Player Matchup

Cerberus
Cerberus
Chronosaurus
Cerberus
Level 44
God Stats
2W - 1L
1,579 SR
Queue Stats
15W - 13L
1,471 Elo+
Party 1
Anubis
Anubis
Intolerance
Anubis
Level 124
God Stats
7W - 4L
1,581 SR
Queue Stats
50W - 47L
1,533 Elo+
Party 1
Artemis
Artemis
JugekiByakurai
Artemis
Level 94
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 7L
1,560 Elo+
Party 1
Sol
Sol
Shankaaraa
Sol
Level 32
God Stats
182W - 189L
1,490 SR
Queue Stats
201W - 213L
1,457 Elo+
Solo
Guan Yu
Guan Yu
natixo69
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,478 Elo+
Party 1
Team Averages
Level 61
1,567 SR
1,500 Elo+

VS

Team Averages
Level 77
1,535 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
PriestOf
Bastet
Level 34
God Stats
10W - 11L
1,490 SR
Queue Stats
26W - 33L
1,412 Elo+
Solo
Cerberus
Cerberus
SleepyFM
Cerberus
Level 85
God Stats
5W - 9L
1,549 SR
Queue Stats
210W - 222L
1,466 Elo+
Solo
Discordia
Discordia
persianamin
Discordia
Level 60
God Stats
9W - 6L
1,637 SR
Queue Stats
163W - 161L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronosaurus
Cerberus
15
6 / 1 / 12
10,035
1,254
10,308
10,963
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
5 / 4 / 9
8,916
1,115
13,213
8,153
4,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 11
8,910
1,114
8,993
5,886
1,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 13
8,423
1,053
11,552
7,775
2,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
natixo69
Guan Yu
14
1 / 2 / 9
8,494
1,062
3,200
9,368
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

281

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 4
8,563
1,070
8,920
9,341
2,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
15
1 / 4 / 7
8,225
1,028
8,900
13,166
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
PriestOf
Bastet
14
3 / 7 / 5
8,132
1,017
9,938
11,759
1,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SleepyFM
Cerberus
14
4 / 2 / 5
8,659
1,082
6,387
13,630
9,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
persianamin
Discordia
13
1 / 1 / 2
7,438
930
4,072
3,442
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
18
Kills
11
11
Deaths
18
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
4
1
L
Chang'e
 
Chang'e
1
4
7
1.13
W
Cerberus
Chronosaurus
Cerberus
6
1
12
12
W
Anubis
5
4
9
2.38
W
4
1
11
9.5
L
Bastet
PriestOf
Bastet
3
7
5
0.79
W
2
3
13
2.83
L
Cerberus
SleepyFM
Cerberus
4
2
5
3.25
W
Guan Yu
natixo69
Guan Yu
1
2
9
2.75
L
Discordia
persianamin
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
38,217
42,145
Taken
51,338
30,456
Mitigated
16,970
9,150
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,920
5,665
0
1,090
9,341
2,042
0
6,608
2,663
0
25,527
L
Chang'e
 
Chang'e
8,900
642
2,443
2,850
13,166
2,779
0
9,274
3,736
27,795
0
W
Cerberus
Chronosaurus
Cerberus
10,308
1,140
0
2,543
10,963
12,479
0
4,031
6,831
23,237
0
W
Anubis
13,213
524
0
1,646
8,153
4,010
0
4,265
3,857
28,325
0
W
8,993
3,916
0
0
5,886
1,831
0
3,108
2,778
0
23,347
L
Bastet
PriestOf
Bastet
9,938
1,782
0
0
11,759
1,999
0
8,412
3,197
0
14,445
W
11,552
5,110
0
1,293
7,775
2,480
0
3,696
3,977
31,409
0
L
Cerberus
SleepyFM
Cerberus
6,387
584
0
2,049
13,630
9,267
0
8,696
4,789
14,336
0
W
Guan Yu
natixo69
Guan Yu
3,200
76
1,336
2,332
9,368
9,656
0
4,259
5,109
0
9,007
L
Discordia
persianamin
Discordia
4,072
423
0
0
3,442
883
0
1,522
1,880
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
41,017
163
Minions Killed
149
7
Camps Cleared
5
718,963
Distance Traveled
712,621
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,563
1,070
47
6
2
143,876
1
L
Chang'e
8,225
1,028
47
6
1
154,139
0
W
Cerberus
10,035
1,254
33
4
1
162,334
0
W
Anubis
8,916
1,115
29
4
3
126,268
0
W
Artemis
8,910
1,114
43
5
1
141,287
0
L
Bastet
8,132
1,017
9
1
0
145,635
0
W
Sol
8,423
1,053
49
6
2
143,739
1
L
Cerberus
8,659
1,082
17
2
1
163,539
0
W
Guan Yu
8,494
1,062
9
1
0
145,335
0
L
Discordia
7,438
930
29
4
1
105,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role