Player Matchup

Baron Samedi
Baron Samedi
Atun1212
Baron Samedi
Level 78
God Stats
20W - 15L
1,541 SR
Queue Stats
186W - 236L
1,399 Elo+
Party 1
Hel
Hel
Cuervito687021
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 91L
1,397 Elo+
Party 1
Thanatos
Thanatos
NothingToDoHere5
Thanatos
Level 109
God Stats
2W - 2L
1,668 SR
Queue Stats
71W - 71L
1,352 Elo+
Party 1
Cerberus
Cerberus
Sairüs
Cerberus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 54L
1,641 Elo+
Party 3
Hou Yi
Hou Yi
Salumadri
Hou Yi
Level 17
God Stats
0W - 1L
1,776 SR
Queue Stats
32W - 26L
1,564 Elo+
Party 3
Team Averages
Level 75
1,597 SR
1,471 Elo+

VS

Team Averages
Level 104
1,692 SR
1,697 Elo+
Rama
Rama
DarkSide404
Rama
Level 47
God Stats
15W - 13L
1,518 SR
Queue Stats
160W - 163L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Darko41
Sylvanus
Level 148
God Stats
8W - 5L
1,630 SR
Queue Stats
332W - 145L
1,820 Elo+
Party 2
Horus
Horus
Malzog
Horus
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
122W - 77L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marktds
Morgan Le Fay
Level 145
God Stats
269W - 79L
1,800 SR
Queue Stats
821W - 319L
1,794 Elo+
Party 2
Thanatos
Thanatos
SheWantsItDoggy
Thanatos
Level 23
God Stats
16W - 6L
1,768 SR
Queue Stats
156W - 43L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atun1212
Baron Samedi
9
3 / 5 / 0
5,665
567
4,217
5,739
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 5 / 1
4,663
466
2,084
6,275
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 7 / 1
5,822
582
4,119
7,974
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Sairüs
Cerberus
7
2 / 5 / 3
5,249
525
2,487
11,706
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Salumadri
Hou Yi
9
3 / 4 / 3
6,031
603
5,075
6,456
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 5 / 5
6,266
627
5,402
7,936
2,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Darko41
Sylvanus
10
2 / 1 / 5
5,852
585
2,974
7,142
3,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Malzog
Horus
9
1 / 2 / 14
5,929
593
5,250
7,643
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Marktds
Morgan Le Fay
11
7 / 2 / 3
6,992
699
5,883
5,136
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
11
8 / 0 / 9
6,936
694
9,054
6,397
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
26
26
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atun1212
Baron Samedi
3
5
0
0.6
L
0
5
1
0.1
W
8
5
5
2.1
W
Sylvanus
Darko41
Sylvanus
2
1
5
4.5
W
Horus
Malzog
Horus
1
2
14
4
W
Morgan Le Fay
Marktds
Morgan Le Fay
7
2
3
4.25
L
2
7
1
0.36
L
Cerberus
Sairüs
Cerberus
2
5
3
0.7
L
Hou Yi
Salumadri
Hou Yi
3
4
3
1.13
W
Thanatos
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
28,563
38,150
Taken
34,254
13,112
Mitigated
13,221
11,422
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atun1212
Baron Samedi
4,217
250
129
1,077
5,739
2,095
0
2,287
3,446
19,204
0
L
2,084
394
551
1,811
6,275
1,449
0
2,611
3,352
13,598
0
W
5,402
4,319
0
1,502
7,936
2,305
504
1,879
5,973
0
22,269
W
Sylvanus
Darko41
Sylvanus
2,974
767
1,034
2,506
7,142
3,358
222
1,748
5,151
23,816
0
W
Horus
Malzog
Horus
5,250
2,311
1,555
2,374
7,643
3,205
32
1,416
6,083
0
13,776
W
Morgan Le Fay
Marktds
Morgan Le Fay
5,883
618
0
1,437
5,136
1,596
210
2,104
2,796
31,776
0
L
4,119
1,308
0
3,740
7,974
2,745
0
1,487
6,445
0
26,757
L
Cerberus
Sairüs
Cerberus
2,487
567
0
3,061
11,706
5,243
0
1,168
10,448
15,482
0
L
Hou Yi
Salumadri
Hou Yi
5,075
2,911
0
1,053
6,456
1,580
0
834
5,602
0
24,625
W
Thanatos
9,054
4,010
0
6,641
6,397
2,757
0
884
5,463
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
31,975
226
Minions Killed
218
0
Camps Cleared
0
933,195
Distance Traveled
967,108
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,665
567
50
5
0
175,378
3
L
Hel
4,663
466
36
4
0
189,380
1
W
Rama
6,266
627
36
4
0
171,979
1
W
Sylvanus
5,852
585
50
5
0
185,531
0
W
Horus
5,929
593
14
1
0
201,588
3
W
Morgan Le Fay
6,992
699
58
6
0
187,609
1
L
Thanatos
5,822
582
57
6
0
202,090
0
L
Cerberus
5,249
525
51
5
0
185,004
7
L
Hou Yi
6,031
603
32
3
0
181,343
1
W
Thanatos
6,936
694
60
6
0
220,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role