Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BaByChUnKs99
Hou Yi
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
331W - 321L
1,531 Elo+
Solo
Anubis
Anubis
OmnomAnonymous
Anubis
Level 154
God Stats
16W - 13L
1,635 SR
Queue Stats
408W - 413L
1,484 Elo+
Solo
Ymir
Ymir
Toksk
Ymir
Level 137
God Stats
3W - 6L
1,495 SR
Queue Stats
134W - 118L
1,556 Elo+
Solo
Loki
Loki
bambiyang
Loki
Level 125
God Stats
43W - 38L
1,606 SR
Queue Stats
365W - 390L
1,559 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,526 Elo+

VS

Team Averages
Level 116
1,434 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
KaijuPuft
Chernobog
Level 134
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 5L
1,185 Elo+
Party 2
Achilles
Achilles
PVT MILLER879
Achilles
Level 108
God Stats
10W - 13L
1,440 SR
Queue Stats
183W - 160L
1,509 Elo+
Solo
Sol
Sol
SILENT_DEF
Sol
Level 109
God Stats
55W - 32L
1,616 SR
Queue Stats
255W - 220L
1,554 Elo+
Party 1
Geb
Geb
SILENT_LEA
Geb
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
234W - 197L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 0
5,749
639
1,918
3,130
801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
10
1 / 2 / 1
5,532
615
3,721
6,163
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,122
569
1,101
3,348
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Toksk
Ymir
7
0 / 1 / 1
4,750
528
1,019
4,905
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
9
2 / 0 / 0
5,238
582
2,252
4,567
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,276
586
4,765
3,170
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
KaijuPuft
Chernobog
9
0 / 2 / 0
5,071
563
818
2,980
587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
PVT MILLER879
Achilles
8
1 / 0 / 0
4,775
531
1,148
3,307
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,527
614
4,796
6,676
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
5,432
604
1,928
4,140
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
W
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Hou Yi
1
2
1
0.75
W
Chernobog
KaijuPuft
Chernobog
0
2
0
0
L
0
1
0
0
W
Achilles
PVT MILLER879
Achilles
1
0
0
1
W
1
2
1
0.75
W
1
0
1
1.5
L
Ymir
Toksk
Ymir
0
1
1
0.5
L
Loki
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,011
Damage
13,455
22,113
Taken
20,273
7,548
Mitigated
5,543
9,723
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,918
798
270
2,420
3,130
801
0
744
2,330
0
33,889
W
Nu Wa
 
Nu Wa
4,765
676
0
985
3,170
524
0
1,110
2,060
23,894
0
L
Hou Yi
3,721
1,559
0
1,514
6,163
1,811
0
4,717
1,390
0
26,873
W
Chernobog
KaijuPuft
Chernobog
818
461
0
917
2,980
587
0
310
2,670
0
27,810
L
1,101
42
0
1,317
3,348
1,233
0
2,276
829
35,486
0
W
Achilles
PVT MILLER879
Achilles
1,148
405
0
1,756
3,307
980
0
35
3,272
0
18,510
W
4,796
1,308
0
4,152
6,676
1,575
866
0
6,676
29,844
0
W
1,928
278
0
1,923
4,140
1,877
0
665
3,475
14,673
0
L
Ymir
Toksk
Ymir
1,019
130
0
1,638
4,905
2,568
0
1,912
2,793
7,803
0
L
Loki
2,252
483
0
2,564
4,567
1,135
0
1,139
3,282
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
26,081
269
Minions Killed
247
0
Camps Cleared
0
890,570
Distance Traveled
888,519
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,749
639
70
8
0
180,864
3
W
Nu Wa
5,276
586
58
6
0
178,373
2
L
Hou Yi
5,532
615
58
6
0
172,976
2
W
Chernobog
5,071
563
65
7
0
172,507
3
L
Anubis
5,122
569
68
8
0
170,819
3
W
Achilles
4,775
531
46
5
0
173,923
2
W
Sol
5,527
614
57
6
0
173,498
2
W
Geb
5,432
604
21
2
0
190,218
0
L
Ymir
4,750
528
21
2
0
176,718
1
L
Loki
5,238
582
52
6
0
189,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role