Player Matchup

Hel
Hel
Luna_ArcticWolf
Hel
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 159L
1,246 Elo+
Party 2
Cerberus
Cerberus
hackyster
Cerberus
Level 83
God Stats
4W - 12L
1,685 SR
Queue Stats
163W - 264L
1,291 Elo+
Party 2
Da Ji
Da Ji
ttv-Kenz890
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,855 Elo+
Party 2
Team Averages
Level 43
1,562 SR
1,464 Elo+

VS

Team Averages
Level 33
1,376 SR
1,223 Elo+
Nemesis
Nemesis
Ayyy0
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Danzaburou
Danzaburou
Nerofication
Danzaburou
Level 34
God Stats
2W - 2L
1,633 SR
Queue Stats
21W - 20L
1,252 Elo+
Party 1
Nox
Nox
Zekaym
Nox
Level 60
God Stats
39W - 78L
996 SR
Queue Stats
588W - 900L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,761
576
1,333
5,601
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
hackyster
Cerberus
9
1 / 6 / 1
6,935
694
3,999
13,839
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 12 / 0
6,124
612
2,852
11,212
3,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayyy0
Nemesis
11
8 / 2 / 10
8,346
835
8,944
6,541
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Nerofication
Danzaburou
13
14 / 0 / 5
9,698
970
11,799
3,790
1,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Zekaym
Nox
10
0 / 0 / 17
7,348
735
3,804
3,207
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
22
22
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ayyy0
Nemesis
8
2
10
6.5
L
0
4
1
0.13
W
Danzaburou
Nerofication
Danzaburou
14
0
5
16.5
W
Nox
Zekaym
Nox
0
0
17
8.5
L
Cerberus
hackyster
Cerberus
1
6
1
0.25
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,184
Damage
24,547
30,652
Taken
13,538
15,995
Mitigated
4,526
3,720
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ayyy0
Nemesis
8,944
4,497
0
1,948
6,541
2,375
431
2,105
4,436
0
20,690
L
1,333
497
630
889
5,601
3,161
0
378
5,157
9,508
0
W
Danzaburou
Nerofication
Danzaburou
11,799
7,673
0
1,000
3,790
1,298
881
1,642
2,148
0
34,239
W
Nox
Zekaym
Nox
3,804
1,033
0
893
3,207
853
715
2,070
1,137
12,827
0
L
Cerberus
hackyster
Cerberus
3,999
254
272
1,929
13,839
9,125
0
2,555
11,044
17,332
0
L
2,852
670
0
0
11,212
3,709
0
980
10,132
0
8,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,820
Gold Earned
25,392
58
Minions Killed
99
4
Camps Cleared
4
458,961
Distance Traveled
532,261
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,346
835
22
2
1
192,468
0
L
Hel
5,761
576
18
2
0
140,469
2
W
Danzaburou
9,698
970
53
5
3
171,531
0
W
Nox
7,348
735
24
2
0
168,262
1
L
Cerberus
6,935
694
28
3
2
149,194
1
L
Da Ji
6,124
612
12
1
2
169,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role