Player Matchup

Agni
Agni
BOLS-ghost12
Agni
Level 100
God Stats
3W - 4L
1,399 SR
Queue Stats
266W - 310L
1,342 Elo+
Party 1
Tiamat
Tiamat
Emperor_Lucian
Tiamat
Level 62
God Stats
6W - 4L
1,182 SR
Queue Stats
161W - 194L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Lemusore
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,331 Elo+
Solo
Nox
Nox
ZeKali
Nox
Level 66
God Stats
2W - 2L
1,560 SR
Queue Stats
100W - 104L
1,411 Elo+
Solo
Nike
Nike
goldeneye601
Nike
Level 109
God Stats
8W - 5L
1,561 SR
Queue Stats
290W - 292L
1,374 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,361 Elo+

VS

Team Averages
Level 67
1,579 SR
1,382 Elo+
Cerberus
Cerberus
 
Cerberus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Geysir
Hachiman
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
63W - 65L
1,356 Elo+
Solo
Ares
Ares
GillBastar
Ares
Level 47
God Stats
3W - 0L
1,710 SR
Queue Stats
34W - 35L
1,315 Elo+
Party 3
Chang'e
Chang'e
SethmekVIII
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,388 Elo+
Party 3
Odin
Odin
subanonymus
Odin
Level 34
God Stats
12W - 6L
1,473 SR
Queue Stats
310W - 349L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
8,787
799
12,841
8,330
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 5
8,820
802
11,413
11,378
8,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Lemusore
Baron Samedi
14
2 / 6 / 5
8,240
749
11,182
11,777
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
ZeKali
Nox
15
3 / 7 / 5
8,345
759
10,030
11,638
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 4
8,523
775
8,343
17,737
10,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 1 / 22
9,618
874
4,205
13,646
14,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Geysir
Hachiman
17
13 / 4 / 12
10,615
965
17,857
12,571
6,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 25
10,301
936
9,028
22,069
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
SethmekVIII
Chang'e
16
9 / 1 / 15
10,090
917
13,076
12,899
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 3 / 22
8,836
803
10,016
11,573
10,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
128
11
Kills
32
32
Deaths
11
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
22
16
L
2
7
6
0.71
L
3
6
5
0.92
W
Hachiman
Geysir
Hachiman
13
4
12
4.75
W
4
2
25
8.25
L
Baron Samedi
Lemusore
Baron Samedi
2
6
5
0.75
W
Chang'e
SethmekVIII
Chang'e
9
1
15
16.5
L
Nox
ZeKali
Nox
3
7
5
0.79
L
1
6
4
0.5
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,809
Damage
54,182
60,860
Taken
72,758
31,231
Mitigated
63,800
15,277
Healing
27,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,205
793
908
4,048
13,646
14,754
427
6,080
7,372
11,094
0
L
12,841
1,411
0
0
8,330
2,628
0
3,928
4,402
25,522
0
L
11,413
486
824
2,305
11,378
8,382
0
3,516
7,862
18,059
0
W
Hachiman
Geysir
Hachiman
17,857
7,296
1,525
922
12,571
6,613
2,283
8,751
3,692
0
40,531
W
9,028
1,039
1,324
3,995
22,069
24,825
666
14,760
6,972
12,903
0
L
Baron Samedi
Lemusore
Baron Samedi
11,182
1,971
2,178
3,258
11,777
4,962
0
4,634
7,143
22,762
0
W
Chang'e
SethmekVIII
Chang'e
13,076
1,695
8,821
5,662
12,899
7,425
961
7,665
5,058
22,747
0
L
Nox
ZeKali
Nox
10,030
2,332
89
2,338
11,638
4,742
0
4,335
7,303
18,318
0
L
8,343
913
467
3,818
17,737
10,517
0
9,896
7,841
0
20,476
W
10,016
991
151
286
11,573
10,183
701
7,159
4,198
0
18,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
49,460
99
Minions Killed
116
0
Camps Cleared
0
933,508
Distance Traveled
1,062,455
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,618
874
14
1
0
233,519
0
L
Agni
8,787
799
28
3
0
179,444
1
L
Tiamat
8,820
802
12
1
0
198,167
0
W
Hachiman
10,615
965
48
4
0
177,236
0
W
Ares
10,301
936
7
1
0
209,443
0
L
Baron Samedi
8,240
749
23
2
0
189,811
3
W
Chang'e
10,090
917
19
2
0
223,998
0
L
Nox
8,345
759
20
2
0
164,957
2
L
Nike
8,523
775
16
1
0
201,129
2
W
Odin
8,836
803
28
3
0
218,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role