Player Matchup

Apollo
Apollo
DistandAlmond67
Apollo
Level 78
God Stats
2W - 3L
1,569 SR
Queue Stats
302W - 331L
1,563 Elo+
Solo
Poseidon
Poseidon
Shockwave4210
Poseidon
Level 120
God Stats
3W - 5L
1,769 SR
Queue Stats
76W - 85L
1,559 Elo+
Party 2
Artio
Artio
UnlimitedSwag26
Artio
Level 158
God Stats
17W - 17L
1,611 SR
Queue Stats
469W - 448L
1,755 Elo+
Party 2
Team Averages
Level 119
1,650 SR
1,626 Elo+

VS

Team Averages
Level 120
1,660 SR
1,689 Elo+
Hercules
Hercules
CreamersDisease
Hercules
Level 129
God Stats
19W - 12L
1,546 SR
Queue Stats
361W - 320L
1,592 Elo+
Solo
Nu Wa
Nu Wa
YourSupervisor
Nu Wa
Level 123
God Stats
9W - 3L
1,742 SR
Queue Stats
273W - 120L
1,763 Elo+
Party 1
Arachne
Arachne
bloodclaw09090
Arachne
Level 109
God Stats
27W - 6L
1,691 SR
Queue Stats
216W - 94L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,268
627
4,076
7,586
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Shockwave4210
Poseidon
8
0 / 4 / 1
5,835
584
3,207
5,948
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,770
577
4,015
14,447
7,535
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 0 / 7
6,700
670
5,352
7,517
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
5 / 0 / 3
7,599
760
14,683
4,113
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 4
6,705
671
4,442
6,000
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
7
4.5
L
1
1
0
1
L
Poseidon
Shockwave4210
Poseidon
0
4
1
0.13
L
0
3
1
0.17
W
5
0
3
6.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,298
Damage
24,477
27,981
Taken
17,630
11,194
Mitigated
8,134
8,481
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,352
1,035
0
3,169
7,517
4,375
0
3,270
4,247
0
11,914
L
4,076
2,799
0
2,514
7,586
2,346
0
3,914
3,392
0
19,668
L
Poseidon
Shockwave4210
Poseidon
3,207
221
170
555
5,948
1,313
0
3,227
2,439
18,918
0
L
4,015
402
590
4,652
14,447
7,535
0
6,762
7,299
15,215
0
W
14,683
3,785
63
2,085
4,113
1,309
88
1,549
2,564
38,660
0
W
4,442
2,481
0
2,127
6,000
2,450
0
2,796
3,204
0
17,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,873
Gold Earned
21,004
117
Minions Killed
108
1
Camps Cleared
8
507,066
Distance Traveled
588,210
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,700
670
12
1
1
200,745
3
L
Apollo
6,268
627
50
5
1
172,085
3
L
Poseidon
5,835
584
32
3
0
153,754
1
L
Artio
5,770
577
35
4
0
181,227
2
W
Nu Wa
7,599
760
63
6
2
185,146
3
W
Arachne
6,705
671
33
3
5
202,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role