Player Matchup

Nemesis
Nemesis
FrnchyShortcake
Nemesis
Level 19
God Stats
3W - 1L
1,705 SR
Queue Stats
43W - 37L
1,511 Elo+
Solo
Olorun
Olorun
Gothiccness
Olorun
Level 15
God Stats
4W - 2L
1,799 SR
Queue Stats
27W - 28L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
HunterOrThrow
Hou Yi
Level 24
God Stats
2W - 3L
1,278 SR
Queue Stats
44W - 34L
1,639 Elo+
Party 2
Xing Tian
Xing Tian
JoeyDus
Xing Tian
Level 26
God Stats
18W - 13L
1,526 SR
Queue Stats
131W - 99L
1,628 Elo+
Solo
Ao Kuang
Ao Kuang
guertta
Ao Kuang
Level 12
God Stats
41W - 34L
1,584 SR
Queue Stats
316W - 337L
1,489 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,558 Elo+

VS

Team Averages
Level 23
1,517 SR
1,574 Elo+
Hachiman
Hachiman
Blablaman101
Hachiman
Level 29
God Stats
3W - 8L
1,402 SR
Queue Stats
41W - 35L
1,510 Elo+
Solo
Ymir
Ymir
FærgotUsername
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,622 Elo+
Solo
Discordia
Discordia
KaleosAscendant
Discordia
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 100L
1,583 Elo+
Party 1
Chernobog
Chernobog
Mythleon
Chernobog
Level 28
God Stats
0W - 2L
1,478 SR
Queue Stats
30W - 25L
1,554 Elo+
Party 1
Thanatos
Thanatos
Zenithion
Thanatos
Level 24
God Stats
1W - 1L
1,703 SR
Queue Stats
49W - 42L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,152
597
10,380
10,388
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
8 / 4 / 4
10,389
611
10,472
10,837
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 4
8,755
515
7,155
9,807
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
JoeyDus
Xing Tian
12
1 / 1 / 4
7,801
459
3,272
10,580
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
guertta
Ao Kuang
15
4 / 1 / 5
9,165
539
5,401
8,746
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blablaman101
Hachiman
10
1 / 3 / 1
6,839
402
5,431
7,720
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 1
7,770
457
8,940
12,621
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
KaleosAscendant
Discordia
13
1 / 4 / 0
8,575
504
4,903
9,986
3,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mythleon
Chernobog
14
3 / 5 / 0
8,432
496
5,615
11,929
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Zenithion
Thanatos
10
1 / 4 / 3
7,223
425
5,228
9,476
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
7
7
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blablaman101
Hachiman
1
3
1
0.5
W
5
1
10
10
L
1
5
1
0.3
W
Olorun
8
4
4
2.5
W
3
0
4
5
W
Xing Tian
JoeyDus
Xing Tian
1
1
4
3
L
Discordia
KaleosAscendant
Discordia
1
4
0
0.25
L
Chernobog
Mythleon
Chernobog
3
5
0
0.6
L
Thanatos
Zenithion
Thanatos
1
4
3
0.63
W
Ao Kuang
guertta
Ao Kuang
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
30,117
50,358
Taken
51,732
23,075
Mitigated
20,155
17,765
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blablaman101
Hachiman
5,431
3,427
0
895
7,720
2,118
0
2,218
5,502
0
26,577
W
10,380
3,760
0
2,641
10,388
4,763
0
1,877
8,511
0
80,965
L
8,940
1,946
0
570
12,621
6,560
0
3,492
9,129
51,416
0
W
Olorun
10,472
6,235
581
4,330
10,837
4,432
2,784
4,545
6,292
63,201
6,067
W
7,155
1,600
0
4,973
9,807
3,410
586
3,246
6,561
0
56,475
W
Xing Tian
JoeyDus
Xing Tian
3,272
210
0
1,651
10,580
7,781
130
3,679
6,901
16,630
0
L
Discordia
KaleosAscendant
Discordia
4,903
296
0
2,170
9,986
3,415
158
2,972
7,014
49,747
0
L
Chernobog
Mythleon
Chernobog
5,615
3,142
0
2,193
11,929
4,571
186
5,762
6,167
0
57,282
L
Thanatos
Zenithion
Thanatos
5,228
1,107
0
6,903
9,476
3,491
0
3,517
5,959
0
32,853
W
Ao Kuang
guertta
Ao Kuang
5,401
839
0
3,589
8,746
2,689
0
496
8,250
48,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
38,839
478
Minions Killed
417
0
Camps Cleared
0
1,741,306
Distance Traveled
1,442,054
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,839
402
49
3
0
308,069
3
W
Nemesis
10,152
597
117
7
0
375,785
3
L
Ymir
7,770
457
94
6
0
284,180
2
W
Olorun
10,389
611
126
7
0
314,402
4
W
Hou Yi
8,755
515
109
6
0
332,501
6
W
Xing Tian
7,801
459
23
1
0
360,472
6
L
Discordia
8,575
504
115
7
0
292,570
2
L
Chernobog
8,432
496
102
6
0
301,162
2
L
Thanatos
7,223
425
57
3
0
256,073
1
W
Ao Kuang
9,165
539
103
6
0
358,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role