Player Matchup

Athena
Athena
Xenostar
Athena
Level 122
God Stats
1W - 1L
1,781 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 1
Chronos
Chronos
n3qq
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
noxiusmid
Ah Puch
Level 21
God Stats
2W - 0L
1,531 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
predisticck7
Gilgamesh
Level 109
God Stats
2W - 1L
1,403 SR
Queue Stats
30W - 31L
1,451 Elo+
Party 2
Pele
Pele
subpredisticck
Pele
Level 100
God Stats
1W - 0L
1,806 SR
Queue Stats
62W - 46L
1,536 Elo+
Party 2
Team Averages
Level 96
1,604 SR
1,514 Elo+

VS

Team Averages
Level 78
1,519 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Binduni
Gilgamesh
Level 148
God Stats
2W - 3L
1,583 SR
Queue Stats
32W - 37L
1,431 Elo+
Party 3
Da Ji
Da Ji
Ficiao
Da Ji
Level 49
God Stats
35W - 29L
1,601 SR
Queue Stats
102W - 112L
1,390 Elo+
Solo
Neith
Neith
SUCUNI
Neith
Level 127
God Stats
3W - 4L
1,410 SR
Queue Stats
229W - 251L
1,536 Elo+
Party 3
Discordia
Discordia
SomeMetalhead
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,558 Elo+
Party 4
Bacchus
Bacchus
Voidian
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,769 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Xenostar
Athena
19
2 / 5 / 27
12,121
1,102
9,062
22,133
28,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
n3qq
Chronos
20
20 / 8 / 15
15,891
1,445
30,536
18,412
8,709
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
noxiusmid
Ah Puch
20
8 / 6 / 26
13,413
1,219
32,815
14,870
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
predisticck7
Gilgamesh
19
3 / 6 / 21
11,854
1,078
18,674
22,128
20,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 12 / 22
13,740
1,249
17,059
19,183
8,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Binduni
Gilgamesh
19
7 / 8 / 14
13,138
1,194
17,412
25,860
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Ficiao
Da Ji
19
11 / 9 / 13
14,058
1,278
19,846
23,743
9,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SUCUNI
Neith
19
9 / 8 / 14
13,765
1,251
21,941
19,269
7,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SomeMetalhead
Discordia
19
5 / 12 / 11
12,078
1,098
16,363
20,624
7,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Voidian
Bacchus
20
5 / 5 / 18
13,176
1,198
12,491
23,231
27,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
107
42
Kills
37
37
Deaths
42
111
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Binduni
Gilgamesh
7
8
14
1.75
L
Da Ji
Ficiao
Da Ji
11
9
13
1.94
L
Neith
SUCUNI
Neith
9
8
14
2
L
Discordia
SomeMetalhead
Discordia
5
12
11
0.88
L
Bacchus
Voidian
Bacchus
5
5
18
2.8
W
Athena
Xenostar
Athena
2
5
27
3.1
W
Chronos
n3qq
Chronos
20
8
15
3.44
W
Ah Puch
noxiusmid
Ah Puch
8
6
26
3.5
W
Gilgamesh
predisticck7
Gilgamesh
3
6
21
2.25
W
9
12
22
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,146
Damage
88,053
96,726
Taken
112,727
73,718
Mitigated
70,457
9,328
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Binduni
Gilgamesh
17,412
5,430
0
1,770
25,860
18,111
0
17,923
7,937
0
25,861
L
Da Ji
Ficiao
Da Ji
19,846
4,183
0
5
23,743
9,641
0
15,225
8,518
0
27,154
L
Neith
SUCUNI
Neith
21,941
10,534
0
989
19,269
7,803
0
11,952
7,317
0
50,517
L
Discordia
SomeMetalhead
Discordia
16,363
2,014
0
768
20,624
7,883
0
13,345
7,279
40,399
0
L
Bacchus
Voidian
Bacchus
12,491
888
0
802
23,231
27,019
0
15,830
7,401
26,269
0
W
Athena
Xenostar
Athena
9,062
2,429
758
1,708
22,133
28,706
0
7,347
14,415
20,040
0
W
Chronos
n3qq
Chronos
30,536
15,645
0
2,062
18,412
8,709
0
5,973
12,207
46,352
0
W
Ah Puch
noxiusmid
Ah Puch
32,815
1,966
0
3,802
14,870
7,099
0
3,410
11,233
62,331
0
W
Gilgamesh
predisticck7
Gilgamesh
18,674
6,052
0
260
22,128
20,942
0
7,955
13,795
5,057
30,678
W
17,059
5,362
0
738
19,183
8,262
0
4,169
14,971
0
38,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,019
Gold Earned
66,215
192
Minions Killed
184
9
Camps Cleared
5
1,035,972
Distance Traveled
984,540
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,138
1,194
11
1
1
219,678
2
L
Da Ji
14,058
1,278
19
2
2
176,675
0
L
Neith
13,765
1,251
65
6
2
197,296
1
L
Discordia
12,078
1,098
58
5
0
202,363
0
L
Bacchus
13,176
1,198
31
3
0
188,528
1
W
Athena
12,121
1,102
13
1
1
211,827
0
W
Chronos
15,891
1,445
35
3
1
200,992
0
W
Ah Puch
13,413
1,219
72
7
2
204,481
0
W
Gilgamesh
11,854
1,078
23
2
5
223,454
3
W
Pele
13,740
1,249
49
4
0
195,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role