Player Matchup

Hel
Hel
GhostKiller1703
Hel
Level 64
God Stats
0W - 1L
1,529 SR
Queue Stats
206W - 280L
1,404 Elo+
Solo
Danzaburou
Danzaburou
IamMattMan
Danzaburou
Level 118
God Stats
52W - 58L
1,550 SR
Queue Stats
359W - 381L
1,426 Elo+
Party 1
Fafnir
Fafnir
Tharathgar
Fafnir
Level 106
God Stats
40W - 47L
1,476 SR
Queue Stats
184W - 185L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
kebous
Gilgamesh
Level 48
God Stats
6W - 5L
1,814 SR
Queue Stats
157W - 169L
1,442 Elo+
Solo
Da Ji
Da Ji
lucidghost
Da Ji
Level 94
God Stats
5W - 2L
1,435 SR
Queue Stats
259W - 239L
1,453 Elo+
Solo
Team Averages
Level 86
1,561 SR
1,429 Elo+

VS

Team Averages
Level 122
1,578 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ace8D
Merlin
Level 83
God Stats
8W - 7L
1,542 SR
Queue Stats
349W - 340L
1,481 Elo+
Solo
Loki
Loki
CutcoJohn
Loki
Level 123
God Stats
38W - 41L
1,522 SR
Queue Stats
59W - 72L
1,480 Elo+
Solo
Ymir
Ymir
Kikitus993
Ymir
Level 107
God Stats
16W - 16L
1,417 SR
Queue Stats
293W - 303L
1,462 Elo+
Solo
Horus
Horus
MestreKarma
Horus
Level 149
God Stats
1W - 0L
1,908 SR
Queue Stats
84W - 80L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,382
441
3,491
13,503
7,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IamMattMan
Danzaburou
14
4 / 6 / 0
8,798
463
14,625
12,161
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Tharathgar
Fafnir
12
0 / 5 / 2
8,189
431
6,106
19,098
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
kebous
Gilgamesh
15
0 / 4 / 1
8,946
471
9,290
18,024
11,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
13
0 / 8 / 2
7,743
408
5,619
14,619
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 3 / 2
9,211
485
5,824
12,826
3,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Ace8D
Merlin
16
9 / 2 / 7
10,904
574
14,383
7,204
3,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
20
14 / 0 / 3
12,581
662
14,939
13,665
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 8
9,991
526
9,611
16,347
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 0 / 11
9,665
509
7,947
17,372
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
30
31
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
2
1.33
W
Merlin
Ace8D
Merlin
9
2
7
6.25
W
Loki
14
0
3
15.5
L
2
8
0
0.25
L
Danzaburou
IamMattMan
Danzaburou
4
6
0
0.67
W
4
1
8
8
W
0
0
11
5.5
L
Fafnir
Tharathgar
Fafnir
0
5
2
0.2
L
Gilgamesh
kebous
Gilgamesh
0
4
1
0.13
L
Da Ji
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
52,704
77,405
Taken
67,414
49,442
Mitigated
44,618
22,499
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,824
4,672
0
3,389
12,826
3,979
653
2,172
10,654
0
58,387
W
Merlin
Ace8D
Merlin
14,383
1,258
0
2,429
7,204
3,493
2,676
1,553
5,607
64,685
0
W
Loki
14,939
3,563
0
5,209
13,665
6,089
659
1,878
11,727
0
102,925
L
3,491
726
1,759
4,107
13,503
7,654
0
2,770
10,632
40,802
0
L
Danzaburou
IamMattMan
Danzaburou
14,625
7,724
0
2,947
12,161
3,860
927
4,304
7,857
0
67,363
W
9,611
1,581
0
1,121
16,347
20,124
245
3,495
12,839
43,473
0
W
7,947
3,216
1,448
10,545
17,372
10,933
1,748
2,737
14,552
0
43,474
L
Fafnir
Tharathgar
Fafnir
6,106
1,351
485
6,132
19,098
19,562
0
10,605
8,493
26,489
0
L
Gilgamesh
kebous
Gilgamesh
9,290
1,498
0
5,109
18,024
11,198
0
3,480
13,568
9,938
50,215
L
Da Ji
5,619
1,071
0
1,960
14,619
7,168
0
2,835
11,751
0
53,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
52,352
432
Minions Killed
516
0
Camps Cleared
0
1,616,111
Distance Traveled
1,784,800
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,211
485
111
6
0
320,086
5
W
Merlin
10,904
574
111
6
0
334,344
4
W
Loki
12,581
662
164
9
0
426,325
3
L
Hel
8,382
441
84
4
0
317,186
5
L
Danzaburou
8,798
463
111
6
0
289,111
4
W
Ymir
9,991
526
58
3
0
339,912
4
W
Horus
9,665
509
72
4
0
364,133
5
L
Fafnir
8,189
431
44
2
0
322,182
7
L
Gilgamesh
8,946
471
117
6
0
343,140
1
L
Da Ji
7,743
408
76
4
0
344,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role