Player Matchup

Rama
Rama
Eternallog
Rama
Level 12
God Stats
1W - 8L
1,500 SR
Queue Stats
121W - 161L
1,284 Elo+
Party 3
Kukulkan
Kukulkan
ISplint
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 64L
1,500 Elo+
Solo
Bellona
Bellona
juanzinho52
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,443 Elo+
Party 1
Geb
Geb
lucpsbr
Geb
Level 29
God Stats
19W - 17L
1,420 SR
Queue Stats
64W - 79L
1,333 Elo+
Party 1
Pele
Pele
zogar1993
Pele
Level 16
God Stats
26W - 15L
1,257 SR
Queue Stats
128W - 147L
1,295 Elo+
Party 3
Team Averages
Level 17
1,435 SR
1,371 Elo+

VS

Team Averages
Level 28
1,513 SR
1,376 Elo+
Ganesha
Ganesha
BrnaVeia
Ganesha
Level 25
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Ra
Ra
Cr1s0784
Ra
Level 5
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
JMenez
Hel
Level 79
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Neith
Neith
andrearrigoni
Neith
Level 27
God Stats
0W - 3L
1,336 SR
Queue Stats
10W - 13L
1,299 Elo+
Solo
Thor
Thor
danielmoises512
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,561
478
8,496
5,150
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ISplint
Kukulkan
14
8 / 5 / 2
10,058
503
9,752
7,967
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
juanzinho52
Bellona
14
6 / 3 / 6
9,930
497
8,074
12,157
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
14
1 / 3 / 10
9,433
472
4,618
13,552
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
12 / 4 / 6
11,471
574
11,926
13,882
6,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrnaVeia
Ganesha
11
0 / 4 / 6
7,602
380
2,603
11,059
6,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 12 / 3
8,018
401
4,049
13,456
4,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
JMenez
Hel
11
5 / 2 / 4
8,276
414
7,277
8,011
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 2
9,427
471
7,143
12,041
4,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 9 / 6
7,963
398
2,155
11,444
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
30
Kills
14
15
Deaths
31
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrnaVeia
Ganesha
0
4
6
0.75
L
3
12
3
0.38
W
3
0
10
8
W
Kukulkan
ISplint
Kukulkan
8
5
2
1.8
L
Hel
JMenez
Hel
5
2
4
3.5
L
5
4
2
1.5
L
1
9
6
0.44
W
Bellona
juanzinho52
Bellona
6
3
6
3
W
Geb
1
3
10
2
W
Pele
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
23,227
52,708
Taken
56,011
33,382
Mitigated
24,201
7,915
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrnaVeia
Ganesha
2,603
231
180
265
11,059
6,736
458
2,418
8,593
12,446
0
L
4,049
661
36
501
13,456
4,691
0
4,355
8,959
15,532
0
W
8,496
5,931
0
1,715
5,150
1,741
6,058
1,409
3,739
0
54,458
W
Kukulkan
ISplint
Kukulkan
9,752
1,173
0
0
7,967
2,936
1,289
3,093
4,596
32,422
0
L
Hel
JMenez
Hel
7,277
187
2,931
4,444
8,011
2,952
116
3,772
4,063
22,363
0
L
7,143
2,920
127
3,634
12,041
4,366
866
2,029
9,948
0
59,387
L
2,155
739
0
566
11,444
5,456
0
1,298
10,078
0
24,890
W
Bellona
juanzinho52
Bellona
8,074
1,791
0
1,359
12,157
9,185
2,432
2,736
9,171
0
44,217
W
Geb
4,618
599
0
2,882
13,552
12,925
1,210
3,384
9,986
33,252
0
W
Pele
11,926
3,047
0
1,959
13,882
6,595
3,179
2,477
11,287
0
72,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
41,286
376
Minions Killed
242
0
Camps Cleared
0
1,779,328
Distance Traveled
1,470,244
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,602
380
12
1
0
330,055
0
L
Ra
8,018
401
28
1
0
298,602
0
W
Rama
9,561
478
107
5
0
394,404
0
W
Kukulkan
10,058
503
56
3
0
293,599
3
L
Hel
8,276
414
37
2
0
255,633
0
L
Neith
9,427
471
121
6
0
290,865
1
L
Thor
7,963
398
44
2
0
295,089
1
W
Bellona
9,930
497
72
4
0
372,648
5
W
Geb
9,433
472
32
2
0
358,439
1
W
Pele
11,471
574
109
5
0
360,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role