Player Matchup

Thanatos
Thanatos
Banshok
Thanatos
Level 129
God Stats
4W - 9L
1,241 SR
Queue Stats
344W - 341L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
Liberast
Zhong Kui
Level 149
God Stats
6W - 4L
1,541 SR
Queue Stats
110W - 123L
1,466 Elo+
Party 3
Osiris
Osiris
SunnyStrachan
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,307 Elo+
Party 2
Khepri
Khepri
Terrim
Khepri
Level 156
God Stats
14W - 4L
1,779 SR
Queue Stats
907W - 932L
1,457 Elo+
Solo
Artemis
Artemis
TheNeverReady
Artemis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 2
Team Averages
Level 130
1,512 SR
1,442 Elo+

VS

Team Averages
Level 118
1,433 SR
1,449 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Yak0n
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Horus
Horus
hoipolloí
Horus
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
55W - 44L
1,496 Elo+
Party 1
Medusa
Medusa
uhodina
Medusa
Level 88
God Stats
0W - 2L
1,206 SR
Queue Stats
64W - 52L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banshok
Thanatos
16
7 / 5 / 7
10,701
713
14,039
15,347
17,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Liberast
Zhong Kui
20
8 / 2 / 14
12,765
851
23,307
16,497
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 4 / 18
11,084
739
16,129
18,529
25,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Terrim
Khepri
19
3 / 3 / 17
11,337
756
8,065
15,714
23,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
18
2 / 4 / 13
11,299
753
17,471
11,901
5,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 2 / 7
11,702
780
19,346
14,054
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
 
Serqet
17
2 / 5 / 12
10,367
691
10,912
23,748
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Yak0n
Skadi
17
2 / 5 / 12
10,533
702
15,202
13,822
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
19
6 / 3 / 12
10,915
728
8,833
22,332
28,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
uhodina
Medusa
14
0 / 8 / 8
9,430
629
12,103
14,876
6,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
23
Kills
18
18
Deaths
23
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
8
2
7
5.75
L
Serqet
 
Serqet
2
5
12
1.6
W
Thanatos
Banshok
Thanatos
7
5
7
2.1
W
Zhong Kui
Liberast
Zhong Kui
8
2
14
7.5
W
3
4
18
3
W
Khepri
Terrim
Khepri
3
3
17
3.83
W
Artemis
2
4
13
2.13
L
Skadi
Yak0n
Skadi
2
5
12
1.6
L
Horus
6
3
12
4
L
Medusa
uhodina
Medusa
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,011
Damage
66,396
77,988
Taken
88,832
92,010
Mitigated
65,147
36,023
Healing
38,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,346
9,199
1,553
4,988
14,054
6,479
1,560
6,849
6,997
0
45,478
L
Serqet
 
Serqet
10,912
1,735
2,459
4,869
23,748
18,900
380
9,461
13,885
3,160
9,317
W
Thanatos
Banshok
Thanatos
14,039
2,386
1,835
7,914
15,347
17,308
817
151
14,775
0
21,333
W
Zhong Kui
Liberast
Zhong Kui
23,307
1,530
2,347
8,294
16,497
20,081
1,734
251
15,584
47,438
0
W
16,129
1,592
2,818
4,576
18,529
25,017
824
303
17,848
7,763
26,490
W
Khepri
Terrim
Khepri
8,065
226
2,022
2,109
15,714
23,995
369
509
14,118
27,698
0
W
Artemis
17,471
5,392
1,464
2,644
11,901
5,609
2,333
316
11,210
0
34,438
L
Skadi
Yak0n
Skadi
15,202
7,282
479
2,960
13,822
5,045
1,976
6,546
7,233
0
36,546
L
Horus
8,833
3,560
10,484
10,342
22,332
28,597
198
6,405
15,660
0
17,232
L
Medusa
uhodina
Medusa
12,103
4,046
442
165
14,876
6,126
1,007
6,243
8,493
0
28,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,186
Gold Earned
52,947
161
Minions Killed
145
0
Camps Cleared
0
1,333,168
Distance Traveled
1,218,926
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,702
780
57
4
0
244,773
0
L
Serqet
10,367
691
10
1
0
279,772
5
W
Thanatos
10,701
713
16
1
0
248,483
0
W
Zhong Kui
12,765
851
61
4
0
267,056
0
W
Osiris
11,084
739
21
1
0
301,387
2
W
Khepri
11,337
756
26
2
0
270,094
0
W
Artemis
11,299
753
37
2
0
246,148
2
L
Skadi
10,533
702
34
2
0
217,132
2
L
Horus
10,915
728
8
1
0
272,073
0
L
Medusa
9,430
629
36
2
0
205,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role