Player Matchup

Bakasura
Bakasura
ItzGrimm_Reaper
Bakasura
Level 53
God Stats
7W - 5L
1,534 SR
Queue Stats
15W - 21L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
KILLTHEIRHEALER
Hou Yi
Level 59
God Stats
2W - 1L
1,715 SR
Queue Stats
251W - 295L
1,350 Elo+
Solo
Ares
Ares
TheTrolls_Beast
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,149 Elo+
Party 1
Bacchus
Bacchus
jchein
Bacchus
Level 68
God Stats
1W - 3L
1,314 SR
Queue Stats
18W - 29L
1,242 Elo+
Solo
Janus
Janus
reyj2nv
Janus
Level 118
God Stats
14W - 15L
1,167 SR
Queue Stats
265W - 300L
1,261 Elo+
Solo
Team Averages
Level 72
1,446 SR
1,265 Elo+

VS

Team Averages
Level 93
1,528 SR
1,325 Elo+
Zhong Kui
Zhong Kui
Azrael423
Zhong Kui
Level 64
God Stats
14W - 26L
1,366 SR
Queue Stats
79W - 192L
1,170 Elo+
Solo
Cerberus
Cerberus
BeWaTeRrR
Cerberus
Level 152
God Stats
6W - 1L
1,906 SR
Queue Stats
343W - 392L
1,345 Elo+
Solo
Chaac
Chaac
BuZzQC81
Chaac
Level 118
God Stats
12W - 6L
1,453 SR
Queue Stats
565W - 565L
1,446 Elo+
Solo
Anhur
Anhur
Facu-375-
Anhur
Level 66
God Stats
141W - 148L
1,430 SR
Queue Stats
143W - 156L
1,342 Elo+
Solo
Arachne
Arachne
blood0child
Arachne
Level 66
God Stats
38W - 39L
1,485 SR
Queue Stats
191W - 226L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 2 / 1
5,565
464
3,970
10,295
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 3 / 1
4,848
404
5,917
5,920
1,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 2
4,745
395
2,905
7,709
3,171
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
jchein
Bacchus
7
0 / 3 / 0
4,690
391
1,666
8,046
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
reyj2nv
Janus
11
2 / 2 / 0
6,023
502
2,474
4,609
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azrael423
Zhong Kui
11
3 / 1 / 1
6,745
562
4,688
8,117
5,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BeWaTeRrR
Cerberus
9
2 / 1 / 1
5,720
477
3,482
11,363
5,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
BuZzQC81
Chaac
11
3 / 0 / 0
6,577
548
4,520
3,340
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Facu-375-
Anhur
9
0 / 1 / 2
5,578
465
1,773
6,016
1,907
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
blood0child
Arachne
11
3 / 0 / 4
6,772
564
5,228
8,495
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Azrael423
Zhong Kui
3
1
1
3.5
W
Cerberus
BeWaTeRrR
Cerberus
2
1
1
2.5
W
Chaac
BuZzQC81
Chaac
3
0
0
3
W
Anhur
Facu-375-
Anhur
0
1
2
1
L
Bakasura
0
2
1
0.25
L
1
3
1
0.5
L
0
1
2
1
W
Arachne
blood0child
Arachne
3
0
4
5
L
Bacchus
jchein
Bacchus
0
3
0
0
L
Janus
reyj2nv
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
19,691
36,579
Taken
37,331
14,118
Mitigated
17,319
10,485
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Azrael423
Zhong Kui
4,688
715
0
4,776
8,117
5,399
396
1,718
6,344
40,414
0
W
Cerberus
BeWaTeRrR
Cerberus
3,482
486
187
3,658
11,363
5,320
115
1,370
9,852
24,841
0
W
Chaac
BuZzQC81
Chaac
4,520
924
0
2,074
3,340
2,105
218
1,522
1,818
0
31,861
W
Anhur
Facu-375-
Anhur
1,773
1,199
0
2,422
6,016
1,907
435
1,751
4,223
62
24,961
L
Bakasura
3,970
3,366
158
5,429
10,295
3,859
0
2,290
7,962
0
26,297
L
5,917
2,908
0
958
5,920
1,618
0
2,244
3,676
0
21,116
L
2,905
552
19
1,020
7,709
3,171
0
1,587
6,010
15,361
0
W
Arachne
blood0child
Arachne
5,228
3,486
47
3,711
8,495
2,588
0
684
7,711
0
32,792
L
Bacchus
jchein
Bacchus
1,666
368
0
1,594
8,046
4,062
0
101
7,483
12,494
0
L
Janus
reyj2nv
Janus
2,474
189
0
1,307
4,609
1,408
0
2,005
2,604
32,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
31,392
200
Minions Killed
293
0
Camps Cleared
0
1,045,530
Distance Traveled
1,023,732
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,745
562
63
5
0
190,424
4
W
Cerberus
5,720
477
64
5
0
197,196
2
W
Chaac
6,577
548
59
5
0
197,365
0
W
Anhur
5,578
465
42
4
0
196,692
5
L
Bakasura
5,565
464
69
6
0
247,964
0
L
Hou Yi
4,848
404
28
2
0
199,565
0
L
Ares
4,745
395
18
2
0
208,017
1
W
Arachne
6,772
564
65
5
0
242,055
0
L
Bacchus
4,690
391
24
2
0
194,460
0
L
Janus
6,023
502
61
5
0
195,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role