Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Salty-Husky
Ymir
Level 47
God Stats
1W - 3L
1,466 SR
Queue Stats
26W - 44L
1,394 Elo+
Solo
Scylla
Scylla
memicxv
Scylla
Level 47
God Stats
4W - 6L
1,438 SR
Queue Stats
15W - 12L
1,438 Elo+
Solo
Odin
Odin
x-DerFry-x
Odin
Level 69
God Stats
5W - 11L
1,284 SR
Queue Stats
193W - 223L
1,450 Elo+
Solo
Rama
Rama
zurmalodi
Rama
Level 106
God Stats
4W - 4L
1,607 SR
Queue Stats
71W - 83L
1,364 Elo+
Solo
Team Averages
Level 61
1,459 SR
1,429 Elo+

VS

Team Averages
Level 67
1,387 SR
1,313 Elo+
Anubis
Anubis
BarlyPL
Anubis
Level 46
God Stats
40W - 26L
1,447 SR
Queue Stats
97W - 91L
1,355 Elo+
Solo
Geb
Geb
CapitanJoke
Geb
Level 47
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo
Zeus
Zeus
TiPrinceDeLu972
Zeus
Level 129
God Stats
15W - 8L
1,465 SR
Queue Stats
190W - 181L
1,452 Elo+
Solo
Chaac
Chaac
familiar-Karre
Chaac
Level 44
God Stats
3W - 6L
1,240 SR
Queue Stats
307W - 304L
1,408 Elo+
Solo
Jing Wei
Jing Wei
jusryfromthehood
Jing Wei
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 3 / 0
8,260
590
7,348
10,716
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 9 / 0
5,689
406
4,274
18,793
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
memicxv
Scylla
11
0 / 5 / 1
6,561
469
1,311
7,875
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 2
7,047
503
5,604
8,688
4,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
10
0 / 5 / 0
5,945
425
5,423
9,432
2,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BarlyPL
Anubis
14
6 / 1 / 1
8,238
588
4,415
7,434
3,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 9
7,087
506
4,282
8,906
4,912
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 2
8,434
602
7,160
4,530
1,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 1
7,460
533
7,950
11,787
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 1 / 4
8,520
609
16,678
9,538
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
23
23
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
3
0
1.67
W
Anubis
BarlyPL
Anubis
6
1
1
6.5
W
3
1
9
7.5
L
1
9
0
0.11
W
3
1
2
4
W
1
2
1
0.75
W
10
1
4
12
L
Scylla
memicxv
Scylla
0
5
1
0.1
L
0
1
2
1
L
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
40,485
55,504
Taken
42,195
22,660
Mitigated
22,107
12,677
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,348
2,046
0
4,701
10,716
3,844
0
4,163
6,284
34,500
9,957
W
Anubis
BarlyPL
Anubis
4,415
151
0
3,323
7,434
3,235
0
2,449
4,985
46,805
0
W
4,282
1,760
0
2,010
8,906
4,912
334
2,080
6,826
14,042
0
L
4,274
1,354
0
3,357
18,793
9,380
0
4,211
14,582
16,503
0
W
7,160
550
45
2,641
4,530
1,830
790
1,642
2,888
52,870
0
W
7,950
703
0
5,697
11,787
9,134
195
4,694
7,093
5,492
32,134
W
16,678
15,728
0
4,589
9,538
2,996
3,231
2,449
7,089
0
48,682
L
Scylla
memicxv
Scylla
1,311
133
0
650
7,875
2,473
680
6,150
1,682
35,450
0
L
5,604
670
0
1,580
8,688
4,946
0
1,738
6,127
8,826
26,840
L
Rama
5,423
4,663
0
2,389
9,432
2,017
0
1,231
8,201
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
39,739
305
Minions Killed
381
0
Camps Cleared
0
1,232,811
Distance Traveled
1,263,252
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,260
590
72
5
0
287,514
0
W
Anubis
8,238
588
101
7
0
248,931
4
W
Geb
7,087
506
19
1
0
253,838
1
L
Ymir
5,689
406
22
2
0
216,345
1
W
Zeus
8,434
602
109
8
0
221,379
5
W
Chaac
7,460
533
76
5
0
281,313
6
W
Jing Wei
8,520
609
76
5
0
257,791
0
L
Scylla
6,561
469
56
4
0
236,816
3
L
Odin
7,047
503
89
6
0
258,305
1
L
Rama
5,945
425
66
5
0
233,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role