Player Matchup

Cupid
Cupid
 
Cupid
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Devil-Day23
Chiron
Level 69
God Stats
1W - 2L
1,246 SR
Queue Stats
29W - 23L
1,501 Elo+
Party 1
Fafnir
Fafnir
Eliortagar
Fafnir
Level 106
God Stats
1W - 1L
1,282 SR
Queue Stats
36W - 33L
1,380 Elo+
Solo
Ares
Ares
battossaii
Ares
Level 126
God Stats
6W - 5L
1,405 SR
Queue Stats
223W - 217L
1,362 Elo+
Party 1
Merlin
Merlin
vSKEESc
Merlin
Level 107
God Stats
2W - 0L
1,618 SR
Queue Stats
126W - 125L
1,462 Elo+
Solo
Team Averages
Level 108
1,410 SR
1,441 Elo+

VS

Team Averages
Level 89
1,455 SR
1,423 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IceyRoz
Ah Muzen Cab
Level 130
God Stats
0W - 2L
1,269 SR
Queue Stats
72W - 77L
1,385 Elo+
Party 3
Ravana
Ravana
Mechaho
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,510 Elo+
Party 2
Poseidon
Poseidon
RapidBunny69173
Poseidon
Level 81
God Stats
4W - 2L
1,387 SR
Queue Stats
82W - 76L
1,363 Elo+
Solo
Cthulhu
Cthulhu
xZansoTx
Cthulhu
Level 148
God Stats
6W - 1L
1,616 SR
Queue Stats
110W - 120L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
7 / 4 / 10
12,527
737
18,279
15,197
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
13 / 3 / 15
13,482
793
26,447
22,122
12,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Eliortagar
Fafnir
19
3 / 4 / 22
13,120
772
13,324
32,809
47,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 6 / 20
11,266
663
12,438
37,616
49,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
vSKEESc
Merlin
20
4 / 1 / 19
12,897
759
28,585
21,352
13,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 4 / 10
11,011
648
10,798
19,641
21,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
IceyRoz
Ah Muzen Cab
19
5 / 4 / 7
11,347
667
22,154
17,604
8,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Mechaho
Ravana
17
2 / 7 / 11
10,955
644
17,142
22,432
21,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
19
1 / 5 / 8
11,210
659
30,889
20,017
8,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xZansoTx
Cthulhu
20
7 / 9 / 7
13,321
784
24,741
29,700
29,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
29
Kills
18
18
Deaths
29
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
4
10
3
L
Hel
 
Hel
3
4
10
2
W
Chiron
13
3
15
6.83
W
Fafnir
Eliortagar
Fafnir
3
4
22
3.5
L
Ah Muzen Cab
IceyRoz
Ah Muzen Cab
5
4
7
2.13
L
Ravana
Mechaho
Ravana
2
7
11
1.07
L
Poseidon
1
5
8
1
W
2
6
20
2
W
Merlin
vSKEESc
Merlin
4
1
19
13.5
L
Cthulhu
xZansoTx
Cthulhu
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,073
Damage
105,724
129,096
Taken
109,394
132,062
Mitigated
90,141
58,094
Healing
45,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,279
8,109
8,427
3,856
15,197
8,521
2,292
8,347
6,850
0
39,051
L
Hel
 
Hel
10,798
2,027
10,967
7,677
19,641
21,549
192
10,719
8,922
21,165
0
W
Chiron
26,447
10,394
3,941
6,453
22,122
12,696
2,089
12,702
9,420
0
46,920
W
Fafnir
Eliortagar
Fafnir
13,324
4,469
3,769
7,784
32,809
47,873
531
15,393
17,416
25,831
0
L
Ah Muzen Cab
IceyRoz
Ah Muzen Cab
22,154
3,683
2,365
5,167
17,604
8,302
875
9,181
8,423
0
40,345
L
Ravana
Mechaho
Ravana
17,142
5,071
1,712
5,468
22,432
21,647
821
9,106
13,326
0
21,776
L
Poseidon
30,889
3,106
2,281
6,819
20,017
8,666
13
12,126
7,891
62,095
0
W
12,438
578
1,777
10,953
37,616
49,625
371
17,020
20,596
20,736
0
W
Merlin
vSKEESc
Merlin
28,585
1,347
2,374
8,760
21,352
13,347
838
12,966
8,386
64,581
0
L
Cthulhu
xZansoTx
Cthulhu
24,741
631
2,077
1,410
29,700
29,977
0
13,215
16,485
40,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,292
Gold Earned
57,844
220
Minions Killed
167
0
Camps Cleared
0
1,475,312
Distance Traveled
1,423,787
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,527
737
47
3
0
292,440
0
L
Hel
11,011
648
26
2
0
307,504
3
W
Chiron
13,482
793
48
3
0
280,819
1
W
Fafnir
13,120
772
31
2
0
286,690
0
L
Ah Muzen Cab
11,347
667
22
1
0
304,418
0
L
Ravana
10,955
644
5
0
0
285,309
0
L
Poseidon
11,210
659
67
4
0
299,068
1
W
Ares
11,266
663
15
1
0
290,874
0
W
Merlin
12,897
759
79
5
0
324,489
0
L
Cthulhu
13,321
784
47
3
0
227,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role