Player Matchup

Terra
Terra
Diamond I
GioGioZer
Terra
Diamond I
Level 128
God Stats
26W - 20L
1,628 SR
Queue Stats
216W - 196L
2,449 MMR
Party 1
Awilix
Awilix
Diamond V
TiToX-BanDiT-ToX
Awilix
Diamond V
Level 126
God Stats
91W - 93L
1,669 SR
Queue Stats
683W - 668L
2,104 MMR
Solo
Anhur
Anhur
Diamond II
Térrified
Anhur
Diamond II
Level 102
God Stats
12W - 4L
1,881 SR
Queue Stats
49W - 25L
2,651 MMR
Solo
Bastet
Bastet
Diamond IV
tHaNa-O-LanTeRn
Bastet
Diamond IV
Level 127
God Stats
1W - 5L
1,755 SR
Queue Stats
169W - 162L
2,261 MMR
Party 1
Persephone
Persephone
Diamond V
wael__spy
Persephone
Diamond V
Level 129
God Stats
28W - 34L
1,530 SR
Queue Stats
400W - 393L
2,057 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,693 SR
2,304 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,616 SR
2,149 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
BunUpTheDance
Heimdallr
Diamond II
Level 148
God Stats
46W - 45L
1,596 SR
Queue Stats
679W - 678L
1,929 MMR
Solo
Camazotz
Camazotz
Diamond II
ConGuh
Camazotz
Diamond II
Level 157
God Stats
6W - 2L
1,707 SR
Queue Stats
510W - 480L
2,187 MMR
Solo
Thanatos
Thanatos
Masters
hоpe
Thanatos
Masters
Level 88
God Stats
5W - 3L
1,549 SR
Queue Stats
212W - 181L
3,087 MMR
Solo
Khepri
Khepri
Diamond III
pollete27
Khepri
Diamond III
Level 142
God Stats
7W - 4L
1,728 SR
Queue Stats
145W - 133L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GioGioZer
Terra
13
0 / 4 / 4
8,953
407
5,905
20,324
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 9 / 1
10,062
457
10,577
17,431
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
19
7 / 6 / 0
12,703
577
14,893
19,324
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 9 / 2
11,633
529
18,394
19,611
10,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
wael__spy
Persephone
16
2 / 7 / 1
11,231
511
12,784
14,009
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatFenrirOdinGilgameshMorgan Le Fay

VS

Bans
GebSusanoUllrLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 3 / 10
12,946
588
14,851
17,175
8,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BunUpTheDance
Heimdallr
19
1 / 5 / 10
12,296
559
12,774
15,015
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ConGuh
Camazotz
19
3 / 3 / 11
12,297
559
8,827
24,190
21,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
hоpe
Thanatos
20
24 / 4 / 7
15,678
713
30,448
20,841
11,559
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
pollete27
Khepri
17
2 / 0 / 10
11,138
506
4,589
13,943
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
15
Kills
35
35
Deaths
15
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
10
3.33
W
Heimdallr
BunUpTheDance
Heimdallr
1
5
10
1.2
W
Camazotz
ConGuh
Camazotz
3
3
11
2.83
L
Terra
GioGioZer
Terra
0
4
4
0.5
L
2
9
1
0.28
L
Anhur
7
6
0
1.17
W
Thanatos
hоpe
Thanatos
24
4
7
6.88
W
Khepri
pollete27
Khepri
2
0
10
7
L
4
9
2
0.56
L
Persephone
wael__spy
Persephone
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,553
Damage
71,489
90,699
Taken
91,164
46,131
Mitigated
68,626
17,863
Healing
59,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,851
2,311
5,796
9,119
17,175
8,476
1,140
5,202
11,816
111,268
0
W
Heimdallr
BunUpTheDance
Heimdallr
12,774
6,326
0
2,493
15,015
6,522
5,714
2,315
12,644
0
101,937
W
Camazotz
ConGuh
Camazotz
8,827
3,308
0
15,856
24,190
21,346
316
3,069
20,905
0
65,931
L
Terra
GioGioZer
Terra
5,905
413
575
3,466
20,324
20,105
0
7,636
12,247
20,518
0
L
10,577
3,971
0
3,157
17,431
5,109
0
1,155
16,057
0
70,346
L
Anhur
14,893
8,165
0
4,172
19,324
5,675
1,240
2,001
17,287
0
96,071
W
Thanatos
hоpe
Thanatos
30,448
11,774
0
23,205
20,841
11,559
0
4,374
16,297
0
115,089
W
Khepri
pollete27
Khepri
4,589
224
0
2,921
13,943
20,723
850
5,605
8,146
25,900
0
L
18,394
7,647
0
5,070
19,611
10,675
0
2,957
15,812
0
77,347
L
Persephone
wael__spy
Persephone
12,784
376
0
1,423
14,009
4,567
0
5,002
8,803
82,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
64,355
600
Minions Killed
643
0
Camps Cleared
0
2,144,699
Distance Traveled
2,146,020
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,946
588
181
8
0
418,737
3
W
Heimdallr
12,296
559
159
7
0
380,008
8
W
Camazotz
12,297
559
125
6
0
416,855
2
L
Terra
8,953
407
16
1
0
470,410
3
L
Awilix
10,062
457
122
6
0
454,111
4
L
Anhur
12,703
577
176
8
0
392,979
8
W
Thanatos
15,678
713
139
6
0
477,454
1
W
Khepri
11,138
506
39
2
0
452,966
4
L
Bastet
11,633
529
133
6
0
401,675
0
L
Persephone
11,231
511
153
7
0
425,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role