Player Matchup

Baron Samedi
Baron Samedi
Silver I
Manuk1c
Baron Samedi
Silver I
Level 146
God Stats
46W - 32L
1,574 SR
Queue Stats
153W - 176L
1,573 MMR
Party 2
Artio
Artio
Silver II
Tibulis
Artio
Silver II
Level 155
God Stats
16W - 10L
1,865 SR
Queue Stats
44W - 28L
1,522 MMR
Party 2
Hou Yi
Hou Yi
Silver III
missita62
Hou Yi
Silver III
Level 31
God Stats
3W - 0L
1,796 SR
Queue Stats
18W - 11L
1,445 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,745 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,622 SR
1,281 MMR
Loki
Loki
Silver II
BETONOWSKY
Loki
Silver II
Level 127
God Stats
4W - 4L
1,600 SR
Queue Stats
384W - 557L
1,239 MMR
Solo
Chaac
Chaac
Gold III
DaaNiiToo
Chaac
Gold III
Level 129
God Stats
29W - 16L
1,716 SR
Queue Stats
135W - 172L
1,712 MMR
Party 1
Persephone
Persephone
Silver III
Mr Paquito92
Persephone
Silver III
Level 109
God Stats
1W - 5L
1,549 SR
Queue Stats
100W - 143L
891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Manuk1c
Baron Samedi
17
2 / 1 / 18
13,211
661
14,587
8,737
7,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Tibulis
Artio
16
2 / 8 / 16
13,699
685
15,912
35,892
39,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
missita62
Hou Yi
18
19 / 5 / 3
15,536
777
28,300
24,021
10,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeMorgan Le FayGilgameshAthenaAres

VS

Bans
BacchusAh PuchFenrirScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 5
13,502
675
12,325
25,762
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
DaaNiiToo
Chaac
17
6 / 4 / 5
13,297
665
19,723
28,880
37,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Mr Paquito92
Persephone
17
4 / 8 / 6
14,004
700
20,448
13,675
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
14
14
Deaths
23
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
L
Chaac
DaaNiiToo
Chaac
6
4
5
2.13
W
Baron Samedi
Manuk1c
Baron Samedi
2
1
18
11
L
Persephone
Mr Paquito92
Persephone
4
8
6
0.88
W
Artio
Tibulis
Artio
2
8
16
1.25
W
Hou Yi
missita62
Hou Yi
19
5
3
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,799
Damage
52,496
68,650
Taken
68,317
57,588
Mitigated
52,793
18,937
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,325
1,849
0
5,138
25,762
11,124
0
10,781
14,981
0
43,965
L
Chaac
DaaNiiToo
Chaac
19,723
2,766
0
7,757
28,880
37,825
0
14,507
14,373
8,167
50,400
W
Baron Samedi
Manuk1c
Baron Samedi
14,587
1,553
2,565
3,577
8,737
7,426
450
3,285
4,893
50,755
0
L
Persephone
Mr Paquito92
Persephone
20,448
1,002
252
1,653
13,675
3,844
0
5,760
7,907
49,875
0
W
Artio
Tibulis
Artio
15,912
987
1,085
6,512
35,892
39,663
162
11,880
20,659
37,729
0
W
Hou Yi
missita62
Hou Yi
28,300
9,445
0
5,198
24,021
10,499
2,361
7,675
14,813
0
59,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
40,803
202
Minions Killed
205
6
Camps Cleared
10
1,133,936
Distance Traveled
1,033,110
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,502
675
46
2
4
313,198
5
L
Chaac
13,297
665
79
4
4
365,701
6
W
Baron Samedi
13,211
661
95
5
3
386,018
7
L
Persephone
14,004
700
80
4
2
354,211
0
W
Artio
13,699
685
25
1
1
406,681
12
W
Hou Yi
15,536
777
82
4
2
341,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role