0
W
Yemoja
3,713
254
1,033
527
6,136
4,947
0
4,050
2,086
9,638
0
L
10,692
466
319
1,517
10,423
3,607
279
4,609
5,660
35,873
0
L
Neith
4,391
1,632
0
1,390
7,883
2,608
366
3,702
3,987
0
16,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
23,810
114
Minions Killed
120
3
Camps Cleared
7
562,690
Distance Traveled
581,476
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,864
715
47
4
4
193,401
2
W
Neith
8,746
795
54
5
3
209,717
1
L
Bacchus
8,617
783
9
1
1
206,269
0
W
Yemoja
7,200
655
19
2
0
178,358
0
L
Zeus
8,129
739
59
5
2
167,385
2
L
Neith
7,109
646
46
4
0
189,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role