Player Matchup

Nemesis
Nemesis
Gakhi
Nemesis
Level 16
God Stats
18W - 15L
1,562 SR
Queue Stats
122W - 113L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Killak21
Kukulkan
Level 7
God Stats
1W - 1L
1,431 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 3
Cupid
Cupid
LeNuked
Cupid
Level 25
God Stats
16W - 2L
1,500 SR
Queue Stats
227W - 98L
1,627 Elo+
Solo
Ra
Ra
Squigit15
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,643 Elo+
Party 3
Geb
Geb
Vanjoggen
Geb
Level 27
God Stats
3W - 6L
1,650 SR
Queue Stats
41W - 46L
1,435 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,528 Elo+

VS

Team Averages
Level 16
1,607 SR
1,477 Elo+
Arachne
Arachne
Gothiccness
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,507 Elo+
Party 1
Medusa
Medusa
HunterOrThrow
Medusa
Level 24
God Stats
5W - 1L
1,787 SR
Queue Stats
44W - 34L
1,631 Elo+
Party 1
Anubis
Anubis
ReyIron
Anubis
Level 17
God Stats
29W - 17L
1,652 SR
Queue Stats
142W - 149L
1,417 Elo+
Party 2
Bellona
Bellona
SerketZeus
Bellona
Level 16
God Stats
27W - 11L
1,598 SR
Queue Stats
105W - 111L
1,412 Elo+
Party 2
Ymir
Ymir
nukeRSS
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gakhi
Nemesis
17
6 / 10 / 3
11,886
495
12,432
22,221
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Killak21
Kukulkan
14
2 / 13 / 1
9,543
398
7,585
15,589
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
LeNuked
Cupid
11
0 / 6 / 1
7,976
332
4,709
11,509
2,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 12 / 2
9,376
391
11,010
16,686
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 2
8,848
369
6,604
23,300
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gothiccness
Arachne
20
15 / 3 / 8
14,057
586
19,086
29,549
15,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 0 / 8
14,818
617
28,180
15,941
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ReyIron
Anubis
19
8 / 3 / 8
13,169
549
17,040
12,814
6,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SerketZeus
Bellona
18
5 / 4 / 10
12,319
513
9,635
18,047
13,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
nukeRSS
Ymir
17
2 / 1 / 8
11,660
486
4,345
15,219
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
11
Kills
49
50
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gakhi
Nemesis
6
10
3
0.75
W
Arachne
Gothiccness
Arachne
15
3
8
6.33
W
19
0
8
23
L
Kukulkan
Killak21
Kukulkan
2
13
1
0.19
L
Cupid
LeNuked
Cupid
0
6
1
0.08
W
Anubis
ReyIron
Anubis
8
3
8
4
W
Bellona
SerketZeus
Bellona
5
4
10
2.5
L
2
12
2
0.25
L
1
9
2
0.22
W
Ymir
nukeRSS
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,340
Damage
78,286
89,305
Taken
91,570
35,360
Mitigated
64,135
9,010
Healing
33,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gakhi
Nemesis
12,432
6,862
0
2,837
22,221
8,049
0
3,182
19,039
0
62,211
W
Arachne
Gothiccness
Arachne
19,086
13,008
0
16,402
29,549
15,740
773
4,819
24,730
0
121,724
W
28,180
13,246
0
7,836
15,941
8,023
676
3,812
12,129
0
118,996
L
Kukulkan
Killak21
Kukulkan
7,585
530
0
0
15,589
4,259
37
3,333
12,256
47,335
0
L
Cupid
LeNuked
Cupid
4,709
2,313
64
2,110
11,509
2,161
0
3,675
7,834
0
41,930
W
Anubis
ReyIron
Anubis
17,040
1,278
252
4,704
12,814
6,088
7,005
3,315
9,499
91,608
0
W
Bellona
SerketZeus
Bellona
9,635
2,412
0
1,676
18,047
13,732
2,446
7,577
10,470
0
70,495
L
11,010
117
613
922
16,686
4,018
0
3,427
13,259
34,998
0
L
6,604
574
0
2,464
23,300
16,873
0
7,768
15,532
16,824
0
W
Ymir
nukeRSS
Ymir
4,345
545
0
3,097
15,219
20,552
657
5,676
9,543
43,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
66,023
345
Minions Killed
663
0
Camps Cleared
0
1,715,543
Distance Traveled
2,236,092
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,886
495
97
4
0
434,005
0
W
Arachne
14,057
586
143
6
0
495,602
0
W
Medusa
14,818
617
177
7
0
488,914
6
L
Kukulkan
9,543
398
87
4
0
321,688
0
L
Cupid
7,976
332
85
4
0
246,435
2
W
Anubis
13,169
549
143
6
0
379,411
6
W
Bellona
12,319
513
121
5
0
445,809
0
L
Ra
9,376
391
60
3
0
294,133
2
L
Geb
8,848
369
16
1
0
419,282
6
W
Ymir
11,660
486
79
3
0
426,356
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role