Player Matchup

Fafnir
Fafnir
RDW777
Fafnir
Level 26
God Stats
1W - 6L
1,288 SR
Queue Stats
89W - 87L
1,580 Elo+
Solo
Ares
Ares
RealFr05tbite
Ares
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 9L
1,481 Elo+
Solo
Tiamat
Tiamat
Rhinoalol
Tiamat
Level 24
God Stats
1W - 2L
1,570 SR
Queue Stats
27W - 32L
1,501 Elo+
Party 1
Thor
Thor
notTOmuch
Thor
Level 11
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 15L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
telogus
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,212 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,441 Elo+

VS

Team Averages
Level 20
1,495 SR
1,456 Elo+
Hades
Hades
Alpha spike8949
Hades
Level 25
God Stats
12W - 6L
1,296 SR
Queue Stats
57W - 86L
1,305 Elo+
Solo
Aphrodite
Aphrodite
KingHaze2393
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,235 Elo+
Solo
Thor
Thor
frostbullets
Thor
Level 29
God Stats
5W - 16L
1,240 SR
Queue Stats
93W - 94L
1,511 Elo+
Solo
Neith
Neith
icantplayapesec
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,499 Elo+
Solo
Bacchus
Bacchus
kinghobbito
Bacchus
Level 29
God Stats
4W - 4L
1,939 SR
Queue Stats
278W - 170L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
RDW777
Fafnir
8
0 / 3 / 1
5,717
476
3,386
9,486
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
7 / 2 / 0
6,847
571
7,853
7,258
5,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Rhinoalol
Tiamat
9
1 / 3 / 0
5,387
449
5,741
6,717
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
1 / 3 / 4
6,683
557
2,529
5,597
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
telogus
Hou Yi
8
0 / 5 / 0
5,157
430
1,042
6,271
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 3
6,476
540
4,788
9,359
4,655
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
KingHaze2393
Aphrodite
9
0 / 1 / 3
5,874
490
1,952
5,165
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 0
6,803
567
2,581
8,435
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 2
6,778
565
8,517
8,828
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
kinghobbito
Bacchus
9
1 / 2 / 2
5,886
491
3,245
5,603
4,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
16
16
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Aphrodite
KingHaze2393
Aphrodite
0
1
3
1.5
L
Fafnir
RDW777
Fafnir
0
3
1
0.17
L
7
2
0
3.5
L
Tiamat
Rhinoalol
Tiamat
1
3
0
0.33
W
4
3
0
1.33
W
5
0
2
6
W
Bacchus
kinghobbito
Bacchus
1
2
2
1
L
Thor
1
3
4
1
L
Hou Yi
telogus
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
21,083
35,329
Taken
37,390
20,882
Mitigated
18,550
6,940
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,788
802
96
1,330
9,359
4,655
288
3,680
5,666
19,917
0
W
Aphrodite
KingHaze2393
Aphrodite
1,952
755
1,089
2,184
5,165
3,317
468
2,482
2,451
11,408
0
L
Fafnir
RDW777
Fafnir
3,386
746
0
1,854
9,486
8,924
0
2,243
7,243
10,244
0
L
7,853
147
0
839
7,258
5,618
642
3,167
4,091
22,875
0
L
Tiamat
Rhinoalol
Tiamat
5,741
611
8
2,297
6,717
2,350
192
1,150
5,567
29,794
0
W
2,581
927
211
3,256
8,435
3,261
0
2,808
5,595
0
44,030
W
8,517
4,332
213
4,950
8,828
3,004
365
5,005
3,481
0
49,744
W
Bacchus
kinghobbito
Bacchus
3,245
525
0
1,242
5,603
4,313
0
2,386
3,217
17,753
0
L
Thor
2,529
863
0
1,460
5,597
2,171
0
99
5,498
0
39,120
L
Hou Yi
telogus
Hou Yi
1,042
153
0
482
6,271
1,819
674
3,326
2,945
0
20,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
31,817
221
Minions Killed
266
0
Camps Cleared
0
1,044,144
Distance Traveled
1,044,493
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,476
540
40
3
0
231,110
0
W
Aphrodite
5,874
490
19
2
0
190,687
2
L
Fafnir
5,717
476
21
2
0
217,536
0
L
Ares
6,847
571
27
2
0
189,545
0
L
Tiamat
5,387
449
53
4
0
193,964
0
W
Thor
6,803
567
89
7
0
206,206
4
W
Neith
6,778
565
94
8
0
207,358
1
W
Bacchus
5,886
491
24
2
0
209,132
1
L
Thor
6,683
557
83
7
0
238,392
4
L
Hou Yi
5,157
430
37
3
0
204,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role