Player Matchup

Janus
Janus
Aurauras
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,487 Elo+
Party 2
Charybdis
Charybdis
OmegaStaff
Charybdis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,551 Elo+
Solo
Olorun
Olorun
Teravangian
Olorun
Level 29
God Stats
38W - 33L
1,651 SR
Queue Stats
110W - 151L
1,320 Elo+
Party 4
Fenrir
Fenrir
TheAttono
Fenrir
Level 69
God Stats
1W - 3L
1,491 SR
Queue Stats
30W - 39L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
Zeredel
Amaterasu
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 56L
1,296 Elo+
Party 4
Team Averages
Level 26
1,528 SR
1,418 Elo+

VS

Team Averages
Level 27
1,535 SR
1,334 Elo+
Thanatos
Thanatos
CrankMySchmeat
Thanatos
Level 18
God Stats
1W - 2L
1,531 SR
Queue Stats
2W - 3L
1,097 Elo+
Party 3
Hera
Hera
Mocha75171
Hera
Level 27
God Stats
1W - 0L
1,445 SR
Queue Stats
2W - 4L
1,097 Elo+
Party 3
Medusa
Medusa
TenaciousKarma
Medusa
Level 28
God Stats
24W - 18L
1,538 SR
Queue Stats
54W - 65L
1,440 Elo+
Party 1
Anubis
Anubis
Thatsologamer
Anubis
Level 31
God Stats
35W - 31L
1,525 SR
Queue Stats
88W - 81L
1,518 Elo+
Party 1
Athena
Athena
TheCatGodd3ss
Athena
Level 30
God Stats
13W - 13L
1,635 SR
Queue Stats
104W - 102L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aurauras
Janus
12
1 / 6 / 2
7,773
457
3,063
9,431
1,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
OmegaStaff
Charybdis
13
4 / 4 / 6
8,880
522
13,659
11,009
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
4 / 6 / 3
8,023
472
7,305
12,217
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TheAttono
Fenrir
16
9 / 6 / 1
10,105
594
9,663
13,463
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Zeredel
Amaterasu
12
7 / 4 / 2
8,646
509
7,044
14,540
4,670
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 7 / 5
7,009
412
4,621
9,826
2,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
7,933
467
3,881
8,138
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 5 / 7
8,130
478
7,718
10,844
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
18 / 2 / 7
11,266
663
22,584
12,786
7,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 12
8,528
502
4,643
16,920
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
25
Kills
26
26
Deaths
25
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Aurauras
Janus
1
6
2
0.33
W
Thanatos
1
7
5
0.5
W
1
7
2
0.29
L
Charybdis
OmegaStaff
Charybdis
4
4
6
1.75
W
4
5
7
1.5
L
Olorun
4
6
3
0.92
W
18
2
7
10.75
L
Fenrir
TheAttono
Fenrir
9
6
1
1.58
W
2
4
12
2
L
Amaterasu
Zeredel
Amaterasu
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
43,447
60,660
Taken
58,514
17,211
Mitigated
28,439
13,586
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aurauras
Janus
3,063
729
0
991
9,431
1,229
155
6,499
2,932
16,621
0
W
Thanatos
4,621
1,264
0
4,803
9,826
2,633
0
476
9,350
0
30,331
W
3,881
1,423
0
1,942
8,138
1,836
112
0
8,138
40,500
0
L
Charybdis
OmegaStaff
Charybdis
13,659
7,020
0
1,984
11,009
3,317
1,331
3,741
7,268
0
59,688
W
7,718
4,124
0
2,688
10,844
3,025
416
2,733
8,111
0
34,974
L
Olorun
7,305
4,085
1,031
3,917
12,217
2,485
967
7,661
4,556
29,413
0
W
22,584
807
0
6,886
12,786
7,359
1,627
4,200
8,586
70,337
0
L
Fenrir
TheAttono
Fenrir
9,663
3,546
0
3,594
13,463
5,510
0
4,724
8,739
0
68,394
W
4,643
1,775
0
2,774
16,920
13,586
138
2,959
13,961
16,774
0
L
Amaterasu
Zeredel
Amaterasu
7,044
2,833
0
2,069
14,540
4,670
465
8,483
6,057
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
42,866
345
Minions Killed
317
0
Camps Cleared
0
1,467,424
Distance Traveled
1,619,019
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,773
457
42
2
0
268,416
0
W
Thanatos
7,009
412
46
3
0
372,587
0
W
Hera
7,933
467
79
5
0
296,147
0
L
Charybdis
8,880
522
91
5
0
290,944
2
W
Medusa
8,130
478
57
3
0
285,628
3
L
Olorun
8,023
472
49
3
0
272,842
1
W
Anubis
11,266
663
112
7
0
314,570
4
L
Fenrir
10,105
594
100
6
0
340,217
0
W
Athena
8,528
502
23
1
0
350,087
5
L
Amaterasu
8,646
509
63
4
0
295,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role