Player Matchup

He Bo
He Bo
 
He Bo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Csyfres
Medusa
Level 22
God Stats
1W - 1L
1,519 SR
Queue Stats
4W - 4L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Radgod2223
Tsukuyomi
Level 10
God Stats
3W - 1L
1,301 SR
Queue Stats
7W - 16L
1,151 Elo+
Party 1
Ymir
Ymir
Radington2
Ymir
Level 5
God Stats
3W - 5L
1,369 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Team Averages
Level 13
1,438 SR
1,382 Elo+

VS

Team Averages
Level 5
1,549 SR
1,381 Elo+
Sylvanus
Sylvanus
BioTeacher314
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,449 Elo+
Party 2
Hachiman
Hachiman
Excon111
Hachiman
Level 7
God Stats
7W - 8L
1,743 SR
Queue Stats
94W - 84L
1,371 Elo+
Solo
Ymir
Ymir
HantaSero49
Ymir
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Ra
Ra
Jayjay0011
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 2
Nemesis
Nemesis
maymay04
Nemesis
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 4 / 27
10,042
1,116
13,890
8,737
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
 
Ratatoskr
17
3 / 3 / 24
9,303
1,034
6,012
5,501
2,076
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Csyfres
Medusa
20
23 / 2 / 20
13,402
1,489
33,742
10,678
5,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Radgod2223
Tsukuyomi
18
10 / 1 / 22
11,351
1,261
15,632
11,319
6,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 33
11,606
1,290
7,258
9,052
10,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BioTeacher314
Sylvanus
16
2 / 5 / 8
10,119
1,124
4,911
14,334
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Excon111
Hachiman
16
7 / 6 / 4
11,441
1,271
17,874
16,750
6,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
0 / 13 / 7
8,523
947
2,921
25,890
29,377
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 5
9,415
1,046
8,141
10,976
4,154
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
maymay04
Nemesis
14
0 / 16 / 3
7,979
887
4,508
18,972
8,422
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
38
45
Kills
11
11
Deaths
46
126
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
27
4.63
W
Ratatoskr
 
Ratatoskr
3
3
24
5
L
Sylvanus
BioTeacher314
Sylvanus
2
5
8
1.2
W
Medusa
Csyfres
Medusa
23
2
20
16.5
L
Hachiman
Excon111
Hachiman
7
6
4
1.5
L
0
13
7
0.27
L
2
6
5
0.75
W
Tsukuyomi
Radgod2223
Tsukuyomi
10
1
22
21
W
4
1
33
20.5
L
Nemesis
maymay04
Nemesis
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
38,355
45,287
Taken
86,922
26,818
Mitigated
62,761
10,560
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,890
2,028
192
784
8,737
2,877
0
2,480
5,945
25,351
0
W
Ratatoskr
 
Ratatoskr
6,012
501
0
518
5,501
2,076
0
2,231
2,238
0
14,614
L
Sylvanus
BioTeacher314
Sylvanus
4,911
1,129
1,712
2,502
14,334
14,464
0
4,313
9,799
11,158
0
W
Medusa
Csyfres
Medusa
33,742
22,816
0
4,026
10,678
5,023
0
4,262
6,416
0
59,698
L
Hachiman
Excon111
Hachiman
17,874
14,175
0
60
16,750
6,344
0
2,680
14,006
0
48,862
L
2,921
1,283
0
130
25,890
29,377
0
7,303
18,399
6,081
0
L
8,141
1,536
740
371
10,976
4,154
0
2,007
8,813
32,740
0
W
Tsukuyomi
Radgod2223
Tsukuyomi
15,632
3,336
0
3,818
11,319
6,769
0
2,263
9,056
0
32,355
W
7,258
2,663
0
1,222
9,052
10,073
0
4,425
4,627
17,013
0
L
Nemesis
maymay04
Nemesis
4,508
2,014
0
0
18,972
8,422
0
4,103
14,757
0
8,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
47,477
171
Minions Killed
134
6
Camps Cleared
5
816,769
Distance Traveled
672,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,042
1,116
30
3
0
151,017
0
W
Ratatoskr
9,303
1,034
17
2
1
178,748
1
L
Sylvanus
10,119
1,124
5
1
1
126,028
0
W
Medusa
13,402
1,489
62
7
3
148,691
0
L
Hachiman
11,441
1,271
53
6
2
155,930
0
L
Ymir
8,523
947
7
1
0
129,238
1
L
Ra
9,415
1,046
56
6
2
130,139
0
W
Tsukuyomi
11,351
1,261
32
4
1
183,720
0
W
Ymir
11,606
1,290
30
3
1
154,593
0
L
Nemesis
7,979
887
13
1
0
131,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role