Player Matchup

Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
KamiKaze_NGU_PL
Athena
Platinum III
Level 135
God Stats
2W - 2L
1,732 SR
Queue Stats
137W - 129L
1,761 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Keffertjuh-NL
Hun Batz
Platinum I
Level 156
God Stats
4W - 8L
1,411 SR
Queue Stats
814W - 792L
1,973 MMR
Solo
Hachiman
Hachiman
Platinum V
Stepbro5988
Hachiman
Platinum V
Level 46
God Stats
4W - 3L
1,879 SR
Queue Stats
183W - 180L
1,764 MMR
Solo
Chang'e
Chang'e
Platinum III
stanmanone
Chang'e
Platinum III
Level 107
God Stats
76W - 56L
1,690 SR
Queue Stats
172W - 179L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,642 SR
1,755 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,513 SR
1,802 MMR
Awilix
Awilix
Silver I
FandeEcot
Awilix
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,689 MMR
Party 1
Chiron
Chiron
Platinum V
Kenn-Ich-Nix
Chiron
Platinum V
Level 147
God Stats
10W - 7L
1,457 SR
Queue Stats
909W - 910L
1,702 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
MS-15-Crow
Zhong Kui
Platinum III
Level 113
God Stats
1W - 1L
1,309 SR
Queue Stats
121W - 103L
1,740 MMR
Party 2
Geb
Geb
Platinum IV
mk77lt98
Geb
Platinum IV
Level 149
God Stats
2W - 0L
1,655 SR
Queue Stats
23W - 9L
1,960 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
pataoh
Nu Wa
Platinum II
Level 160
God Stats
14W - 11L
1,645 SR
Queue Stats
339W - 336L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
0 / 6 / 8
10,342
431
17,372
15,217
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 6
10,609
442
6,294
22,409
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Keffertjuh-NL
Hun Batz
18
9 / 6 / 2
11,878
495
14,939
21,765
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Stepbro5988
Hachiman
17
1 / 11 / 1
10,359
432
7,092
21,760
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
stanmanone
Chang'e
14
0 / 8 / 3
9,852
411
11,363
26,039
19,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshArtioPersephoneHelTiamat

VS

Bans
Morgan Le FayUllrKaliArtemisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FandeEcot
Awilix
20
12 / 3 / 6
15,066
628
19,171
19,582
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
12 / 1 / 4
16,576
691
20,050
17,799
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
MS-15-Crow
Zhong Kui
20
1 / 2 / 11
12,729
530
12,568
23,426
25,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
5 / 0 / 12
13,702
571
19,375
22,754
28,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
pataoh
Nu Wa
19
3 / 6 / 12
13,056
544
20,158
15,228
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
12
Kills
33
33
Deaths
12
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
8
0.67
W
Awilix
FandeEcot
Awilix
12
3
6
5
L
2
2
6
2.5
L
Hun Batz
Keffertjuh-NL
Hun Batz
9
6
2
1.67
W
Chiron
12
1
4
14
W
Zhong Kui
MS-15-Crow
Zhong Kui
1
2
11
3.25
L
Hachiman
Stepbro5988
Hachiman
1
11
1
0.14
W
5
0
12
11
W
Nu Wa
pataoh
Nu Wa
3
6
12
1.5
L
Chang'e
stanmanone
Chang'e
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,060
Damage
91,322
107,190
Taken
98,789
63,790
Mitigated
75,397
20,659
Healing
46,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,372
6,336
116
1,524
15,217
4,647
102
9,154
5,552
93,017
0
W
Awilix
FandeEcot
Awilix
19,171
7,154
0
7,858
19,582
8,528
168
7,384
12,198
0
116,592
L
6,294
1,873
0
2,213
22,409
24,951
524
12,387
9,515
29,135
0
L
Hun Batz
Keffertjuh-NL
Hun Batz
14,939
3,836
0
2,344
21,765
8,136
0
9,068
12,051
0
89,783
W
Chiron
20,050
8,844
1,183
10,714
17,799
7,664
8,005
2,750
14,995
0
170,483
W
Zhong Kui
MS-15-Crow
Zhong Kui
12,568
1,385
0
12,941
23,426
25,236
1,961
10,889
12,537
83,577
0
L
Hachiman
Stepbro5988
Hachiman
7,092
2,844
0
4,805
21,760
6,335
0
3,476
18,050
0
79,267
W
19,375
1,745
0
9,379
22,754
28,792
399
9,274
13,480
84,521
0
W
Nu Wa
pataoh
Nu Wa
20,158
4,881
273
3,800
15,228
5,177
5,209
7,099
8,129
92,062
0
L
Chang'e
stanmanone
Chang'e
11,363
386
1,655
8,002
26,039
19,721
0
14,423
9,921
66,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
71,129
639
Minions Killed
811
0
Camps Cleared
0
2,149,335
Distance Traveled
2,440,586
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,342
431
170
7
0
487,360
3
W
Awilix
15,066
628
156
7
0
551,324
3
L
Athena
10,609
442
60
3
0
444,009
7
L
Hun Batz
11,878
495
148
6
0
460,720
3
W
Chiron
16,576
691
243
10
0
452,574
3
W
Zhong Kui
12,729
530
125
5
0
474,922
7
L
Hachiman
10,359
432
142
6
0
375,371
3
W
Geb
13,702
571
125
5
0
542,997
0
W
Nu Wa
13,056
544
162
7
0
418,769
2
L
Chang'e
9,852
411
119
5
0
381,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role