Player Matchup

Fenrir
Fenrir
Anobyte
Fenrir
Level 141
God Stats
2W - 0L
1,820 SR
Queue Stats
130W - 106L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moonstone23
Tsukuyomi
Level 16
God Stats
1W - 5L
1,292 SR
Queue Stats
7W - 18L
1,159 Elo+
Solo
Scylla
Scylla
SBN Colt
Scylla
Level 28
God Stats
3W - 4L
1,372 SR
Queue Stats
110W - 100L
1,413 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,352 Elo+

VS

Team Averages
Level 7
1,560 SR
1,233 Elo+
Ymir
Ymir
HellenKeller9
Ymir
Level 7
God Stats
6W - 11L
1,566 SR
Queue Stats
54W - 49L
1,536 Elo+
Solo
Izanami
Izanami
Xylophone13
Izanami
Level 9
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Guan Yu
Guan Yu
set-chain4
Guan Yu
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 27L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anobyte
Fenrir
20
20 / 3 / 11
17,888
778
41,255
26,725
21,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Moonstone23
Tsukuyomi
14
5 / 3 / 9
13,628
593
11,621
11,692
4,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SBN Colt
Scylla
19
6 / 6 / 18
15,490
673
30,020
17,922
6,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 3
15,399
670
18,859
41,180
66,310
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Xylophone13
Izanami
15
0 / 8 / 6
12,960
563
9,590
22,541
20,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
set-chain4
Guan Yu
16
5 / 15 / 4
14,428
627
13,261
33,550
46,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
31
Kills
12
12
Deaths
31
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anobyte
Fenrir
20
3
11
8.5
L
7
8
3
1.06
W
Tsukuyomi
Moonstone23
Tsukuyomi
5
3
9
3.17
W
Scylla
SBN Colt
Scylla
6
6
18
2.5
L
Izanami
Xylophone13
Izanami
0
8
6
0.38
L
Guan Yu
set-chain4
Guan Yu
5
15
4
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,896
Damage
41,710
56,339
Taken
97,271
32,628
Mitigated
133,464
12,914
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anobyte
Fenrir
41,255
15,398
0
5,675
26,725
21,377
1,342
6,099
20,626
0
101,511
L
18,859
2,373
1,043
3,556
41,180
66,310
276
11,941
29,239
56,672
0
W
Tsukuyomi
Moonstone23
Tsukuyomi
11,621
2,942
0
915
11,692
4,424
905
6,282
5,410
0
30,652
W
Scylla
SBN Colt
Scylla
30,020
4,462
0
6,324
17,922
6,827
850
6,872
11,050
72,333
0
L
Izanami
Xylophone13
Izanami
9,590
4,426
0
597
22,541
20,322
444
8,467
14,074
0
42,014
L
Guan Yu
set-chain4
Guan Yu
13,261
3,845
2,734
6,656
33,550
46,832
167
10,255
23,295
0
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
42,787
239
Minions Killed
186
9
Camps Cleared
4
1,149,220
Distance Traveled
1,071,488
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,888
778
97
4
3
418,967
1
L
Ymir
15,399
670
85
4
2
323,308
1
W
Tsukuyomi
13,628
593
36
2
2
359,662
0
W
Scylla
15,490
673
106
5
4
370,591
0
L
Izanami
12,960
563
61
3
0
369,662
0
L
Guan Yu
14,428
627
40
2
2
378,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role