Player Matchup

Sobek
Sobek
Limãozinho93
Sobek
Level 92
God Stats
10W - 6L
1,721 SR
Queue Stats
267W - 221L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Rock7-BR-RS-
Hou Yi
Level 160
God Stats
25W - 22L
1,511 SR
Queue Stats
768W - 811L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
T1MeloRego
Gilgamesh
Level 120
God Stats
8W - 7L
1,665 SR
Queue Stats
637W - 579L
1,495 Elo+
Party 1
Izanami
Izanami
iBadHabits
Izanami
Level 108
God Stats
12W - 11L
1,509 SR
Queue Stats
72W - 75L
1,490 Elo+
Solo
Chronos
Chronos
xMysTeRioNz
Chronos
Level 158
God Stats
6W - 16L
1,324 SR
Queue Stats
904W - 853L
1,530 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,497 Elo+

VS

Team Averages
Level 95
1,486 SR
1,455 Elo+
Horus
Horus
RoneBr
Horus
Level 149
God Stats
25W - 46L
1,372 SR
Queue Stats
126W - 152L
1,448 Elo+
Solo
Hachiman
Hachiman
Santhorini
Hachiman
Level 57
God Stats
5W - 9L
1,422 SR
Queue Stats
144W - 169L
1,353 Elo+
Solo
Hades
Hades
Shadowgalacty
Hades
Level 66
God Stats
2W - 0L
1,680 SR
Queue Stats
60W - 58L
1,487 Elo+
Solo
Nemesis
Nemesis
gatsbyflamer
Nemesis
Level 95
God Stats
6W - 3L
1,457 SR
Queue Stats
478W - 522L
1,468 Elo+
Solo
Thoth
Thoth
vitormendonca10
Thoth
Level 108
God Stats
8W - 6L
1,498 SR
Queue Stats
521W - 518L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 15
12,565
465
10,767
27,026
35,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
20
1 / 8 / 2
13,552
502
10,059
17,849
7,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
T1MeloRego
Gilgamesh
20
7 / 3 / 6
14,240
527
13,135
18,377
8,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
iBadHabits
Izanami
20
8 / 6 / 4
14,721
545
14,359
17,870
8,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
xMysTeRioNz
Chronos
19
4 / 4 / 8
13,253
491
18,782
19,423
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RoneBr
Horus
16
3 / 3 / 14
12,138
450
9,498
23,009
26,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Santhorini
Hachiman
19
4 / 6 / 8
13,763
510
9,662
20,811
8,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 12
14,325
531
12,231
20,083
20,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
gatsbyflamer
Nemesis
20
10 / 4 / 6
16,055
595
14,436
27,329
12,738
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 6 / 7
15,244
565
19,126
17,113
6,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
22
Kills
28
28
Deaths
23
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
7
15
1.36
L
Hou Yi
1
8
2
0.25
W
Horus
RoneBr
Horus
3
3
14
3.33
W
Hachiman
Santhorini
Hachiman
4
6
8
1.33
W
4
4
12
2.5
L
Gilgamesh
T1MeloRego
Gilgamesh
7
3
6
3.33
W
Nemesis
gatsbyflamer
Nemesis
10
4
6
3.25
L
Izanami
iBadHabits
Izanami
8
6
4
1.67
W
7
6
7
1.75
L
Chronos
xMysTeRioNz
Chronos
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,102
Damage
64,953
100,545
Taken
108,345
68,036
Mitigated
74,347
20,687
Healing
49,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,767
1,193
0
4,241
27,026
35,347
32
7,154
18,960
32,984
0
L
Hou Yi
10,059
4,297
0
3,266
17,849
7,982
3,499
8,043
9,718
0
98,626
W
Horus
RoneBr
Horus
9,498
3,526
3,126
11,039
23,009
26,310
462
7,141
15,868
128
22,677
W
Hachiman
Santhorini
Hachiman
9,662
5,310
0
10,411
20,811
8,522
673
7,269
13,542
0
101,381
W
12,231
933
650
9,170
20,083
20,491
44
5,234
14,849
81,634
0
L
Gilgamesh
T1MeloRego
Gilgamesh
13,135
3,998
0
1,513
18,377
8,674
506
4,223
13,800
0
115,585
W
Nemesis
gatsbyflamer
Nemesis
14,436
7,043
0
12,516
27,329
12,738
1,050
6,268
21,061
0
135,939
L
Izanami
iBadHabits
Izanami
14,359
8,343
0
4,468
17,870
8,026
2,573
3,598
14,184
0
123,349
W
19,126
806
0
2,241
17,113
6,286
1,152
5,863
11,250
104,184
0
L
Chronos
xMysTeRioNz
Chronos
18,782
5,802
0
7,199
19,423
8,007
755
8,611
10,558
105,439
12,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,331
Gold Earned
71,525
685
Minions Killed
667
0
Camps Cleared
0
2,443,389
Distance Traveled
2,686,371
227
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,565
465
35
1
0
505,421
9
L
Hou Yi
13,552
502
160
6
0
383,541
6
W
Horus
12,138
450
21
1
0
523,844
10
W
Hachiman
13,763
510
146
5
0
501,335
8
W
Hades
14,325
531
163
6
0
512,867
3
L
Gilgamesh
14,240
527
148
5
0
655,997
122
W
Nemesis
16,055
595
181
7
0
621,134
8
L
Izanami
14,721
545
196
7
0
489,360
0
W
Thoth
15,244
565
156
6
0
527,191
7
L
Chronos
13,253
491
146
5
0
409,070
90

Distance Traveled

Minion Kills by Role

Gold Earned by Role