Player Matchup

Geb
Geb
BrandonMunson
Geb
Level 118
God Stats
0W - 1L
1,311 SR
Queue Stats
290W - 232L
1,641 Elo+
Party 1
Fenrir
Fenrir
NATO
Fenrir
Level 159
God Stats
21W - 22L
1,565 SR
Queue Stats
487W - 375L
1,743 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YippsX
Morgan Le Fay
Level 142
God Stats
1W - 5L
1,660 SR
Queue Stats
221W - 193L
1,657 Elo+
Solo
Izanami
Izanami
joereilly209
Izanami
Level 143
God Stats
112W - 66L
1,763 SR
Queue Stats
721W - 614L
1,708 Elo+
Party 1
Horus
Horus
skurtSKURT74
Horus
Level 159
God Stats
1W - 8L
1,366 SR
Queue Stats
620W - 561L
1,658 Elo+
Solo
Team Averages
Level 144
1,533 SR
1,681 Elo+

VS

Team Averages
Level 124
1,531 SR
1,596 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Silvatheweeb
Ganesha
Level 109
God Stats
5W - 5L
1,494 SR
Queue Stats
704W - 593L
1,680 Elo+
Solo
Set
Set
Wowy
Set
Level 160
God Stats
3W - 2L
1,653 SR
Queue Stats
60W - 44L
1,688 Elo+
Solo
The Morrigan
The Morrigan
congolol
The Morrigan
Level 89
God Stats
3W - 6L
1,507 SR
Queue Stats
447W - 416L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,083
681
2,008
2,891
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NATO
Fenrir
7
2 / 1 / 0
4,463
744
2,318
4,275
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
YippsX
Morgan Le Fay
4
0 / 1 / 1
3,377
563
675
1,571
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joereilly209
Izanami
6
0 / 3 / 2
3,889
648
1,950
4,086
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,255
709
1,136
3,112
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 0 / 0
4,566
761
1,017
3,530
1,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
7
0 / 0 / 1
4,244
707
656
2,180
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Silvatheweeb
Ganesha
6
0 / 1 / 4
4,008
668
1,073
3,037
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
Wowy
Set
9
5 / 1 / 0
5,070
845
3,975
4,700
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
congolol
The Morrigan
7
1 / 2 / 2
4,149
692
1,632
1,957
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Neith
 
Neith
0
0
1
0.5
L
0
0
0
0
L
Fenrir
NATO
Fenrir
2
1
0
2
W
Ganesha
Silvatheweeb
Ganesha
0
1
4
2
W
Set
Wowy
Set
5
1
0
5
L
Morgan Le Fay
YippsX
Morgan Le Fay
0
1
1
0.5
W
The Morrigan
congolol
The Morrigan
1
2
2
1
L
Izanami
joereilly209
Izanami
0
3
2
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
8,353
15,935
Taken
15,404
5,858
Mitigated
4,686
5,258
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,017
538
0
1,770
3,530
1,240
0
1,661
1,522
0
24,650
W
Neith
 
Neith
656
53
0
1,446
2,180
701
0
309
1,813
0
22,900
L
2,008
400
0
1,250
2,891
2,083
0
0
2,891
18,698
0
L
Fenrir
NATO
Fenrir
2,318
858
0
1,644
4,275
1,564
0
531
3,738
0
16,385
W
Ganesha
Silvatheweeb
Ganesha
1,073
241
0
766
3,037
1,058
0
0
3,037
8,602
0
W
Set
Wowy
Set
3,975
1,796
0
1,756
4,700
1,226
0
0
4,700
0
27,041
L
Morgan Le Fay
YippsX
Morgan Le Fay
675
257
0
0
1,571
421
0
496
1,003
5,488
0
W
The Morrigan
congolol
The Morrigan
1,632
442
0
140
1,957
461
0
278
1,603
16,910
0
L
Izanami
joereilly209
Izanami
1,950
1,318
0
987
4,086
858
0
896
3,148
0
19,566
L
1,136
585
0
1,377
3,112
932
0
628
2,450
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,067
Gold Earned
22,037
181
Minions Killed
221
0
Camps Cleared
0
587,220
Distance Traveled
688,206
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,566
761
61
10
0
153,403
4
W
Neith
4,244
707
62
10
0
123,563
3
L
Geb
4,083
681
46
8
0
124,054
1
L
Fenrir
4,463
744
37
6
0
125,232
1
W
Ganesha
4,008
668
1
0
0
129,605
2
W
Set
5,070
845
58
10
0
145,323
4
L
Morgan Le Fay
3,377
563
14
2
0
68,156
0
W
The Morrigan
4,149
692
39
7
0
136,312
3
L
Izanami
3,889
648
39
7
0
122,128
2
L
Horus
4,255
709
45
8
0
147,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role