Player Matchup

Danzaburou
Danzaburou
DaddysDrinkin
Danzaburou
Level 18
God Stats
16W - 22L
1,440 SR
Queue Stats
67W - 61L
1,442 Elo+
Party 2
Geb
Geb
Gaankx
Geb
Level 125
God Stats
5W - 4L
1,834 SR
Queue Stats
335W - 293L
1,535 Elo+
Party 2
Neith
Neith
Jahownd
Neith
Level 153
God Stats
29W - 13L
1,595 SR
Queue Stats
493W - 461L
1,529 Elo+
Party 2
Ullr
Ullr
xGankMePlzx
Ullr
Level 144
God Stats
3W - 8L
1,443 SR
Queue Stats
333W - 275L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
zexiiion
Cthulhu
Level 35
God Stats
0W - 2L
1,281 SR
Queue Stats
28W - 37L
1,574 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,521 Elo+

VS

Team Averages
Level 53
1,535 SR
1,522 Elo+
Mercury
Mercury
Farning
Mercury
Level 38
God Stats
4W - 5L
1,487 SR
Queue Stats
105W - 98L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
HotGirlFartzYUM
Gilgamesh
Level 59
God Stats
6W - 3L
1,456 SR
Queue Stats
259W - 237L
1,537 Elo+
Party 3
Cernunnos
Cernunnos
NotDababy
Cernunnos
Level 20
God Stats
4W - 5L
1,319 SR
Queue Stats
58W - 59L
1,463 Elo+
Party 3
Camazotz
Camazotz
Sarotic
Camazotz
Level 85
God Stats
6W - 3L
1,641 SR
Queue Stats
257W - 252L
1,504 Elo+
Party 3
Anubis
Anubis
willdye
Anubis
Level 64
God Stats
4W - 1L
1,769 SR
Queue Stats
87W - 92L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddysDrinkin
Danzaburou
11
1 / 7 / 3
7,660
426
6,452
11,174
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Gaankx
Geb
15
3 / 8 / 6
9,515
529
9,695
12,440
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jahownd
Neith
15
4 / 4 / 2
10,072
560
12,253
12,076
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 3
10,186
566
10,841
17,162
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
zexiiion
Cthulhu
13
2 / 4 / 5
8,709
484
5,936
17,757
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Farning
Mercury
15
8 / 6 / 5
9,860
548
7,873
14,125
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HotGirlFartzYUM
Gilgamesh
15
5 / 1 / 11
9,631
535
8,837
17,252
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
NotDababy
Cernunnos
15
7 / 4 / 7
9,681
538
11,029
9,182
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Sarotic
Camazotz
15
1 / 2 / 7
8,823
490
6,577
14,342
13,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
willdye
Anubis
16
7 / 3 / 8
10,101
561
17,848
14,629
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
16
Kills
28
28
Deaths
16
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaddysDrinkin
Danzaburou
1
7
3
0.36
W
Mercury
Farning
Mercury
8
6
5
1.75
L
Geb
Gaankx
Geb
3
8
6
0.75
W
Gilgamesh
HotGirlFartzYUM
Gilgamesh
5
1
11
10.5
L
Neith
Jahownd
Neith
4
4
2
1.25
W
Cernunnos
NotDababy
Cernunnos
7
4
7
2.63
W
Camazotz
Sarotic
Camazotz
1
2
7
2.25
W
Anubis
willdye
Anubis
7
3
8
3.67
L
6
5
3
1.5
L
Cthulhu
zexiiion
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
52,164
70,609
Taken
69,530
32,703
Mitigated
43,808
15,532
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaddysDrinkin
Danzaburou
6,452
2,146
0
2,607
11,174
3,043
795
765
10,409
0
40,221
W
Mercury
Farning
Mercury
7,873
2,875
0
500
14,125
5,117
882
2,492
11,513
0
59,260
L
Geb
Gaankx
Geb
9,695
771
0
653
12,440
4,089
0
4,891
7,500
44,170
0
W
Gilgamesh
HotGirlFartzYUM
Gilgamesh
8,837
2,263
826
5,379
17,252
14,035
314
3,376
13,778
0
36,683
L
Neith
Jahownd
Neith
12,253
3,219
0
3,890
12,076
5,803
980
1,685
10,147
0
66,433
W
Cernunnos
NotDababy
Cernunnos
11,029
5,369
0
1,802
9,182
2,966
1,527
2,780
6,374
0
50,334
W
Camazotz
Sarotic
Camazotz
6,577
585
0
7,709
14,342
13,891
0
1,363
12,913
0
51,530
W
Anubis
willdye
Anubis
17,848
1,980
0
6,963
14,629
7,799
1,134
5,067
9,114
66,528
0
L
10,841
4,283
0
4,878
17,162
5,294
0
5,636
11,477
0
70,413
L
Cthulhu
zexiiion
Cthulhu
5,936
711
0
3,504
17,757
14,474
535
4,871
12,848
33,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
48,096
386
Minions Killed
439
0
Camps Cleared
0
1,631,238
Distance Traveled
1,643,550
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,660
426
63
4
0
312,611
2
W
Mercury
9,860
548
100
6
0
335,406
0
L
Geb
9,515
529
62
3
0
340,302
0
W
Gilgamesh
9,631
535
47
3
0
371,107
2
L
Neith
10,072
560
115
6
0
309,750
5
W
Cernunnos
9,681
538
93
5
0
295,500
0
W
Camazotz
8,823
490
89
5
0
362,793
4
W
Anubis
10,101
561
110
6
0
278,744
0
L
Ullr
10,186
566
104
6
0
339,833
2
L
Cthulhu
8,709
484
42
2
0
328,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role