Player Matchup

Serqet
Serqet
Chaslougerd
Serqet
Level 69
God Stats
22W - 22L
1,541 SR
Queue Stats
563W - 647L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
Eyezen301
Aphrodite
Level 63
God Stats
8W - 11L
1,356 SR
Queue Stats
165W - 222L
1,402 Elo+
Party 2
Geb
Geb
MrFragzzz
Geb
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 154L
1,381 Elo+
Party 1
Yemoja
Yemoja
VyperHyper
Yemoja
Level 65
God Stats
28W - 35L
1,523 SR
Queue Stats
425W - 508L
1,486 Elo+
Party 2
Ullr
Ullr
YOOBUD-_-
Ullr
Level 124
God Stats
4W - 1L
1,626 SR
Queue Stats
319W - 334L
1,394 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,437 Elo+

VS

Team Averages
Level 104
1,524 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ASimpleLife
King Arthur
Level 113
God Stats
11W - 18L
1,329 SR
Queue Stats
235W - 248L
1,492 Elo+
Solo
Bellona
Bellona
CardiacSupress
Bellona
Level 113
God Stats
11W - 7L
1,692 SR
Queue Stats
20W - 15L
1,364 Elo+
Solo
Olorun
Olorun
Pokecrafter999
Olorun
Level 81
God Stats
9W - 2L
1,660 SR
Queue Stats
391W - 442L
1,458 Elo+
Solo
Ra
Ra
SheepyBoi
Ra
Level 106
God Stats
6W - 6L
1,442 SR
Queue Stats
235W - 228L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 3 / 0
7,468
574
6,226
10,274
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Eyezen301
Aphrodite
10
0 / 4 / 0
5,590
430
5,082
10,382
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,989
384
5,028
10,038
6,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
VyperHyper
Yemoja
11
0 / 2 / 2
6,200
477
4,088
8,391
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
11
1 / 6 / 1
6,467
497
4,700
10,808
3,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 2
8,044
619
6,025
7,386
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ASimpleLife
King Arthur
12
3 / 2 / 6
7,283
560
7,534
10,363
4,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 6
7,998
615
9,918
8,663
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 8
7,006
539
7,402
8,701
7,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 3
8,116
624
5,918
6,901
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
20
20
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
W
King Arthur
ASimpleLife
King Arthur
3
2
6
3
W
4
1
6
7
L
Serqet
5
3
0
1.67
L
Aphrodite
Eyezen301
Aphrodite
0
4
0
0
L
0
5
1
0.1
W
3
1
8
7
W
4
1
3
5.5
L
Yemoja
VyperHyper
Yemoja
0
2
2
0.5
L
Ullr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
36,797
49,893
Taken
42,014
20,245
Mitigated
21,875
12,513
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,025
3,277
0
3,055
7,386
2,335
1,050
1,693
5,693
0
56,301
W
King Arthur
ASimpleLife
King Arthur
7,534
1,473
0
2,244
10,363
4,636
0
3,437
6,663
0
38,727
W
9,918
4,042
0
2,882
8,663
5,141
0
2,309
6,046
0
60,608
L
Serqet
6,226
674
0
2,735
10,274
3,730
0
1,488
8,786
0
33,501
L
Aphrodite
Eyezen301
Aphrodite
5,082
688
873
3,596
10,382
3,664
0
3,840
6,542
27,818
0
L
5,028
474
0
1,710
10,038
6,442
0
3,114
6,924
14,546
0
W
7,402
3,856
1,163
3,970
8,701
7,190
451
2,827
5,836
28,734
0
W
5,918
2,241
438
4,108
6,901
2,573
532
3,500
2,991
54,236
0
L
Yemoja
VyperHyper
Yemoja
4,088
910
196
2,373
8,391
3,309
294
937
7,454
28,366
0
L
Ullr
4,700
1,724
0
1,030
10,808
3,100
0
3,941
6,867
0
34,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
38,447
244
Minions Killed
393
0
Camps Cleared
0
1,299,824
Distance Traveled
1,345,282
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,044
619
98
8
0
265,330
4
W
King Arthur
7,283
560
67
5
0
272,079
5
W
Bellona
7,998
615
93
7
0
310,867
1
L
Serqet
7,468
574
68
5
0
294,391
3
L
Aphrodite
5,590
430
60
5
0
233,435
0
L
Geb
4,989
384
8
1
0
284,125
0
W
Olorun
7,006
539
33
3
0
250,417
4
W
Ra
8,116
624
102
8
0
246,589
2
L
Yemoja
6,200
477
45
3
0
256,358
5
L
Ullr
6,467
497
63
5
0
231,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role