Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
Cowboyinblood
Ymir
Silver II
Level 65
God Stats
2W - 3L
1,581 SR
Queue Stats
17W - 25L
1,217 MMR
Party 2
Xing Tian
Xing Tian
Silver II
DuoFit
Xing Tian
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,158 MMR
Party 1
Izanami
Izanami
Gold IV
Opinaise91
Izanami
Gold IV
Level 81
God Stats
2W - 2L
1,649 SR
Queue Stats
43W - 60L
1,301 MMR
Solo
Ne Zha
Ne Zha
Gold V
zPrinz
Ne Zha
Gold V
Level 117
God Stats
0W - 1L
1,474 SR
Queue Stats
60W - 61L
1,291 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,541 SR
1,293 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,524 SR
1,314 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold V
Draemich
Xbalanque
Gold V
Level 138
God Stats
15W - 10L
1,489 SR
Queue Stats
299W - 300L
1,195 MMR
Solo
Bakasura
Bakasura
Gold III
SolarPowerOwl
Bakasura
Gold III
Level 121
God Stats
9W - 7L
1,634 SR
Queue Stats
231W - 216L
1,396 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
TokikoSan
Baron Samedi
Silver I
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 243L
1,248 MMR
Solo
Hercules
Hercules
Silver I
wolfhunters
Hercules
Silver I
Level 146
God Stats
7W - 8L
1,497 SR
Queue Stats
280W - 280L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 5 / 0
9,029
430
11,765
13,725
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 7 / 0
9,099
433
7,112
19,264
16,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
DuoFit
Xing Tian
15
3 / 5 / 4
10,029
478
9,432
21,039
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Opinaise91
Izanami
18
2 / 5 / 3
10,720
510
8,298
14,256
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
zPrinz
Ne Zha
16
2 / 7 / 3
9,979
475
7,685
20,093
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TsukuyomiAthenaGilgameshTiamatCthulhu

VS

Bans
PersephoneChaacDanzaburouTyrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 2 / 7
12,795
609
11,433
12,298
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Draemich
Xbalanque
20
4 / 2 / 5
13,604
648
12,140
14,754
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SolarPowerOwl
Bakasura
20
9 / 3 / 9
12,827
611
14,644
19,765
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TokikoSan
Baron Samedi
18
7 / 2 / 5
12,399
590
19,745
14,181
13,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
wolfhunters
Hercules
17
4 / 1 / 11
10,731
511
10,676
15,340
18,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
29
29
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
W
Janus
 
Janus
5
2
7
4.25
L
0
7
0
0
W
Xbalanque
Draemich
Xbalanque
4
2
5
3.25
L
Xing Tian
DuoFit
Xing Tian
3
5
4
1
L
Izanami
Opinaise91
Izanami
2
5
3
0.7
W
Bakasura
SolarPowerOwl
Bakasura
9
3
9
4.5
W
Baron Samedi
TokikoSan
Baron Samedi
7
2
5
4.75
W
Hercules
wolfhunters
Hercules
4
1
11
9.5
L
Ne Zha
zPrinz
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,292
Damage
68,638
88,377
Taken
76,338
56,631
Mitigated
54,089
11,748
Healing
32,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,765
1,040
0
2,265
13,725
5,270
0
6,106
7,344
61,852
0
W
Janus
 
Janus
11,433
480
268
5,443
12,298
5,082
1,920
8,843
3,455
98,594
0
L
7,112
1,137
0
2,909
19,264
16,620
0
12,409
6,360
53,698
0
W
Xbalanque
Draemich
Xbalanque
12,140
5,139
0
7,831
14,754
5,878
7,092
1,944
12,810
0
131,480
L
Xing Tian
DuoFit
Xing Tian
9,432
842
0
1,532
21,039
20,937
29
4,496
15,913
33,505
0
L
Izanami
Opinaise91
Izanami
8,298
3,586
0
1,968
14,256
5,539
807
921
12,777
0
85,646
W
Bakasura
SolarPowerOwl
Bakasura
14,644
8,520
0
7,951
19,765
11,153
1,799
3,755
16,010
0
92,638
W
Baron Samedi
TokikoSan
Baron Samedi
19,745
1,412
635
6,354
14,181
13,203
594
7,741
6,440
75,591
0
W
Hercules
wolfhunters
Hercules
10,676
3,078
0
3,692
15,340
18,773
497
6,166
9,174
0
30,213
L
Ne Zha
zPrinz
Ne Zha
7,685
2,765
0
3,074
20,093
8,265
0
7,246
11,822
0
70,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
62,356
566
Minions Killed
698
0
Camps Cleared
0
1,859,513
Distance Traveled
2,134,971
43
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,029
430
120
6
0
375,537
6
W
Janus
12,795
609
172
8
0
426,478
4
L
Ymir
9,099
433
117
6
0
312,241
10
W
Xbalanque
13,604
648
216
10
0
423,090
8
L
Xing Tian
10,029
478
37
2
0
416,532
18
L
Izanami
10,720
510
178
8
0
358,737
8
W
Bakasura
12,827
611
136
6
0
502,298
6
W
Baron Samedi
12,399
590
140
7
0
339,285
5
W
Hercules
10,731
511
34
2
0
443,820
5
L
Ne Zha
9,979
475
114
5
0
396,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role