Player Matchup

Agni
Agni
CRAZY JAY156
Agni
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 101L
1,447 Elo+
Solo
Ares
Ares
ContentVibes
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Fenrir
Fenrir
GoofyGoober2324
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,544 Elo+
Solo
Neith
Neith
Toad_Sanin
Neith
Level 4
God Stats
4W - 2L
1,660 SR
Queue Stats
15W - 12L
1,558 Elo+
Solo
Tiamat
Tiamat
iwuldzi
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 127L
1,538 Elo+
Solo
Team Averages
Level 10
1,532 SR
1,543 Elo+

VS

Team Averages
Level 14
1,503 SR
1,414 Elo+
Medusa
Medusa
AMTERRORISTA157
Medusa
Level 10
God Stats
0W - 2L
1,330 SR
Queue Stats
23W - 28L
1,527 Elo+
Party 1
Freya
Freya
LeoProStalker
Freya
Level 13
God Stats
42W - 25L
1,686 SR
Queue Stats
101W - 81L
1,540 Elo+
Solo
Fafnir
Fafnir
MHTERRORISTA157
Fafnir
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 261L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
jaded-blockade7
Aphrodite
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 44L
1,305 Elo+
Solo
Hun Batz
Hun Batz
kadyn173
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,976
598
2,904
3,834
1,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
3,847
385
729
4,589
1,797
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 1
6,521
652
3,180
6,571
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
6
0 / 7 / 0
4,363
436
2,151
5,897
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
iwuldzi
Tiamat
9
0 / 3 / 2
5,189
519
2,282
4,550
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
8 / 0 / 1
5,675
568
4,667
3,584
1,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 3 / 1
5,995
600
2,992
5,851
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
3 / 0 / 5
5,650
565
1,842
4,567
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Aphrodite
jaded-blockade7
Aphrodite
9
1 / 2 / 1
5,587
559
1,667
6,752
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
kadyn173
Hun Batz
5
0 / 5 / 0
4,158
416
73
4,725
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
15
16
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
0
1
8.5
W
4
1
2
5
W
0
4
0
0
W
5
1
1
5.5
L
3
3
1
1.17
L
3
0
5
5.5
W
Neith
0
7
0
0
W
Tiamat
iwuldzi
Tiamat
0
3
2
0.33
L
Aphrodite
jaded-blockade7
Aphrodite
1
2
1
0.75
L
Hun Batz
kadyn173
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
11,241
25,441
Taken
25,479
9,847
Mitigated
9,538
5,931
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,667
2,820
0
1,487
3,584
1,018
328
341
3,243
0
23,830
W
2,904
619
0
956
3,834
1,380
644
1,138
2,696
22,141
0
W
729
398
0
0
4,589
1,797
372
656
3,933
4,906
0
W
3,180
714
0
3,130
6,571
3,226
0
248
6,323
0
27,819
L
2,992
950
0
1,953
5,851
1,744
0
1,591
3,910
26,919
0
L
1,842
596
343
1,899
4,567
3,438
0
697
3,860
11,810
0
W
Neith
2,151
1,416
0
485
5,897
1,456
325
1,104
4,793
0
16,691
W
Tiamat
iwuldzi
Tiamat
2,282
208
0
1,360
4,550
1,988
176
3,355
1,195
18,606
0
L
Aphrodite
jaded-blockade7
Aphrodite
1,667
110
214
4,201
6,752
1,775
96
1,549
5,203
32,614
0
L
Hun Batz
kadyn173
Hun Batz
73
0
0
75
4,725
1,563
445
1,823
2,874
0
8,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
27,065
189
Minions Killed
207
0
Camps Cleared
0
869,112
Distance Traveled
814,798
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,675
568
46
5
0
135,635
1
W
Agni
5,976
598
46
5
0
150,046
1
W
Ares
3,847
385
5
1
0
178,106
0
W
Fenrir
6,521
652
61
6
0
201,277
1
L
Freya
5,995
600
57
6
0
184,655
2
L
Fafnir
5,650
565
12
1
0
176,622
1
W
Neith
4,363
436
31
3
0
173,606
0
W
Tiamat
5,189
519
46
5
0
166,077
1
L
Aphrodite
5,587
559
73
7
0
138,901
0
L
Hun Batz
4,158
416
19
2
0
178,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role