Player Matchup

Raijin
Raijin
Giussseppe96
Raijin
Level 121
God Stats
4W - 4L
1,689 SR
Queue Stats
24W - 32L
1,458 Elo+
Party 2
Achilles
Achilles
Laxus_91
Achilles
Level 157
God Stats
24W - 36L
1,481 SR
Queue Stats
231W - 242L
1,510 Elo+
Party 2
Awilix
Awilix
Wildkaah
Awilix
Level 122
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 11L
1,720 Elo+
Party 2
Team Averages
Level 133
1,610 SR
1,563 Elo+

VS

Team Averages
Level 28
1,980 SR
1,975 Elo+
Thanatos
Thanatos
RamivanGamer
Thanatos
Level 45
God Stats
34W - 0L
2,052 SR
Queue Stats
240W - 21L
1,944 Elo+
Party 1
Chang'e
Chang'e
RataAyudaNadie
Chang'e
Level 13
God Stats
13W - 0L
2,000 SR
Queue Stats
269W - 17L
2,000 Elo+
Party 1
Ares
Ares
Raulmaximous47
Ares
Level 27
God Stats
5W - 0L
1,889 SR
Queue Stats
326W - 22L
1,980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 7 / 3
6,772
616
4,457
8,722
1,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Laxus_91
Achilles
11
3 / 2 / 1
8,070
734
6,391
12,827
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Wildkaah
Awilix
10
1 / 9 / 2
7,323
666
3,471
9,029
2,525
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RamivanGamer
Thanatos
12
11 / 2 / 4
9,119
829
12,172
9,807
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 12
8,427
766
8,010
7,498
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 14
7,949
723
7,312
11,553
12,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
3
0.21
L
Achilles
Laxus_91
Achilles
3
2
1
1.75
W
Thanatos
RamivanGamer
Thanatos
11
2
4
6.5
W
5
1
12
11
W
2
1
14
9
L
Awilix
Wildkaah
Awilix
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
27,494
30,578
Taken
28,858
16,635
Mitigated
19,200
1,680
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,457
893
0
0
8,722
1,840
0
3,845
4,794
18,563
0
L
Achilles
Laxus_91
Achilles
6,391
1,244
0
1,569
12,827
12,270
0
6,230
6,167
0
22,968
W
Thanatos
RamivanGamer
Thanatos
12,172
2,704
0
5,680
9,807
4,089
1,113
1,709
8,098
0
23,693
W
8,010
422
3,202
5,179
7,498
2,742
486
1,202
6,296
34,911
0
W
7,312
647
0
660
11,553
12,369
61
2,103
9,450
13,676
0
L
Awilix
Wildkaah
Awilix
3,471
1,209
0
111
9,029
2,525
0
4,720
4,143
0
9,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,165
Gold Earned
25,495
89
Minions Killed
115
5
Camps Cleared
5
567,508
Distance Traveled
656,235
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,772
616
40
4
0
178,117
3
L
Achilles
8,070
734
33
3
4
212,182
3
W
Thanatos
9,119
829
43
4
3
218,913
2
W
Chang'e
8,427
766
56
5
2
219,550
4
W
Ares
7,949
723
16
1
0
217,772
4
L
Awilix
7,323
666
16
1
1
177,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role