Player Matchup

Fenrir
Fenrir
HAVEL52549398
Fenrir
Level 129
God Stats
3W - 2L
1,676 SR
Queue Stats
443W - 474L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Watersports146
Nu Wa
Level 103
God Stats
3W - 3L
1,787 SR
Queue Stats
363W - 404L
1,439 Elo+
Solo
Arachne
Arachne
YvngScobeDobe
Arachne
Level 86
God Stats
28W - 19L
1,503 SR
Queue Stats
269W - 291L
1,422 Elo+
Party 1
Hachiman
Hachiman
hoggystyl3
Hachiman
Level 74
God Stats
4W - 5L
1,936 SR
Queue Stats
279W - 359L
1,446 Elo+
Party 1
Khepri
Khepri
juanes11
Khepri
Level 68
God Stats
7W - 1L
1,818 SR
Queue Stats
103W - 95L
1,478 Elo+
Solo
Team Averages
Level 92
1,744 SR
1,454 Elo+

VS

Team Averages
Level 103
1,631 SR
1,464 Elo+
Medusa
Medusa
AsmundN
Medusa
Level 130
God Stats
20W - 16L
1,527 SR
Queue Stats
311W - 319L
1,508 Elo+
Solo
Merlin
Merlin
BabrielBlackson
Merlin
Level 54
God Stats
2W - 3L
1,464 SR
Queue Stats
11W - 21L
1,380 Elo+
Solo
Ares
Ares
Volterone
Ares
Level 86
God Stats
34W - 18L
1,669 SR
Queue Stats
120W - 135L
1,476 Elo+
Solo
Fenrir
Fenrir
illnon
Fenrir
Level 89
God Stats
16W - 8L
1,620 SR
Queue Stats
50W - 45L
1,499 Elo+
Solo
Vamana
Vamana
Θuτlaw
Vamana
Level 158
God Stats
14W - 18L
1,872 SR
Queue Stats
343W - 347L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
11,135
619
14,931
14,243
11,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 8
9,927
552
17,517
10,645
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
16
5 / 3 / 6
9,670
537
11,609
15,217
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
hoggystyl3
Hachiman
14
1 / 3 / 1
8,396
466
4,745
9,296
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
juanes11
Khepri
14
2 / 0 / 6
8,753
486
4,978
7,011
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsmundN
Medusa
13
1 / 2 / 2
7,604
422
4,354
9,958
3,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 2
7,758
431
8,147
12,496
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
12
1 / 4 / 3
8,169
454
5,641
15,721
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
illnon
Fenrir
14
4 / 7 / 3
9,197
511
10,977
17,598
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Θuτlaw
Vamana
15
2 / 7 / 0
9,087
505
6,631
18,743
11,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
9
9
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsmundN
Medusa
1
2
2
1
L
1
4
2
0.5
W
9
1
4
11
L
Ares
1
4
3
0.63
W
7
2
8
5.5
W
Arachne
5
3
6
2.67
W
Hachiman
hoggystyl3
Hachiman
1
3
1
0.5
L
Fenrir
illnon
Fenrir
4
7
3
0.79
W
Khepri
juanes11
Khepri
2
0
6
5
L
Vamana
Θuτlaw
Vamana
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
35,750
56,412
Taken
74,516
33,434
Mitigated
39,324
15,924
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsmundN
Medusa
4,354
1,603
308
2,921
9,958
3,135
0
3,763
6,195
0
39,904
L
8,147
577
0
4,176
12,496
4,118
0
5,370
7,126
50,048
0
W
14,931
2,459
0
4,781
14,243
11,446
0
875
13,368
13,108
56,937
L
Ares
5,641
108
0
2,889
15,721
12,427
0
6,798
8,923
25,396
0
W
17,517
2,744
154
2,136
10,645
3,925
531
4,578
6,067
65,619
0
W
Arachne
11,609
8,524
0
5,220
15,217
7,729
170
2,844
12,373
0
75,785
W
Hachiman
hoggystyl3
Hachiman
4,745
1,429
0
2,482
9,296
3,079
1,032
1,780
7,516
0
59,315
L
Fenrir
illnon
Fenrir
10,977
4,031
0
4,374
17,598
7,935
0
5,380
12,218
0
66,667
W
Khepri
juanes11
Khepri
4,978
482
0
1,151
7,011
7,255
0
3,711
3,300
31,248
0
L
Vamana
Θuτlaw
Vamana
6,631
2,857
0
5,468
18,743
11,709
1,134
3,747
14,996
0
56,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
41,815
503
Minions Killed
378
0
Camps Cleared
0
1,839,764
Distance Traveled
1,710,562
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,604
422
68
4
0
398,997
8
L
Merlin
7,758
431
73
4
0
295,430
5
W
Fenrir
11,135
619
138
8
0
371,983
3
L
Ares
8,169
454
24
1
0
358,891
4
W
Nu Wa
9,927
552
96
5
0
330,185
4
W
Arachne
9,670
537
117
7
0
429,275
3
W
Hachiman
8,396
466
109
6
0
340,446
1
L
Fenrir
9,197
511
96
5
0
345,806
4
W
Khepri
8,753
486
43
2
0
367,875
3
L
Vamana
9,087
505
117
7
0
311,438
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role