Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlackFoot612
Hercules
Level 129
God Stats
7W - 11L
1,378 SR
Queue Stats
624W - 693L
1,402 Elo+
Solo
Bacchus
Bacchus
Daveinski
Bacchus
Level 125
God Stats
7W - 12L
1,453 SR
Queue Stats
317W - 364L
1,407 Elo+
Solo
Medusa
Medusa
DripGod_EJ
Medusa
Level 54
God Stats
17W - 15L
1,711 SR
Queue Stats
269W - 289L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xrama75
Morgan Le Fay
Level 85
God Stats
13W - 9L
1,554 SR
Queue Stats
647W - 749L
1,395 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,413 Elo+

VS

Team Averages
Level 107
1,558 SR
1,418 Elo+
Nu Wa
Nu Wa
CMB_TACO_CMB
Nu Wa
Level 128
God Stats
66W - 64L
1,454 SR
Queue Stats
645W - 660L
1,412 Elo+
Solo
Artio
Artio
Granados1992
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 147L
1,361 Elo+
Solo
Chiron
Chiron
Martin_DE99
Chiron
Level 85
God Stats
18W - 12L
1,635 SR
Queue Stats
589W - 614L
1,336 Elo+
Solo
Loki
Loki
SummerGull90572
Loki
Level 109
God Stats
3W - 0L
1,665 SR
Queue Stats
6W - 2L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Tbands215
Danzaburou
Level 85
God Stats
79W - 81L
1,537 SR
Queue Stats
770W - 911L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 4
7,329
407
6,599
12,482
7,317
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
BlackFoot612
Hercules
13
3 / 2 / 2
8,265
459
8,087
13,824
6,439
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Daveinski
Bacchus
12
2 / 1 / 2
7,873
437
5,486
8,151
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DripGod_EJ
Medusa
13
1 / 4 / 0
7,760
431
5,753
10,778
3,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Xrama75
Morgan Le Fay
14
6 / 7 / 0
9,049
503
12,663
11,705
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,338
519
10,336
9,311
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
8,904
495
8,070
18,640
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
15
3 / 3 / 3
9,071
504
5,988
12,030
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 1 / 3
10,200
567
9,315
11,723
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Tbands215
Danzaburou
11
2 / 3 / 1
7,888
438
5,538
8,558
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
13
Kills
16
16
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
4
1.5
L
Hercules
BlackFoot612
Hercules
3
2
2
2
W
1
3
8
1.67
L
Bacchus
Daveinski
Bacchus
2
1
2
3
L
Medusa
DripGod_EJ
Medusa
1
4
0
0.25
W
1
3
5
1.17
W
Chiron
3
3
3
1.5
W
9
1
3
10.5
W
Danzaburou
Tbands215
Danzaburou
2
3
1
0.83
L
Morgan Le Fay
Xrama75
Morgan Le Fay
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
39,247
56,940
Taken
60,262
24,232
Mitigated
24,906
10,654
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,599
588
99
2,299
12,482
7,317
0
3,105
9,377
26,652
0
L
Hercules
BlackFoot612
Hercules
8,087
3,036
0
3,344
13,824
6,439
0
5,607
8,217
0
36,082
W
10,336
3,258
0
1,227
9,311
2,845
1,823
7,951
970
54,723
0
L
Bacchus
Daveinski
Bacchus
5,486
524
0
2,489
8,151
3,999
0
3,060
5,091
39,089
0
L
Medusa
DripGod_EJ
Medusa
5,753
2,174
0
1,323
10,778
3,307
1,194
413
10,365
0
47,896
W
8,070
1,443
668
5,887
18,640
9,797
84
5,444
13,152
40,874
0
W
Chiron
5,988
1,958
671
4,280
12,030
4,263
2,256
3,561
8,382
0
52,851
W
9,315
3,124
0
1,546
11,723
4,952
1,760
3,900
7,613
0
64,448
W
Danzaburou
Tbands215
Danzaburou
5,538
2,470
348
1,032
8,558
3,049
480
3,212
5,256
0
30,219
L
Morgan Le Fay
Xrama75
Morgan Le Fay
12,663
1,691
0
1,100
11,705
3,170
706
6,221
5,484
62,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
45,401
379
Minions Killed
444
0
Camps Cleared
0
1,607,934
Distance Traveled
1,689,554
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,329
407
36
2
0
351,685
10
L
Hercules
8,265
459
71
4
0
326,018
1
W
Nu Wa
9,338
519
101
6
0
307,939
10
L
Bacchus
7,873
437
76
4
0
305,139
1
L
Medusa
7,760
431
88
5
0
314,166
6
W
Artio
8,904
495
71
4
0
335,261
0
W
Chiron
9,071
504
105
6
0
331,165
2
W
Loki
10,200
567
109
6
0
391,926
0
W
Danzaburou
7,888
438
58
3
0
323,263
2
L
Morgan Le Fay
9,049
503
108
6
0
310,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role