Player Matchup

Sobek
Sobek
Diulayz
Sobek
Level 84
God Stats
5W - 3L
1,811 SR
Queue Stats
72W - 68L
1,591 Elo+
Solo
Mercury
Mercury
Grimm-_-Thanos
Mercury
Level 99
God Stats
2W - 1L
1,687 SR
Queue Stats
15W - 10L
1,592 Elo+
Solo
Cupid
Cupid
Kushi90
Cupid
Level 143
God Stats
0W - 2L
1,653 SR
Queue Stats
4W - 9L
1,275 Elo+
Solo
Achilles
Achilles
Nimblee
Achilles
Level 160
God Stats
1W - 3L
1,502 SR
Queue Stats
20W - 16L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
coupski
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,908 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,712 SR
1,522 Elo+

VS

Team Averages
Level 110
1,557 SR
1,504 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BrunoMaster09
Izanami
Level 123
God Stats
126W - 86L
1,585 SR
Queue Stats
428W - 457L
1,435 Elo+
Solo
Mulan
Mulan
GumbusJumbus
Mulan
Level 111
God Stats
20W - 10L
1,620 SR
Queue Stats
495W - 472L
1,595 Elo+
Party 2
Tyr
Tyr
MrGuthrie
Tyr
Level 111
God Stats
9W - 6L
1,503 SR
Queue Stats
91W - 95L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
TAGyouritLOLlol
Aphrodite
Level 46
God Stats
16W - 17L
1,576 SR
Queue Stats
32W - 28L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Diulayz
Sobek
13
1 / 3 / 2
6,479
589
5,488
13,315
10,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 7 / 4
6,391
581
6,063
11,148
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Kushi90
Cupid
14
1 / 5 / 2
6,930
630
4,119
9,735
3,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Nimblee
Achilles
14
4 / 4 / 3
7,925
720
9,024
14,918
14,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
coupski
Morgan Le Fay
12
1 / 8 / 4
6,785
617
4,104
9,850
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
16 / 0 / 6
11,898
1,082
26,560
8,807
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
4 / 0 / 5
9,429
857
5,590
8,047
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 9
8,925
811
10,150
8,528
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 11
7,918
720
3,829
8,016
3,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
TAGyouritLOLlol
Aphrodite
13
1 / 1 / 18
8,392
763
5,689
7,238
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
7
Kills
27
27
Deaths
7
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
16
0
6
19
W
Izanami
4
0
5
6.5
L
Sobek
Diulayz
Sobek
1
3
2
0.67
L
0
7
4
0.29
W
5
2
9
4.75
L
Cupid
Kushi90
Cupid
1
5
2
0.4
W
1
4
11
1.63
L
Achilles
Nimblee
Achilles
4
4
3
1.38
W
Aphrodite
TAGyouritLOLlol
Aphrodite
1
1
18
10
L
Morgan Le Fay
coupski
Morgan Le Fay
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
51,818
58,966
Taken
40,636
36,663
Mitigated
20,947
11,178
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,560
2,220
375
1,915
8,807
3,725
409
1,609
7,198
53,050
0
W
Izanami
5,590
3,302
0
2,939
8,047
3,578
1,927
1,304
6,743
0
45,672
L
Sobek
Diulayz
Sobek
5,488
153
0
4,155
13,315
10,419
0
6,795
6,046
13,860
0
L
6,063
1,386
0
411
11,148
4,380
0
6,622
4,123
0
21,384
W
10,150
1,949
0
1,764
8,528
6,193
227
2,415
6,113
1,069
16,881
L
Cupid
Kushi90
Cupid
4,119
1,398
549
1,808
9,735
3,527
0
4,870
4,465
0
26,099
W
3,829
675
0
539
8,016
3,980
382
2,313
5,703
0
12,135
L
Achilles
Nimblee
Achilles
9,024
1,192
0
3,995
14,918
14,558
0
7,655
6,559
0
22,271
W
Aphrodite
TAGyouritLOLlol
Aphrodite
5,689
323
4,984
3,952
7,238
3,471
0
2,089
5,149
9,540
0
L
Morgan Le Fay
coupski
Morgan Le Fay
4,104
970
0
260
9,850
3,779
0
5,667
3,805
12,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
46,562
176
Minions Killed
253
6
Camps Cleared
7
942,019
Distance Traveled
1,060,900
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,898
1,082
78
7
0
211,639
3
W
Izanami
9,429
857
119
11
3
203,695
2
L
Sobek
6,479
589
20
2
0
212,083
1
L
Mercury
6,391
581
29
3
5
204,165
2
W
Mulan
8,925
811
26
2
3
229,020
2
L
Cupid
6,930
630
53
5
1
178,318
2
W
Tyr
7,918
720
16
1
1
188,117
1
L
Achilles
7,925
720
45
4
0
207,210
1
W
Aphrodite
8,392
763
14
1
0
228,429
0
L
Morgan Le Fay
6,785
617
29
3
0
140,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role