Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GETOseagutta25
Mercury
Level 106
God Stats
0W - 2L
1,597 SR
Queue Stats
295W - 243L
1,543 Elo+
Solo
Athena
Athena
ShinningMidas
Athena
Level 71
God Stats
11W - 7L
1,627 SR
Queue Stats
129W - 143L
1,498 Elo+
Solo
Loki
Loki
SimBit
Loki
Level 106
God Stats
6W - 7L
1,498 SR
Queue Stats
693W - 733L
1,485 Elo+
Solo
Neith
Neith
Volterone
Neith
Level 86
God Stats
35W - 37L
1,515 SR
Queue Stats
120W - 135L
1,487 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,502 Elo+

VS

Team Averages
Level 122
1,561 SR
1,496 Elo+
Terra
Terra
Angelfire635
Terra
Level 129
God Stats
64W - 76L
1,512 SR
Queue Stats
771W - 753L
1,507 Elo+
Solo
Chaac
Chaac
Patroclez
Chaac
Level 121
God Stats
5W - 4L
1,595 SR
Queue Stats
594W - 568L
1,454 Elo+
Solo
Charybdis
Charybdis
Rheinnard
Charybdis
Level 160
God Stats
42W - 39L
1,506 SR
Queue Stats
880W - 839L
1,500 Elo+
Solo
Hades
Hades
StepbroSagas
Hades
Level 123
God Stats
2W - 1L
1,615 SR
Queue Stats
165W - 148L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
iiTz Turnt
Gilgamesh
Level 76
God Stats
1W - 1L
1,578 SR
Queue Stats
122W - 89L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 8 / 2
10,834
492
12,970
18,046
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 6 / 5
10,117
460
6,403
18,123
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 4
9,163
417
9,304
26,889
29,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
SimBit
Loki
17
3 / 7 / 1
10,816
492
8,634
17,480
10,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Volterone
Neith
16
4 / 5 / 2
10,563
480
14,384
14,175
5,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
11,065
503
6,790
17,792
15,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Patroclez
Chaac
19
7 / 3 / 8
12,871
585
19,557
23,025
28,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Rheinnard
Charybdis
20
5 / 0 / 5
12,962
589
7,127
11,958
4,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 2 / 12
13,513
614
23,112
21,663
15,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
iiTz Turnt
Gilgamesh
19
10 / 4 / 5
12,562
571
13,269
18,741
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
32
32
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
8
2
0.38
W
1
3
13
2.5
L
0
6
5
0.42
W
Chaac
Patroclez
Chaac
7
3
8
3.67
W
Charybdis
Rheinnard
Charybdis
5
0
5
7.5
L
2
6
4
0.67
L
Loki
SimBit
Loki
3
7
1
0.5
W
9
2
12
7.5
L
Neith
Volterone
Neith
4
5
2
1
W
Gilgamesh
iiTz Turnt
Gilgamesh
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
69,855
94,713
Taken
93,179
58,565
Mitigated
72,222
20,684
Healing
50,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,970
4,271
0
5,471
18,046
5,492
372
5,849
12,197
90,698
0
W
6,790
1,390
4,931
6,584
17,792
15,559
372
5,516
12,276
27,134
0
L
6,403
3,752
0
1,143
18,123
7,098
0
7,784
10,339
0
76,166
W
Chaac
Patroclez
Chaac
19,557
2,015
0
8,964
23,025
28,490
0
5,481
17,544
18,642
75,012
W
Charybdis
Rheinnard
Charybdis
7,127
3,615
0
8,311
11,958
4,683
5,804
1,931
10,027
0
105,453
L
9,304
2,527
600
6,338
26,889
29,727
0
12,190
14,699
32,506
0
L
Loki
SimBit
Loki
8,634
1,981
0
2,314
17,480
10,813
54
5,507
11,973
0
68,332
W
23,112
3,800
1,324
15,686
21,663
15,672
1,377
9,362
12,301
103,206
0
L
Neith
Volterone
Neith
14,384
10,293
0
4,818
14,175
5,435
708
4,397
9,778
0
75,535
W
Gilgamesh
iiTz Turnt
Gilgamesh
13,269
2,719
0
5,034
18,741
7,818
1,161
5,363
13,378
0
87,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
62,973
559
Minions Killed
645
0
Camps Cleared
0
2,080,776
Distance Traveled
2,173,071
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,834
492
148
7
0
385,143
2
W
Terra
11,065
503
24
1
0
407,548
4
L
Mercury
10,117
460
126
6
0
480,267
1
W
Chaac
12,871
585
166
8
0
432,646
2
W
Charybdis
12,962
589
161
7
0
424,413
4
L
Athena
9,163
417
36
2
0
405,310
3
L
Loki
10,816
492
133
6
0
437,729
6
W
Hades
13,513
614
183
8
0
442,551
5
L
Neith
10,563
480
116
5
0
372,327
6
W
Gilgamesh
12,562
571
111
5
0
465,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role