Player Matchup

Amaterasu
Amaterasu
Custos44
Amaterasu
Level 101
God Stats
8W - 16L
1,415 SR
Queue Stats
153W - 147L
1,458 Elo+
Solo
Bakasura
Bakasura
DEMONSLYZ
Bakasura
Level 146
God Stats
3W - 4L
1,512 SR
Queue Stats
665W - 682L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
F_Demiside
Baron Samedi
Level 108
God Stats
6W - 8L
1,579 SR
Queue Stats
224W - 257L
1,491 Elo+
Party 1
Apollo
Apollo
Hadezx998
Apollo
Level 109
God Stats
2W - 1L
1,735 SR
Queue Stats
567W - 554L
1,539 Elo+
Solo
Geb
Geb
NooLegsLarry
Geb
Level 129
God Stats
11W - 7L
1,873 SR
Queue Stats
330W - 316L
1,517 Elo+
Solo
Team Averages
Level 119
1,623 SR
1,511 Elo+

VS

Team Averages
Level 107
1,435 SR
1,453 Elo+
Danzaburou
Danzaburou
El_Alex_3103
Danzaburou
Level 65
God Stats
8W - 4L
1,526 SR
Queue Stats
119W - 148L
1,356 Elo+
Solo
Hercules
Hercules
JG201220
Hercules
Level 120
God Stats
6W - 10L
1,291 SR
Queue Stats
590W - 568L
1,450 Elo+
Solo
Scylla
Scylla
JuggerZerker
Scylla
Level 155
God Stats
156W - 145L
1,507 SR
Queue Stats
1,110W - 1,117L
1,513 Elo+
Solo
Bastet
Bastet
NYKnicks152
Bastet
Level 109
God Stats
3W - 2L
1,312 SR
Queue Stats
61W - 60L
1,479 Elo+
Solo
Sylvanus
Sylvanus
gooner_forlife
Sylvanus
Level 85
God Stats
6W - 7L
1,540 SR
Queue Stats
169W - 152L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Custos44
Amaterasu
16
7 / 5 / 9
11,641
506
14,217
28,538
26,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
DEMONSLYZ
Bakasura
18
10 / 7 / 2
11,604
505
18,218
25,425
14,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
F_Demiside
Baron Samedi
16
1 / 7 / 9
9,625
418
13,813
20,193
9,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Hadezx998
Apollo
16
6 / 10 / 10
10,139
441
12,880
22,665
7,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 4
11,325
492
25,451
19,780
23,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Alex_3103
Danzaburou
17
4 / 8 / 7
11,600
504
19,852
23,993
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JG201220
Hercules
19
3 / 1 / 2
12,655
550
12,735
23,240
23,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
18
5 / 9 / 4
11,791
513
16,978
18,803
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
20
12 / 6 / 6
13,113
570
25,965
20,704
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
17
4 / 6 / 8
11,081
482
14,877
25,540
30,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
29
Kills
28
29
Deaths
30
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Custos44
Amaterasu
7
5
9
2.3
L
Bakasura
DEMONSLYZ
Bakasura
10
7
2
1.57
W
Danzaburou
El_Alex_3103
Danzaburou
4
8
7
0.94
L
Baron Samedi
F_Demiside
Baron Samedi
1
7
9
0.79
L
Apollo
Hadezx998
Apollo
6
10
10
1.1
W
Hercules
JG201220
Hercules
3
1
2
4
W
Scylla
5
9
4
0.78
W
Bastet
12
6
6
2.5
L
5
0
4
7
W
Sylvanus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,579
Damage
90,407
116,601
Taken
112,280
80,597
Mitigated
79,339
38,583
Healing
39,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Custos44
Amaterasu
14,217
4,261
401
9,052
28,538
26,154
208
10,314
18,025
0
42,002
L
Bakasura
DEMONSLYZ
Bakasura
18,218
12,537
0
7,557
25,425
14,412
0
6,527
18,766
0
73,609
W
Danzaburou
El_Alex_3103
Danzaburou
19,852
11,394
912
8,914
23,993
9,979
3,381
5,626
17,959
0
75,775
L
Baron Samedi
F_Demiside
Baron Samedi
13,813
262
1,980
6,599
20,193
9,329
84
5,496
14,379
57,300
0
L
Apollo
Hadezx998
Apollo
12,880
5,524
826
5,952
22,665
7,246
460
5,189
17,392
0
45,246
W
Hercules
JG201220
Hercules
12,735
2,826
0
6,081
23,240
23,277
157
14,977
8,263
5,172
84,783
W
Scylla
16,978
1,195
326
5,282
18,803
6,674
517
6,812
11,408
80,443
0
W
Bastet
25,965
9,140
0
5,452
20,704
8,767
40
4,598
15,791
0
99,681
L
25,451
3,858
0
6,216
19,780
23,456
0
3,404
16,336
87,782
0
W
Sylvanus
14,877
3,831
3,386
9,440
25,540
30,642
1,121
7,251
17,729
46,963
12,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
60,240
481
Minions Killed
602
0
Camps Cleared
0
2,252,776
Distance Traveled
2,057,925
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,641
506
72
3
0
477,866
1
L
Bakasura
11,604
505
137
6
0
482,550
1
W
Danzaburou
11,600
504
110
5
0
349,954
1
L
Baron Samedi
9,625
418
77
3
0
406,417
8
L
Apollo
10,139
441
71
3
0
423,191
1
W
Hercules
12,655
550
173
8
0
491,038
5
W
Scylla
11,791
513
146
6
0
388,975
2
W
Bastet
13,113
570
100
4
0
473,708
2
L
Geb
11,325
492
124
5
0
462,752
3
W
Sylvanus
11,081
482
73
3
0
354,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role