Player Matchup

Merlin
Merlin
Caidala
Merlin
Level 27
God Stats
13W - 8L
1,820 SR
Queue Stats
145W - 150L
1,579 Elo+
Solo
Anubis
Anubis
KaleosAscendant
Anubis
Level 31
God Stats
1W - 6L
1,289 SR
Queue Stats
97W - 100L
1,574 Elo+
Party 2
Anhur
Anhur
Mythleon
Anhur
Level 28
God Stats
4W - 1L
1,741 SR
Queue Stats
30W - 25L
1,542 Elo+
Party 2
Ymir
Ymir
RoweDawg
Ymir
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 36L
1,319 Elo+
Solo
Ravana
Ravana
Tin10Men
Ravana
Level 14
God Stats
2W - 3L
1,284 SR
Queue Stats
202W - 279L
1,279 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,459 Elo+

VS

Team Averages
Level 14
1,375 SR
1,547 Elo+
Achilles
Achilles
DoItForTheHopre
Achilles
Level 14
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Bellona
Bellona
JessiBuns
Bellona
Level 9
God Stats
2W - 1L
1,256 SR
Queue Stats
2W - 1L
1,648 Elo+
Party 1
Geb
Geb
JoeyDus
Geb
Level 26
God Stats
21W - 13L
1,689 SR
Queue Stats
131W - 99L
1,644 Elo+
Solo
Tiamat
Tiamat
Kuauhtemok
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Artemis
Artemis
S7ARSCR33M
Artemis
Level 14
God Stats
13W - 26L
1,264 SR
Queue Stats
64W - 89L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caidala
Merlin
12
4 / 1 / 0
7,154
715
2,996
3,294
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 0
7,823
782
7,797
8,885
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Mythleon
Anhur
11
4 / 1 / 0
6,148
615
3,406
5,170
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 1 / 4
5,451
545
2,618
5,252
2,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Tin10Men
Ravana
7
0 / 3 / 1
4,691
469
1,235
5,343
1,533
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 4 / 0
4,201
420
1,441
5,632
3,217
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JessiBuns
Bellona
9
0 / 3 / 0
4,983
498
3,147
6,495
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
9
2 / 2 / 3
5,162
516
2,868
6,693
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Kuauhtemok
Tiamat
8
1 / 4 / 2
5,065
507
2,192
5,022
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
S7ARSCR33M
Artemis
8
2 / 3 / 2
5,367
537
4,028
5,324
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
16
Kills
5
6
Deaths
16
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Caidala
Merlin
4
1
0
4
L
Achilles
0
4
0
0
L
Bellona
JessiBuns
Bellona
0
3
0
0
L
Geb
2
2
3
1.75
W
8
0
0
8
L
Tiamat
Kuauhtemok
Tiamat
1
4
2
0.5
W
Anhur
Mythleon
Anhur
4
1
0
4
W
Ymir
0
1
4
2
L
Artemis
S7ARSCR33M
Artemis
2
3
2
1
W
Ravana
Tin10Men
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
13,676
27,944
Taken
29,166
11,423
Mitigated
14,751
12,046
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Caidala
Merlin
2,996
308
0
884
3,294
902
292
1,225
1,853
42,364
0
L
Achilles
1,441
461
0
15
5,632
3,217
0
2,431
3,201
0
13,693
L
Bellona
JessiBuns
Bellona
3,147
949
0
408
6,495
3,457
0
4,239
2,256
0
24,692
L
Geb
2,868
666
0
1,158
6,693
3,771
0
2,817
3,876
11,245
0
W
7,797
1,001
0
6,727
8,885
5,084
346
276
8,609
51,249
0
L
Tiamat
Kuauhtemok
Tiamat
2,192
224
0
858
5,022
2,696
0
3,393
1,629
15,415
0
W
Anhur
Mythleon
Anhur
3,406
1,982
0
1,638
5,170
1,454
1,207
966
3,906
0
33,825
W
Ymir
2,618
700
879
1,322
5,252
2,450
319
1,771
3,266
14,812
0
L
Artemis
S7ARSCR33M
Artemis
4,028
1,360
0
241
5,324
1,610
125
531
4,793
0
17,591
W
Ravana
Tin10Men
Ravana
1,235
409
0
596
5,343
1,533
780
536
4,654
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
24,778
336
Minions Killed
181
0
Camps Cleared
0
885,490
Distance Traveled
894,100
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,154
715
83
8
0
203,026
3
L
Achilles
4,201
420
27
3
0
181,452
0
L
Bellona
4,983
498
57
6
0
194,569
1
L
Geb
5,162
516
22
2
0
193,864
2
W
Anubis
7,823
782
123
12
0
186,933
2
L
Tiamat
5,065
507
44
4
0
166,343
1
W
Anhur
6,148
615
66
7
0
166,447
1
W
Ymir
5,451
545
36
4
0
164,457
0
L
Artemis
5,367
537
31
3
0
157,872
2
W
Ravana
4,691
469
28
3
0
164,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role