Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
DarkSp
Hun Batz
Level 69
God Stats
1W - 1L
1,277 SR
Queue Stats
172W - 176L
1,434 Elo+
Party 4
Ymir
Ymir
KarolineNeko
Ymir
Level 27
God Stats
12W - 19L
1,356 SR
Queue Stats
52W - 79L
1,357 Elo+
Party 2
Izanami
Izanami
Midgitka
Izanami
Level 126
God Stats
27W - 21L
1,467 SR
Queue Stats
249W - 290L
1,430 Elo+
Party 2
Team Averages
Level 66
1,420 SR
1,444 Elo+

VS

Team Averages
Level 51
1,533 SR
1,426 Elo+
Chernobog
Chernobog
AdzS5
Chernobog
Level 68
God Stats
1W - 2L
1,538 SR
Queue Stats
389W - 383L
1,556 Elo+
Party 1
Janus
Janus
Chacks
Janus
Level 26
God Stats
0W - 3L
1,398 SR
Queue Stats
49W - 48L
1,360 Elo+
Party 3
Izanami
Izanami
MattRollo
Izanami
Level 27
God Stats
10W - 8L
1,389 SR
Queue Stats
87W - 109L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
RyK9
Kuzenbo
Level 67
God Stats
17W - 7L
1,611 SR
Queue Stats
396W - 387L
1,493 Elo+
Party 1
Bellona
Bellona
ValdesPL
Bellona
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
47W - 46L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 1
7,416
570
7,611
6,147
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
 
Zeus
12
3 / 1 / 3
7,180
552
6,697
7,518
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
DarkSp
Hun Batz
11
3 / 2 / 2
6,462
497
5,400
7,985
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 5
6,767
521
2,280
5,978
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Midgitka
Izanami
14
4 / 0 / 1
8,289
638
6,679
7,337
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdzS5
Chernobog
11
1 / 3 / 2
6,278
483
5,872
9,931
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Chacks
Janus
9
1 / 3 / 1
5,642
434
3,114
6,489
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MattRollo
Izanami
11
0 / 4 / 0
6,155
473
1,573
5,325
932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
RyK9
Kuzenbo
8
0 / 1 / 2
4,976
383
3,022
9,685
7,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ValdesPL
Bellona
10
1 / 3 / 0
6,079
468
3,630
8,421
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
3
3
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
1
2.5
W
Zeus
 
Zeus
3
1
3
4.5
L
Chernobog
AdzS5
Chernobog
1
3
2
0.67
L
Janus
Chacks
Janus
1
3
1
0.5
W
Hun Batz
DarkSp
Hun Batz
3
2
2
2
W
2
0
5
4.5
L
Izanami
MattRollo
Izanami
0
4
0
0
W
Izanami
Midgitka
Izanami
4
0
1
4.5
L
Kuzenbo
RyK9
Kuzenbo
0
1
2
1
L
Bellona
ValdesPL
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
17,211
34,965
Taken
39,851
12,939
Mitigated
18,265
14,849
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,611
734
706
3,876
6,147
2,135
65
527
5,620
41,879
0
W
Zeus
 
Zeus
6,697
1,231
62
3,355
7,518
2,550
337
2,730
4,578
43,373
0
L
Chernobog
AdzS5
Chernobog
5,872
3,920
0
1,982
9,931
2,982
0
3,276
6,655
0
44,108
L
Janus
Chacks
Janus
3,114
549
0
740
6,489
1,909
0
3,409
3,080
26,514
0
W
Hun Batz
DarkSp
Hun Batz
5,400
2,167
0
1,415
7,985
2,333
553
787
7,198
0
34,100
W
2,280
658
0
1,983
5,978
3,722
104
1,490
4,464
13,250
0
L
Izanami
MattRollo
Izanami
1,573
1,086
0
757
5,325
932
0
188
5,137
0
40,500
W
Izanami
Midgitka
Izanami
6,679
5,036
0
3,452
7,337
2,199
1,264
1,110
6,193
0
66,299
L
Kuzenbo
RyK9
Kuzenbo
3,022
854
105
1,560
9,685
7,133
0
4,363
5,199
11,109
0
L
Bellona
ValdesPL
Bellona
3,630
343
0
1,008
8,421
5,309
140
5,229
3,192
7,477
21,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
29,130
393
Minions Killed
300
0
Camps Cleared
0
1,159,512
Distance Traveled
1,248,856
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,416
570
83
6
0
238,154
2
W
Zeus
7,180
552
95
7
0
225,001
1
L
Chernobog
6,278
483
83
6
0
218,513
0
L
Janus
5,642
434
54
4
0
252,069
1
W
Hun Batz
6,462
497
54
4
0
257,356
2
W
Ymir
6,767
521
24
2
0
229,632
6
L
Izanami
6,155
473
88
7
0
242,318
4
W
Izanami
8,289
638
137
11
0
209,369
5
L
Kuzenbo
4,976
383
14
1
0
268,372
0
L
Bellona
6,079
468
61
5
0
267,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role