Player Matchup

Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Freedas
Geb
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 139L
1,587 Elo+
Party 2
Mercury
Mercury
GregsEmployee
Mercury
Level 128
God Stats
4W - 5L
1,697 SR
Queue Stats
68W - 70L
1,588 Elo+
Party 3
Neith
Neith
Spill_Some_T_Sis
Neith
Level 159
God Stats
21W - 18L
1,650 SR
Queue Stats
153W - 130L
1,635 Elo+
Party 3
Achilles
Achilles
xGeneral_H20x
Achilles
Level 120
God Stats
8W - 8L
1,564 SR
Queue Stats
93W - 98L
1,502 Elo+
Party 3
Team Averages
Level 127
1,582 SR
1,563 Elo+

VS

Team Averages
Level 134
1,585 SR
1,568 Elo+
Ra
Ra
Bigtreyma
Ra
Level 129
God Stats
6W - 4L
1,673 SR
Queue Stats
313W - 289L
1,549 Elo+
Party 4
Medusa
Medusa
Ion Lyon
Medusa
Level 160
God Stats
0W - 4L
1,618 SR
Queue Stats
112W - 117L
1,597 Elo+
Party 1
Chaac
Chaac
Lucky7Lux
Chaac
Level 158
God Stats
1W - 4L
1,598 SR
Queue Stats
87W - 82L
1,575 Elo+
Party 1
Bastet
Bastet
ToloWV
Bastet
Level 97
God Stats
15W - 13L
1,554 SR
Queue Stats
111W - 112L
1,537 Elo+
Party 4
Sylvanus
Sylvanus
Trumpash
Sylvanus
Level 125
God Stats
14W - 17L
1,481 SR
Queue Stats
113W - 121L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 2 / 2
12,272
558
5,155
13,022
5,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
17
4 / 1 / 9
11,117
505
8,865
16,722
21,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
20
10 / 5 / 6
13,740
625
23,304
22,696
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 10
11,191
509
14,982
16,976
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xGeneral_H20x
Achilles
19
3 / 3 / 4
11,986
545
19,047
20,494
23,677
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,773
535
15,414
17,242
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ion Lyon
Medusa
17
1 / 3 / 3
10,548
479
11,694
15,350
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Lucky7Lux
Chaac
16
0 / 4 / 4
10,212
464
8,887
36,205
30,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
ToloWV
Bastet
17
8 / 4 / 5
11,186
508
14,671
16,724
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Trumpash
Sylvanus
15
1 / 6 / 5
9,199
418
7,649
16,645
20,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
15
17
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
2
1.5
L
5
5
2
1.2
W
Geb
4
1
9
8.5
W
Mercury
10
5
6
2.6
L
Medusa
Ion Lyon
Medusa
1
3
3
0.83
L
Chaac
Lucky7Lux
Chaac
0
4
4
0.5
W
3
6
10
1.33
L
Bastet
ToloWV
Bastet
8
4
5
2.63
L
Sylvanus
Trumpash
Sylvanus
1
6
5
0.58
W
Achilles
xGeneral_H20x
Achilles
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
58,315
89,910
Taken
102,166
68,145
Mitigated
73,330
30,836
Healing
39,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,155
1,455
0
3,742
13,022
5,119
758
2,209
10,813
86,395
0
L
15,414
947
2,619
6,107
17,242
8,317
892
4,636
12,606
103,092
0
W
Geb
8,865
1,798
1,460
4,278
16,722
21,732
0
7,637
9,085
41,589
0
W
Mercury
23,304
14,600
0
8,478
22,696
11,456
0
7,740
14,956
0
137,233
L
Medusa
Ion Lyon
Medusa
11,694
5,204
0
6,143
15,350
5,923
380
3,448
11,902
0
102,372
L
Chaac
Lucky7Lux
Chaac
8,887
1,976
126
18,551
36,205
30,716
27
0
36,205
0
64,893
W
14,982
6,017
0
3,337
16,976
6,161
412
6,560
10,416
0
82,188
L
Bastet
ToloWV
Bastet
14,671
3,783
0
422
16,724
7,408
39
1,117
15,607
0
72,155
L
Sylvanus
Trumpash
Sylvanus
7,649
1,541
1,039
4,046
16,645
20,966
358
5,423
11,222
36,563
9,095
W
Achilles
xGeneral_H20x
Achilles
19,047
9,214
158
9,383
20,494
23,677
850
1,841
18,653
0
83,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,306
Gold Earned
52,918
618
Minions Killed
628
0
Camps Cleared
0
2,215,908
Distance Traveled
2,033,290
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,272
558
169
8
0
446,458
4
L
Ra
11,773
535
187
9
0
411,447
1
W
Geb
11,117
505
56
3
0
487,218
6
W
Mercury
13,740
625
139
6
0
508,158
2
L
Medusa
10,548
479
145
7
0
398,050
9
L
Chaac
10,212
464
123
6
0
387,293
5
W
Neith
11,191
509
130
6
0
383,033
3
L
Bastet
11,186
508
98
4
0
449,936
3
L
Sylvanus
9,199
418
75
3
0
386,564
1
W
Achilles
11,986
545
124
6
0
391,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role